xref: /aosp_15_r20/external/skia/tests/sksl/shared/OutParamsFunctionCallInArgument.metal (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib>
2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h>
3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__
4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall"
5*c8dee2aaSAndroid Build Coastguard Worker#endif
6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal;
7*c8dee2aaSAndroid Build Coastguard Workerstruct Uniforms {
8*c8dee2aaSAndroid Build Coastguard Worker    half4 colorGreen;
9*c8dee2aaSAndroid Build Coastguard Worker    half4 colorRed;
10*c8dee2aaSAndroid Build Coastguard Worker};
11*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs {
12*c8dee2aaSAndroid Build Coastguard Worker};
13*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs {
14*c8dee2aaSAndroid Build Coastguard Worker    half4 sk_FragColor [[color(0)]];
15*c8dee2aaSAndroid Build Coastguard Worker};
16*c8dee2aaSAndroid Build Coastguard Workervoid out_param_func1_vh(Uniforms _uniforms, thread half& v) {
17*c8dee2aaSAndroid Build Coastguard Worker    v = _uniforms.colorGreen.y;
18*c8dee2aaSAndroid Build Coastguard Worker}
19*c8dee2aaSAndroid Build Coastguard Workerint out_param_func2_ih(Uniforms _uniforms, thread half& v) {
20*c8dee2aaSAndroid Build Coastguard Worker    v = _uniforms.colorRed.x;
21*c8dee2aaSAndroid Build Coastguard Worker    return int(v);
22*c8dee2aaSAndroid Build Coastguard Worker}
23*c8dee2aaSAndroid Build Coastguard Workerfragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
24*c8dee2aaSAndroid Build Coastguard Worker    Outputs _out;
25*c8dee2aaSAndroid Build Coastguard Worker    (void)_out;
26*c8dee2aaSAndroid Build Coastguard Worker    half _skTemp0;
27*c8dee2aaSAndroid Build Coastguard Worker    int _skTemp1;
28*c8dee2aaSAndroid Build Coastguard Worker    half _skTemp2;
29*c8dee2aaSAndroid Build Coastguard Worker    int _skTemp3;
30*c8dee2aaSAndroid Build Coastguard Worker    array<half, 2> testArray;
31*c8dee2aaSAndroid Build Coastguard Worker(_skTemp1 = ((_skTemp3 = out_param_func2_ih(_uniforms, _skTemp2)), (testArray[0] = _skTemp2), _skTemp3),     ((out_param_func1_vh(_uniforms, (_skTemp0 = testArray[_skTemp1]))), (testArray[_skTemp1] = _skTemp0)));
32*c8dee2aaSAndroid Build Coastguard Worker    _out.sk_FragColor = testArray[0] == 1.0h && testArray[1] == 1.0h ? _uniforms.colorGreen : _uniforms.colorRed;
33*c8dee2aaSAndroid Build Coastguard Worker    return _out;
34*c8dee2aaSAndroid Build Coastguard Worker}
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