1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib> 2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h> 3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__ 4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall" 5*c8dee2aaSAndroid Build Coastguard Worker#endif 6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal; 7*c8dee2aaSAndroid Build Coastguard Workerstruct S { 8*c8dee2aaSAndroid Build Coastguard Worker int i; 9*c8dee2aaSAndroid Build Coastguard Worker}; 10*c8dee2aaSAndroid Build Coastguard Workerstruct Uniforms { 11*c8dee2aaSAndroid Build Coastguard Worker half4 colorGreen; 12*c8dee2aaSAndroid Build Coastguard Worker half4 colorRed; 13*c8dee2aaSAndroid Build Coastguard Worker}; 14*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs { 15*c8dee2aaSAndroid Build Coastguard Worker}; 16*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs { 17*c8dee2aaSAndroid Build Coastguard Worker half4 sk_FragColor [[color(0)]]; 18*c8dee2aaSAndroid Build Coastguard Worker}; 19*c8dee2aaSAndroid Build Coastguard Workerstruct Globals { 20*c8dee2aaSAndroid Build Coastguard Worker int glob; 21*c8dee2aaSAndroid Build Coastguard Worker}; 22*c8dee2aaSAndroid Build Coastguard Workerbool block_variable_hides_global_variable_b(thread Globals& _globals) { 23*c8dee2aaSAndroid Build Coastguard Worker return _globals.glob == 2; 24*c8dee2aaSAndroid Build Coastguard Worker} 25*c8dee2aaSAndroid Build Coastguard Workerbool local_variable_hides_struct_b() { 26*c8dee2aaSAndroid Build Coastguard Worker bool S = true; 27*c8dee2aaSAndroid Build Coastguard Worker return S; 28*c8dee2aaSAndroid Build Coastguard Worker} 29*c8dee2aaSAndroid Build Coastguard Workerbool local_struct_variable_hides_struct_type_b() { 30*c8dee2aaSAndroid Build Coastguard Worker S S = S{1}; 31*c8dee2aaSAndroid Build Coastguard Worker return S.i == 1; 32*c8dee2aaSAndroid Build Coastguard Worker} 33*c8dee2aaSAndroid Build Coastguard Workerbool local_variable_hides_global_variable_b() { 34*c8dee2aaSAndroid Build Coastguard Worker int glob = 1; 35*c8dee2aaSAndroid Build Coastguard Worker return glob == 1; 36*c8dee2aaSAndroid Build Coastguard Worker} 37*c8dee2aaSAndroid Build Coastguard Workerfragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 38*c8dee2aaSAndroid Build Coastguard Worker Globals _globals{{}}; 39*c8dee2aaSAndroid Build Coastguard Worker (void)_globals; 40*c8dee2aaSAndroid Build Coastguard Worker Outputs _out; 41*c8dee2aaSAndroid Build Coastguard Worker (void)_out; 42*c8dee2aaSAndroid Build Coastguard Worker _globals.glob = 2; 43*c8dee2aaSAndroid Build Coastguard Worker const bool _0_var = true; 44*c8dee2aaSAndroid Build Coastguard Worker _out.sk_FragColor = (((_0_var && block_variable_hides_global_variable_b(_globals)) && local_variable_hides_struct_b()) && local_struct_variable_hides_struct_type_b()) && local_variable_hides_global_variable_b() ? _uniforms.colorGreen : _uniforms.colorRed; 45*c8dee2aaSAndroid Build Coastguard Worker return _out; 46*c8dee2aaSAndroid Build Coastguard Worker} 47