xref: /aosp_15_r20/external/skia/tests/sksl/shared/OutParamsDoubleSwizzle.metal (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib>
2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h>
3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__
4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall"
5*c8dee2aaSAndroid Build Coastguard Worker#endif
6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal;
7*c8dee2aaSAndroid Build Coastguard Workerstruct Uniforms {
8*c8dee2aaSAndroid Build Coastguard Worker    half4 colorGreen;
9*c8dee2aaSAndroid Build Coastguard Worker    half4 colorRed;
10*c8dee2aaSAndroid Build Coastguard Worker};
11*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs {
12*c8dee2aaSAndroid Build Coastguard Worker};
13*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs {
14*c8dee2aaSAndroid Build Coastguard Worker    half4 sk_FragColor [[color(0)]];
15*c8dee2aaSAndroid Build Coastguard Worker};
16*c8dee2aaSAndroid Build Coastguard Workerhalf2 swizzle_lvalue_h2hhh2h(half x, half y, thread half2& color, half z) {
17*c8dee2aaSAndroid Build Coastguard Worker    color.yx = color;
18*c8dee2aaSAndroid Build Coastguard Worker    return half2(x + y, z);
19*c8dee2aaSAndroid Build Coastguard Worker}
20*c8dee2aaSAndroid Build Coastguard Workervoid func_vh4(thread half4& color) {
21*c8dee2aaSAndroid Build Coastguard Worker    half2 _skTemp0;
22*c8dee2aaSAndroid Build Coastguard Worker    half2 _skTemp1;
23*c8dee2aaSAndroid Build Coastguard Worker    half2 t = ((_skTemp1 = swizzle_lvalue_h2hhh2h(1.0h, 2.0h, (_skTemp0 = color.xz), 5.0h)), (color.xz = _skTemp0), _skTemp1);
24*c8dee2aaSAndroid Build Coastguard Worker    color.yw = t;
25*c8dee2aaSAndroid Build Coastguard Worker}
26*c8dee2aaSAndroid Build Coastguard Workerfragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
27*c8dee2aaSAndroid Build Coastguard Worker    Outputs _out;
28*c8dee2aaSAndroid Build Coastguard Worker    (void)_out;
29*c8dee2aaSAndroid Build Coastguard Worker    half4 _skTemp2;
30*c8dee2aaSAndroid Build Coastguard Worker    half4 result = half4(0.0h, 1.0h, 2.0h, 3.0h);
31*c8dee2aaSAndroid Build Coastguard Worker    ((func_vh4((_skTemp2 = result))), (result = _skTemp2));
32*c8dee2aaSAndroid Build Coastguard Worker    _out.sk_FragColor = all(result == half4(2.0h, 3.0h, 0.0h, 5.0h)) ? _uniforms.colorGreen : _uniforms.colorRed;
33*c8dee2aaSAndroid Build Coastguard Worker    return _out;
34*c8dee2aaSAndroid Build Coastguard Worker}
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