xref: /aosp_15_r20/external/skia/tests/sksl/shared/Overflow.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0)
2*c8dee2aaSAndroid Build Coastguard Worker{
3*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorGreen : packoffset(c0);
4*c8dee2aaSAndroid Build Coastguard Worker};
5*c8dee2aaSAndroid Build Coastguard Worker
6*c8dee2aaSAndroid Build Coastguard Worker
7*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor;
8*c8dee2aaSAndroid Build Coastguard Worker
9*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output
10*c8dee2aaSAndroid Build Coastguard Worker{
11*c8dee2aaSAndroid Build Coastguard Worker    float4 sk_FragColor : SV_Target0;
12*c8dee2aaSAndroid Build Coastguard Worker};
13*c8dee2aaSAndroid Build Coastguard Worker
14*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _21)
15*c8dee2aaSAndroid Build Coastguard Worker{
16*c8dee2aaSAndroid Build Coastguard Worker    float _37 = ((((((((((9.9999996169031624536541560020822e+35f * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f;
17*c8dee2aaSAndroid Build Coastguard Worker    float hugeH = _37;
18*c8dee2aaSAndroid Build Coastguard Worker    float _49 = ((((((((((9.9999996169031624536541560020822e+35f * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f) * 1000000000.0f;
19*c8dee2aaSAndroid Build Coastguard Worker    float hugeF = _49;
20*c8dee2aaSAndroid Build Coastguard Worker    int _74 = (((((((((((((((((((1073741824 * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2;
21*c8dee2aaSAndroid Build Coastguard Worker    int hugeI = _74;
22*c8dee2aaSAndroid Build Coastguard Worker    uint _98 = ((((((((((((((((((2147483648u * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u;
23*c8dee2aaSAndroid Build Coastguard Worker    uint hugeU = _98;
24*c8dee2aaSAndroid Build Coastguard Worker    int _117 = ((((((((((((((((16384 * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2;
25*c8dee2aaSAndroid Build Coastguard Worker    int hugeS = _117;
26*c8dee2aaSAndroid Build Coastguard Worker    uint _135 = (((((((((((((((32768u * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u) * 2u;
27*c8dee2aaSAndroid Build Coastguard Worker    uint hugeUS = _135;
28*c8dee2aaSAndroid Build Coastguard Worker    int _156 = ((((((((((((((((((int(0x80000000) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2;
29*c8dee2aaSAndroid Build Coastguard Worker    int hugeNI = _156;
30*c8dee2aaSAndroid Build Coastguard Worker    int _174 = ((((((((((((((((-32768) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2) * 2;
31*c8dee2aaSAndroid Build Coastguard Worker    int hugeNS = _174;
32*c8dee2aaSAndroid Build Coastguard Worker    int4 _194 = ((((((((((((((int4(1073741824, 1073741824, 1073741824, 1073741824) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2)) * int4(2, 2, 2, 2);
33*c8dee2aaSAndroid Build Coastguard Worker    int4 hugeIvec = _194;
34*c8dee2aaSAndroid Build Coastguard Worker    uint4 _213 = (((((((((((((uint4(2147483648u, 2147483648u, 2147483648u, 2147483648u) * uint4(2u, 2u, 2u, 2u)) * uint4(2u, 2u, 2u, 2u)) * uint4(2u, 2u, 2u, 2u)) * uint4(2u, 2u, 2u, 2u)) * uint4(2u, 2u, 2u, 2u)) * uint4(2u, 2u, 2u, 2u)) * uint4(2u, 2u, 2u, 2u)) * uint4(2u, 2u, 2u, 2u)) * uint4(2u, 2u, 2u, 2u)) * uint4(2u, 2u, 2u, 2u)) * uint4(2u, 2u, 2u, 2u)) * uint4(2u, 2u, 2u, 2u)) * uint4(2u, 2u, 2u, 2u)) * uint4(2u, 2u, 2u, 2u);
35*c8dee2aaSAndroid Build Coastguard Worker    uint4 hugeUvec = _213;
36*c8dee2aaSAndroid Build Coastguard Worker    float4x4 hugeMxM = mul(float4x4(100000002004087734272.0f.xxxx, 100000002004087734272.0f.xxxx, 100000002004087734272.0f.xxxx, 100000002004087734272.0f.xxxx), float4x4(100000002004087734272.0f.xxxx, 100000002004087734272.0f.xxxx, 100000002004087734272.0f.xxxx, 100000002004087734272.0f.xxxx));
37*c8dee2aaSAndroid Build Coastguard Worker    float4 _223 = mul(100000002004087734272.0f.xxxx, float4x4(100000002004087734272.0f.xxxx, 100000002004087734272.0f.xxxx, 100000002004087734272.0f.xxxx, 100000002004087734272.0f.xxxx));
38*c8dee2aaSAndroid Build Coastguard Worker    float4 hugeMxV = _223;
39*c8dee2aaSAndroid Build Coastguard Worker    float4 _225 = mul(float4x4(100000002004087734272.0f.xxxx, 100000002004087734272.0f.xxxx, 100000002004087734272.0f.xxxx, 100000002004087734272.0f.xxxx), 100000002004087734272.0f.xxxx);
40*c8dee2aaSAndroid Build Coastguard Worker    float4 hugeVxM = _225;
41*c8dee2aaSAndroid Build Coastguard Worker    return ((((((((((((_7_colorGreen * clamp(_37, 0.0f, 1.0f)) * clamp(_49, 0.0f, 1.0f)) * clamp(float(_74), 0.0f, 1.0f)) * clamp(float(_98), 0.0f, 1.0f)) * clamp(float(_117), 0.0f, 1.0f)) * clamp(float(_135), 0.0f, 1.0f)) * clamp(float(_156), 0.0f, 1.0f)) * clamp(float(_174), 0.0f, 1.0f)) * clamp(float4(float(_194.x), float(_194.y), float(_194.z), float(_194.w)), 0.0f.xxxx, 1.0f.xxxx)) * clamp(float4(float(_213.x), float(_213.y), float(_213.z), float(_213.w)), 0.0f.xxxx, 1.0f.xxxx)) * clamp(hugeMxM[0], 0.0f.xxxx, 1.0f.xxxx)) * clamp(_223, 0.0f.xxxx, 1.0f.xxxx)) * clamp(_225, 0.0f.xxxx, 1.0f.xxxx);
42*c8dee2aaSAndroid Build Coastguard Worker}
43*c8dee2aaSAndroid Build Coastguard Worker
44*c8dee2aaSAndroid Build Coastguard Workervoid frag_main()
45*c8dee2aaSAndroid Build Coastguard Worker{
46*c8dee2aaSAndroid Build Coastguard Worker    float2 _17 = 0.0f.xx;
47*c8dee2aaSAndroid Build Coastguard Worker    sk_FragColor = main(_17);
48*c8dee2aaSAndroid Build Coastguard Worker}
49*c8dee2aaSAndroid Build Coastguard Worker
50*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main()
51*c8dee2aaSAndroid Build Coastguard Worker{
52*c8dee2aaSAndroid Build Coastguard Worker    frag_main();
53*c8dee2aaSAndroid Build Coastguard Worker    SPIRV_Cross_Output stage_output;
54*c8dee2aaSAndroid Build Coastguard Worker    stage_output.sk_FragColor = sk_FragColor;
55*c8dee2aaSAndroid Build Coastguard Worker    return stage_output;
56*c8dee2aaSAndroid Build Coastguard Worker}
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