xref: /aosp_15_r20/external/skia/tests/sksl/shared/ReservedInGLSLButAllowedInSkSL.skrp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker41 instructions
2*c8dee2aaSAndroid Build Coastguard Worker
3*c8dee2aaSAndroid Build Coastguard Workerstore_src_rg                   coords = src.rg
4*c8dee2aaSAndroid Build Coastguard Workerinit_lane_masks                CondMask = LoopMask = RetMask = true
5*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                active = colorGreen
6*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                centroid = colorGreen
7*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                coherent = colorGreen
8*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                common = colorGreen
9*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                filter = colorGreen
10*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                partition = colorGreen
11*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                patch = colorGreen
12*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                precise = colorGreen
13*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                resource = colorGreen
14*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                restrict = colorGreen
15*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                shared = colorGreen
16*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                smooth = colorGreen
17*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                subroutine = colorGreen
18*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $0..3 = active
19*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $4..7 = centroid
20*c8dee2aaSAndroid Build Coastguard Workermul_4_floats                   $0..3 *= $4..7
21*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $4..7 = coherent
22*c8dee2aaSAndroid Build Coastguard Workermul_4_floats                   $0..3 *= $4..7
23*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $4..7 = common
24*c8dee2aaSAndroid Build Coastguard Workermul_4_floats                   $0..3 *= $4..7
25*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $4..7 = filter
26*c8dee2aaSAndroid Build Coastguard Workermul_4_floats                   $0..3 *= $4..7
27*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $4..7 = partition
28*c8dee2aaSAndroid Build Coastguard Workermul_4_floats                   $0..3 *= $4..7
29*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $4..7 = patch
30*c8dee2aaSAndroid Build Coastguard Workermul_4_floats                   $0..3 *= $4..7
31*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $4..7 = precise
32*c8dee2aaSAndroid Build Coastguard Workermul_4_floats                   $0..3 *= $4..7
33*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $4..7 = resource
34*c8dee2aaSAndroid Build Coastguard Workermul_4_floats                   $0..3 *= $4..7
35*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $4..7 = restrict
36*c8dee2aaSAndroid Build Coastguard Workermul_4_floats                   $0..3 *= $4..7
37*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $4..7 = shared
38*c8dee2aaSAndroid Build Coastguard Workermul_4_floats                   $0..3 *= $4..7
39*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $4..7 = smooth
40*c8dee2aaSAndroid Build Coastguard Workermul_4_floats                   $0..3 *= $4..7
41*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $4..7 = subroutine
42*c8dee2aaSAndroid Build Coastguard Workermul_4_floats                   $0..3 *= $4..7
43*c8dee2aaSAndroid Build Coastguard Workerload_src                       src.rgba = $0..3
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