1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct FSOut { 4 @location(0) sk_FragColor: vec4<f32>, 5}; 6struct _GlobalUniforms { 7 unknownInput: f32, 8}; 9@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 10fn _skslMain(_stageOut: ptr<function, FSOut>) { 11 { 12 var value: f32 = 0.0; 13 switch 0 { 14 case 0, 1 { 15 var _skTemp0: bool = false; 16 if 0 == 0 { 17 value = 0.0; 18 if _globalUniforms.unknownInput == 2.0 { 19 break; 20 } 21 // fallthrough 22 } 23 value = 1.0; 24 } 25 case default {} 26 } 27 (*_stageOut).sk_FragColor = vec4<f32>(value); 28 } 29} 30@fragment fn main() -> FSOut { 31 var _stageOut: FSOut; 32 _skslMain(&_stageOut); 33 return _stageOut; 34} 35