xref: /aosp_15_r20/external/skia/tests/sksl/shared/StaticSwitchWithConditionalBreak.wgsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workerdiagnostic(off, derivative_uniformity);
2*c8dee2aaSAndroid Build Coastguard Workerdiagnostic(off, chromium.unreachable_code);
3*c8dee2aaSAndroid Build Coastguard Workerstruct FSOut {
4*c8dee2aaSAndroid Build Coastguard Worker  @location(0) sk_FragColor: vec4<f32>,
5*c8dee2aaSAndroid Build Coastguard Worker};
6*c8dee2aaSAndroid Build Coastguard Workerstruct _GlobalUniforms {
7*c8dee2aaSAndroid Build Coastguard Worker  unknownInput: f32,
8*c8dee2aaSAndroid Build Coastguard Worker};
9*c8dee2aaSAndroid Build Coastguard Worker@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms;
10*c8dee2aaSAndroid Build Coastguard Workerfn _skslMain(_stageOut: ptr<function, FSOut>) {
11*c8dee2aaSAndroid Build Coastguard Worker  {
12*c8dee2aaSAndroid Build Coastguard Worker    var value: f32 = 0.0;
13*c8dee2aaSAndroid Build Coastguard Worker    switch 0 {
14*c8dee2aaSAndroid Build Coastguard Worker      case 0, 1 {
15*c8dee2aaSAndroid Build Coastguard Worker        var _skTemp0: bool = false;
16*c8dee2aaSAndroid Build Coastguard Worker        if 0 == 0 {
17*c8dee2aaSAndroid Build Coastguard Worker          value = 0.0;
18*c8dee2aaSAndroid Build Coastguard Worker          if _globalUniforms.unknownInput == 2.0 {
19*c8dee2aaSAndroid Build Coastguard Worker            break;
20*c8dee2aaSAndroid Build Coastguard Worker          }
21*c8dee2aaSAndroid Build Coastguard Worker          // fallthrough
22*c8dee2aaSAndroid Build Coastguard Worker        }
23*c8dee2aaSAndroid Build Coastguard Worker        value = 1.0;
24*c8dee2aaSAndroid Build Coastguard Worker      }
25*c8dee2aaSAndroid Build Coastguard Worker      case default {}
26*c8dee2aaSAndroid Build Coastguard Worker    }
27*c8dee2aaSAndroid Build Coastguard Worker    (*_stageOut).sk_FragColor = vec4<f32>(value);
28*c8dee2aaSAndroid Build Coastguard Worker  }
29*c8dee2aaSAndroid Build Coastguard Worker}
30*c8dee2aaSAndroid Build Coastguard Worker@fragment fn main() -> FSOut {
31*c8dee2aaSAndroid Build Coastguard Worker  var _stageOut: FSOut;
32*c8dee2aaSAndroid Build Coastguard Worker  _skslMain(&_stageOut);
33*c8dee2aaSAndroid Build Coastguard Worker  return _stageOut;
34*c8dee2aaSAndroid Build Coastguard Worker}
35