1*c8dee2aaSAndroid Build Coastguard Worker41 instructions 2*c8dee2aaSAndroid Build Coastguard Worker 3*c8dee2aaSAndroid Build Coastguard Workerstore_src_rg coords = src.rg 4*c8dee2aaSAndroid Build Coastguard Workerinit_lane_masks CondMask = LoopMask = RetMask = true 5*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms active = colorGreen 6*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms centroid = colorGreen 7*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms coherent = colorGreen 8*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms common = colorGreen 9*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms filter = colorGreen 10*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms partition = colorGreen 11*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms patch = colorGreen 12*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms precise = colorGreen 13*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms resource = colorGreen 14*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms restrict = colorGreen 15*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms shared = colorGreen 16*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms smooth = colorGreen 17*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms subroutine = colorGreen 18*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $0..3 = active 19*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $4..7 = centroid 20*c8dee2aaSAndroid Build Coastguard Workermul_4_floats $0..3 *= $4..7 21*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $4..7 = coherent 22*c8dee2aaSAndroid Build Coastguard Workermul_4_floats $0..3 *= $4..7 23*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $4..7 = common 24*c8dee2aaSAndroid Build Coastguard Workermul_4_floats $0..3 *= $4..7 25*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $4..7 = filter 26*c8dee2aaSAndroid Build Coastguard Workermul_4_floats $0..3 *= $4..7 27*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $4..7 = partition 28*c8dee2aaSAndroid Build Coastguard Workermul_4_floats $0..3 *= $4..7 29*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $4..7 = patch 30*c8dee2aaSAndroid Build Coastguard Workermul_4_floats $0..3 *= $4..7 31*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $4..7 = precise 32*c8dee2aaSAndroid Build Coastguard Workermul_4_floats $0..3 *= $4..7 33*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $4..7 = resource 34*c8dee2aaSAndroid Build Coastguard Workermul_4_floats $0..3 *= $4..7 35*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $4..7 = restrict 36*c8dee2aaSAndroid Build Coastguard Workermul_4_floats $0..3 *= $4..7 37*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $4..7 = shared 38*c8dee2aaSAndroid Build Coastguard Workermul_4_floats $0..3 *= $4..7 39*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $4..7 = smooth 40*c8dee2aaSAndroid Build Coastguard Workermul_4_floats $0..3 *= $4..7 41*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked $4..7 = subroutine 42*c8dee2aaSAndroid Build Coastguard Workermul_4_floats $0..3 *= $4..7 43*c8dee2aaSAndroid Build Coastguard Workerload_src src.rgba = $0..3 44