1*c8dee2aaSAndroid Build Coastguard Worker 2*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragColor; 3*c8dee2aaSAndroid Build Coastguard Workerlayout (binding = 0) uniform sampler2D test2D; 4*c8dee2aaSAndroid Build Coastguard Workerlayout (binding = 1) uniform sampler2D test2DRect; 5*c8dee2aaSAndroid Build Coastguard Workervoid main() { 6*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = texture(test2D, vec2(0.5)); 7*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = texture(test2DRect, vec2(0.5)); 8*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = textureProj(test2DRect, vec3(0.5)); 9*c8dee2aaSAndroid Build Coastguard Worker} 10