xref: /aosp_15_r20/external/skia/tests/sksl/shared/ScalarConversionConstructorsES2.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0)
2*c8dee2aaSAndroid Build Coastguard Worker{
3*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorGreen : packoffset(c0);
4*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorRed : packoffset(c1);
5*c8dee2aaSAndroid Build Coastguard Worker};
6*c8dee2aaSAndroid Build Coastguard Worker
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor;
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output
11*c8dee2aaSAndroid Build Coastguard Worker{
12*c8dee2aaSAndroid Build Coastguard Worker    float4 sk_FragColor : SV_Target0;
13*c8dee2aaSAndroid Build Coastguard Worker};
14*c8dee2aaSAndroid Build Coastguard Worker
15*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _21)
16*c8dee2aaSAndroid Build Coastguard Worker{
17*c8dee2aaSAndroid Build Coastguard Worker    float f = _7_colorGreen.y;
18*c8dee2aaSAndroid Build Coastguard Worker    int _36 = int(_7_colorGreen.y);
19*c8dee2aaSAndroid Build Coastguard Worker    int i = _36;
20*c8dee2aaSAndroid Build Coastguard Worker    bool _43 = _7_colorGreen.y != 0.0f;
21*c8dee2aaSAndroid Build Coastguard Worker    bool b = _43;
22*c8dee2aaSAndroid Build Coastguard Worker    float f1 = _7_colorGreen.y;
23*c8dee2aaSAndroid Build Coastguard Worker    float _46 = float(_36);
24*c8dee2aaSAndroid Build Coastguard Worker    float f2 = _46;
25*c8dee2aaSAndroid Build Coastguard Worker    float _48 = float(_43);
26*c8dee2aaSAndroid Build Coastguard Worker    float f3 = _48;
27*c8dee2aaSAndroid Build Coastguard Worker    int _51 = int(_7_colorGreen.y);
28*c8dee2aaSAndroid Build Coastguard Worker    int i1 = _51;
29*c8dee2aaSAndroid Build Coastguard Worker    int i2 = _36;
30*c8dee2aaSAndroid Build Coastguard Worker    int _54 = int(_43);
31*c8dee2aaSAndroid Build Coastguard Worker    int i3 = _54;
32*c8dee2aaSAndroid Build Coastguard Worker    bool _57 = _7_colorGreen.y != 0.0f;
33*c8dee2aaSAndroid Build Coastguard Worker    bool b1 = _57;
34*c8dee2aaSAndroid Build Coastguard Worker    bool _59 = _36 != 0;
35*c8dee2aaSAndroid Build Coastguard Worker    bool b2 = _59;
36*c8dee2aaSAndroid Build Coastguard Worker    bool b3 = _43;
37*c8dee2aaSAndroid Build Coastguard Worker    float4 _77 = 0.0f.xxxx;
38*c8dee2aaSAndroid Build Coastguard Worker    if (((((((((_7_colorGreen.y + _46) + _48) + float(_51)) + float(_36)) + float(_54)) + float(_57)) + float(_59)) + float(_43)) == 9.0f)
39*c8dee2aaSAndroid Build Coastguard Worker    {
40*c8dee2aaSAndroid Build Coastguard Worker        _77 = _7_colorGreen;
41*c8dee2aaSAndroid Build Coastguard Worker    }
42*c8dee2aaSAndroid Build Coastguard Worker    else
43*c8dee2aaSAndroid Build Coastguard Worker    {
44*c8dee2aaSAndroid Build Coastguard Worker        _77 = _7_colorRed;
45*c8dee2aaSAndroid Build Coastguard Worker    }
46*c8dee2aaSAndroid Build Coastguard Worker    return _77;
47*c8dee2aaSAndroid Build Coastguard Worker}
48*c8dee2aaSAndroid Build Coastguard Worker
49*c8dee2aaSAndroid Build Coastguard Workervoid frag_main()
50*c8dee2aaSAndroid Build Coastguard Worker{
51*c8dee2aaSAndroid Build Coastguard Worker    float2 _17 = 0.0f.xx;
52*c8dee2aaSAndroid Build Coastguard Worker    sk_FragColor = main(_17);
53*c8dee2aaSAndroid Build Coastguard Worker}
54*c8dee2aaSAndroid Build Coastguard Worker
55*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main()
56*c8dee2aaSAndroid Build Coastguard Worker{
57*c8dee2aaSAndroid Build Coastguard Worker    frag_main();
58*c8dee2aaSAndroid Build Coastguard Worker    SPIRV_Cross_Output stage_output;
59*c8dee2aaSAndroid Build Coastguard Worker    stage_output.sk_FragColor = sk_FragColor;
60*c8dee2aaSAndroid Build Coastguard Worker    return stage_output;
61*c8dee2aaSAndroid Build Coastguard Worker}
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