xref: /aosp_15_r20/external/skia/tests/sksl/shared/SampleMask.glsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker
2*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragColor;
3*c8dee2aaSAndroid Build Coastguard Workervec4 samplemaskin_as_color_h4() {
4*c8dee2aaSAndroid Build Coastguard Worker    return vec4(float(uint(gl_SampleMaskIn[0])));
5*c8dee2aaSAndroid Build Coastguard Worker}
6*c8dee2aaSAndroid Build Coastguard Workervoid clear_samplemask_v() {
7*c8dee2aaSAndroid Build Coastguard Worker    gl_SampleMask[0] = int(0u);
8*c8dee2aaSAndroid Build Coastguard Worker}
9*c8dee2aaSAndroid Build Coastguard Workervoid reset_samplemask_v() {
10*c8dee2aaSAndroid Build Coastguard Worker    gl_SampleMask[0] = int(uint(gl_SampleMaskIn[0]));
11*c8dee2aaSAndroid Build Coastguard Worker}
12*c8dee2aaSAndroid Build Coastguard Workervoid main() {
13*c8dee2aaSAndroid Build Coastguard Worker    clear_samplemask_v();
14*c8dee2aaSAndroid Build Coastguard Worker    reset_samplemask_v();
15*c8dee2aaSAndroid Build Coastguard Worker    gl_SampleMask[0] = int(4294967295u);
16*c8dee2aaSAndroid Build Coastguard Worker    sk_FragColor = samplemaskin_as_color_h4() * 0.00390625;
17*c8dee2aaSAndroid Build Coastguard Worker}
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