xref: /aosp_15_r20/external/skia/tests/sksl/shared/PrefixExpressionsES3.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0)
2*c8dee2aaSAndroid Build Coastguard Worker{
3*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorGreen : packoffset(c0);
4*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorRed : packoffset(c1);
5*c8dee2aaSAndroid Build Coastguard Worker};
6*c8dee2aaSAndroid Build Coastguard Worker
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor;
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output
11*c8dee2aaSAndroid Build Coastguard Worker{
12*c8dee2aaSAndroid Build Coastguard Worker    float4 sk_FragColor : SV_Target0;
13*c8dee2aaSAndroid Build Coastguard Worker};
14*c8dee2aaSAndroid Build Coastguard Worker
15*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _21)
16*c8dee2aaSAndroid Build Coastguard Worker{
17*c8dee2aaSAndroid Build Coastguard Worker    bool ok = true;
18*c8dee2aaSAndroid Build Coastguard Worker    uint _36 = uint(_7_colorGreen.x);
19*c8dee2aaSAndroid Build Coastguard Worker    uint val = _36;
20*c8dee2aaSAndroid Build Coastguard Worker    uint2 _41 = uint2(_36, ~_36);
21*c8dee2aaSAndroid Build Coastguard Worker    uint2 mask = _41;
22*c8dee2aaSAndroid Build Coastguard Worker    uint2 _45 = ~_41;
23*c8dee2aaSAndroid Build Coastguard Worker    int2 _50 = int2(int(_45.x), int(_45.y));
24*c8dee2aaSAndroid Build Coastguard Worker    int2 imask = _50;
25*c8dee2aaSAndroid Build Coastguard Worker    int2 _52 = ~_50;
26*c8dee2aaSAndroid Build Coastguard Worker    uint2 _58 = (~_41) & uint2(uint(_52.x), uint(_52.y));
27*c8dee2aaSAndroid Build Coastguard Worker    mask = _58;
28*c8dee2aaSAndroid Build Coastguard Worker    bool _67 = false;
29*c8dee2aaSAndroid Build Coastguard Worker    if (true)
30*c8dee2aaSAndroid Build Coastguard Worker    {
31*c8dee2aaSAndroid Build Coastguard Worker        _67 = all(bool2(_58.x == uint2(0u, 0u).x, _58.y == uint2(0u, 0u).y));
32*c8dee2aaSAndroid Build Coastguard Worker    }
33*c8dee2aaSAndroid Build Coastguard Worker    else
34*c8dee2aaSAndroid Build Coastguard Worker    {
35*c8dee2aaSAndroid Build Coastguard Worker        _67 = false;
36*c8dee2aaSAndroid Build Coastguard Worker    }
37*c8dee2aaSAndroid Build Coastguard Worker    ok = _67;
38*c8dee2aaSAndroid Build Coastguard Worker    float4 _68 = 0.0f.xxxx;
39*c8dee2aaSAndroid Build Coastguard Worker    if (_67)
40*c8dee2aaSAndroid Build Coastguard Worker    {
41*c8dee2aaSAndroid Build Coastguard Worker        _68 = _7_colorGreen;
42*c8dee2aaSAndroid Build Coastguard Worker    }
43*c8dee2aaSAndroid Build Coastguard Worker    else
44*c8dee2aaSAndroid Build Coastguard Worker    {
45*c8dee2aaSAndroid Build Coastguard Worker        _68 = _7_colorRed;
46*c8dee2aaSAndroid Build Coastguard Worker    }
47*c8dee2aaSAndroid Build Coastguard Worker    return _68;
48*c8dee2aaSAndroid Build Coastguard Worker}
49*c8dee2aaSAndroid Build Coastguard Worker
50*c8dee2aaSAndroid Build Coastguard Workervoid frag_main()
51*c8dee2aaSAndroid Build Coastguard Worker{
52*c8dee2aaSAndroid Build Coastguard Worker    float2 _17 = 0.0f.xx;
53*c8dee2aaSAndroid Build Coastguard Worker    sk_FragColor = main(_17);
54*c8dee2aaSAndroid Build Coastguard Worker}
55*c8dee2aaSAndroid Build Coastguard Worker
56*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main()
57*c8dee2aaSAndroid Build Coastguard Worker{
58*c8dee2aaSAndroid Build Coastguard Worker    frag_main();
59*c8dee2aaSAndroid Build Coastguard Worker    SPIRV_Cross_Output stage_output;
60*c8dee2aaSAndroid Build Coastguard Worker    stage_output.sk_FragColor = sk_FragColor;
61*c8dee2aaSAndroid Build Coastguard Worker    return stage_output;
62*c8dee2aaSAndroid Build Coastguard Worker}
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