1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib> 2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h> 3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__ 4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall" 5*c8dee2aaSAndroid Build Coastguard Worker#endif 6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal; 7*c8dee2aaSAndroid Build Coastguard Workerstruct Uniforms { 8*c8dee2aaSAndroid Build Coastguard Worker half4 colorGreen; 9*c8dee2aaSAndroid Build Coastguard Worker half4 colorRed; 10*c8dee2aaSAndroid Build Coastguard Worker}; 11*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs { 12*c8dee2aaSAndroid Build Coastguard Worker}; 13*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs { 14*c8dee2aaSAndroid Build Coastguard Worker half4 sk_FragColor [[color(0)]]; 15*c8dee2aaSAndroid Build Coastguard Worker}; 16*c8dee2aaSAndroid Build Coastguard Workerhalf2 swizzle_lvalue_h2hhh2h(half x, half y, thread half2& color, half z) { 17*c8dee2aaSAndroid Build Coastguard Worker color.yx = color; 18*c8dee2aaSAndroid Build Coastguard Worker return half2(x + y, z); 19*c8dee2aaSAndroid Build Coastguard Worker} 20*c8dee2aaSAndroid Build Coastguard Workervoid func_vh4(thread half4& color) { 21*c8dee2aaSAndroid Build Coastguard Worker half2 _skTemp0; 22*c8dee2aaSAndroid Build Coastguard Worker half2 _skTemp1; 23*c8dee2aaSAndroid Build Coastguard Worker half2 t = ((_skTemp1 = swizzle_lvalue_h2hhh2h(1.0h, 2.0h, (_skTemp0 = color.xz), 5.0h)), (color.xz = _skTemp0), _skTemp1); 24*c8dee2aaSAndroid Build Coastguard Worker color.yw = t; 25*c8dee2aaSAndroid Build Coastguard Worker} 26*c8dee2aaSAndroid Build Coastguard Workerfragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 27*c8dee2aaSAndroid Build Coastguard Worker Outputs _out; 28*c8dee2aaSAndroid Build Coastguard Worker (void)_out; 29*c8dee2aaSAndroid Build Coastguard Worker half4 _skTemp2; 30*c8dee2aaSAndroid Build Coastguard Worker half4 result = half4(0.0h, 1.0h, 2.0h, 3.0h); 31*c8dee2aaSAndroid Build Coastguard Worker ((func_vh4((_skTemp2 = result))), (result = _skTemp2)); 32*c8dee2aaSAndroid Build Coastguard Worker _out.sk_FragColor = all(result == half4(2.0h, 3.0h, 0.0h, 5.0h)) ? _uniforms.colorGreen : _uniforms.colorRed; 33*c8dee2aaSAndroid Build Coastguard Worker return _out; 34*c8dee2aaSAndroid Build Coastguard Worker} 35