1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib> 2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h> 3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__ 4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall" 5*c8dee2aaSAndroid Build Coastguard Worker#endif 6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal; 7*c8dee2aaSAndroid Build Coastguard Workerstruct Uniforms { 8*c8dee2aaSAndroid Build Coastguard Worker half4 colorGreen; 9*c8dee2aaSAndroid Build Coastguard Worker half4 colorRed; 10*c8dee2aaSAndroid Build Coastguard Worker}; 11*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs { 12*c8dee2aaSAndroid Build Coastguard Worker}; 13*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs { 14*c8dee2aaSAndroid Build Coastguard Worker half4 sk_FragColor [[color(0)]]; 15*c8dee2aaSAndroid Build Coastguard Worker}; 16*c8dee2aaSAndroid Build Coastguard Workerfragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 17*c8dee2aaSAndroid Build Coastguard Worker Outputs _out; 18*c8dee2aaSAndroid Build Coastguard Worker (void)_out; 19*c8dee2aaSAndroid Build Coastguard Worker float f = float(_uniforms.colorGreen.y); 20*c8dee2aaSAndroid Build Coastguard Worker int i = int(_uniforms.colorGreen.y); 21*c8dee2aaSAndroid Build Coastguard Worker uint u = uint(_uniforms.colorGreen.y); 22*c8dee2aaSAndroid Build Coastguard Worker bool b = bool(_uniforms.colorGreen.y); 23*c8dee2aaSAndroid Build Coastguard Worker float f1 = f; 24*c8dee2aaSAndroid Build Coastguard Worker float f2 = float(i); 25*c8dee2aaSAndroid Build Coastguard Worker float f3 = float(u); 26*c8dee2aaSAndroid Build Coastguard Worker float f4 = float(b); 27*c8dee2aaSAndroid Build Coastguard Worker int i1 = int(f); 28*c8dee2aaSAndroid Build Coastguard Worker int i2 = i; 29*c8dee2aaSAndroid Build Coastguard Worker int i3 = int(u); 30*c8dee2aaSAndroid Build Coastguard Worker int i4 = int(b); 31*c8dee2aaSAndroid Build Coastguard Worker uint u1 = uint(f); 32*c8dee2aaSAndroid Build Coastguard Worker uint u2 = uint(i); 33*c8dee2aaSAndroid Build Coastguard Worker uint u3 = u; 34*c8dee2aaSAndroid Build Coastguard Worker uint u4 = uint(b); 35*c8dee2aaSAndroid Build Coastguard Worker bool b1 = bool(f); 36*c8dee2aaSAndroid Build Coastguard Worker bool b2 = bool(i); 37*c8dee2aaSAndroid Build Coastguard Worker bool b3 = bool(u); 38*c8dee2aaSAndroid Build Coastguard Worker bool b4 = b; 39*c8dee2aaSAndroid Build Coastguard Worker _out.sk_FragColor = ((((((((((((((half(f1) + half(f2)) + half(f3)) + half(f4)) + half(i1)) + half(i2)) + half(i3)) + half(i4)) + half(u1)) + half(u2)) + half(u3)) + half(u4)) + half(b1)) + half(b2)) + half(b3)) + half(b4) == 16.0h ? _uniforms.colorGreen : _uniforms.colorRed; 40*c8dee2aaSAndroid Build Coastguard Worker return _out; 41*c8dee2aaSAndroid Build Coastguard Worker} 42