1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0) 2*c8dee2aaSAndroid Build Coastguard Worker{ 3*c8dee2aaSAndroid Build Coastguard Worker float4 _29_colorGreen : packoffset(c0); 4*c8dee2aaSAndroid Build Coastguard Worker float4 _29_colorRed : packoffset(c1); 5*c8dee2aaSAndroid Build Coastguard Worker float4 _29_colorWhite : packoffset(c2); 6*c8dee2aaSAndroid Build Coastguard Worker}; 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor; 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output 12*c8dee2aaSAndroid Build Coastguard Worker{ 13*c8dee2aaSAndroid Build Coastguard Worker float4 sk_FragColor : SV_Target0; 14*c8dee2aaSAndroid Build Coastguard Worker}; 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Workervoid out_half_vh(out float _44) 17*c8dee2aaSAndroid Build Coastguard Worker{ 18*c8dee2aaSAndroid Build Coastguard Worker _44 = _29_colorWhite.x; 19*c8dee2aaSAndroid Build Coastguard Worker} 20*c8dee2aaSAndroid Build Coastguard Worker 21*c8dee2aaSAndroid Build Coastguard Workervoid out_half2_vh2(out float2 _53) 22*c8dee2aaSAndroid Build Coastguard Worker{ 23*c8dee2aaSAndroid Build Coastguard Worker _53 = _29_colorWhite.y.xx; 24*c8dee2aaSAndroid Build Coastguard Worker} 25*c8dee2aaSAndroid Build Coastguard Worker 26*c8dee2aaSAndroid Build Coastguard Workervoid out_half3_vh3(out float3 _62) 27*c8dee2aaSAndroid Build Coastguard Worker{ 28*c8dee2aaSAndroid Build Coastguard Worker _62 = _29_colorWhite.z.xxx; 29*c8dee2aaSAndroid Build Coastguard Worker} 30*c8dee2aaSAndroid Build Coastguard Worker 31*c8dee2aaSAndroid Build Coastguard Workervoid out_half4_vh4(out float4 _70) 32*c8dee2aaSAndroid Build Coastguard Worker{ 33*c8dee2aaSAndroid Build Coastguard Worker _70 = _29_colorWhite.w.xxxx; 34*c8dee2aaSAndroid Build Coastguard Worker} 35*c8dee2aaSAndroid Build Coastguard Worker 36*c8dee2aaSAndroid Build Coastguard Workervoid out_half2x2_vh22(out float2x2 _79) 37*c8dee2aaSAndroid Build Coastguard Worker{ 38*c8dee2aaSAndroid Build Coastguard Worker _79 = float2x2(float2(_29_colorWhite.x, 0.0f), float2(0.0f, _29_colorWhite.x)); 39*c8dee2aaSAndroid Build Coastguard Worker} 40*c8dee2aaSAndroid Build Coastguard Worker 41*c8dee2aaSAndroid Build Coastguard Workervoid out_half3x3_vh33(out float3x3 _90) 42*c8dee2aaSAndroid Build Coastguard Worker{ 43*c8dee2aaSAndroid Build Coastguard Worker _90 = float3x3(float3(_29_colorWhite.y, 0.0f, 0.0f), float3(0.0f, _29_colorWhite.y, 0.0f), float3(0.0f, 0.0f, _29_colorWhite.y)); 44*c8dee2aaSAndroid Build Coastguard Worker} 45*c8dee2aaSAndroid Build Coastguard Worker 46*c8dee2aaSAndroid Build Coastguard Workervoid out_half4x4_vh44(out float4x4 _102) 47*c8dee2aaSAndroid Build Coastguard Worker{ 48*c8dee2aaSAndroid Build Coastguard Worker _102 = float4x4(float4(_29_colorWhite.z, 0.0f, 0.0f, 0.0f), float4(0.0f, _29_colorWhite.z, 0.0f, 0.0f), float4(0.0f, 0.0f, _29_colorWhite.z, 0.0f), float4(0.0f, 0.0f, 0.0f, _29_colorWhite.z)); 49*c8dee2aaSAndroid Build Coastguard Worker} 50*c8dee2aaSAndroid Build Coastguard Worker 51*c8dee2aaSAndroid Build Coastguard Workervoid out_int_vi(out int _114) 52*c8dee2aaSAndroid Build Coastguard Worker{ 53*c8dee2aaSAndroid Build Coastguard Worker _114 = int(_29_colorWhite.x); 54*c8dee2aaSAndroid Build Coastguard Worker} 55*c8dee2aaSAndroid Build Coastguard Worker 56*c8dee2aaSAndroid Build Coastguard Workervoid out_int2_vi2(out int2 _123) 57*c8dee2aaSAndroid Build Coastguard Worker{ 58*c8dee2aaSAndroid Build Coastguard Worker _123 = int(_29_colorWhite.y).xx; 59*c8dee2aaSAndroid Build Coastguard Worker} 60*c8dee2aaSAndroid Build Coastguard Worker 61*c8dee2aaSAndroid Build Coastguard Workervoid out_int3_vi3(out int3 _133) 62*c8dee2aaSAndroid Build Coastguard Worker{ 63*c8dee2aaSAndroid Build Coastguard Worker _133 = int(_29_colorWhite.z).xxx; 64*c8dee2aaSAndroid Build Coastguard Worker} 65*c8dee2aaSAndroid Build Coastguard Worker 66*c8dee2aaSAndroid Build Coastguard Workervoid out_int4_vi4(out int4 _143) 67*c8dee2aaSAndroid Build Coastguard Worker{ 68*c8dee2aaSAndroid Build Coastguard Worker _143 = int(_29_colorWhite.w).xxxx; 69*c8dee2aaSAndroid Build Coastguard Worker} 70*c8dee2aaSAndroid Build Coastguard Worker 71*c8dee2aaSAndroid Build Coastguard Workervoid out_float_vf(out float _150) 72*c8dee2aaSAndroid Build Coastguard Worker{ 73*c8dee2aaSAndroid Build Coastguard Worker _150 = _29_colorWhite.x; 74*c8dee2aaSAndroid Build Coastguard Worker} 75*c8dee2aaSAndroid Build Coastguard Worker 76*c8dee2aaSAndroid Build Coastguard Workervoid out_float2_vf2(out float2 _155) 77*c8dee2aaSAndroid Build Coastguard Worker{ 78*c8dee2aaSAndroid Build Coastguard Worker _155 = _29_colorWhite.y.xx; 79*c8dee2aaSAndroid Build Coastguard Worker} 80*c8dee2aaSAndroid Build Coastguard Worker 81*c8dee2aaSAndroid Build Coastguard Workervoid out_float3_vf3(out float3 _161) 82*c8dee2aaSAndroid Build Coastguard Worker{ 83*c8dee2aaSAndroid Build Coastguard Worker _161 = _29_colorWhite.z.xxx; 84*c8dee2aaSAndroid Build Coastguard Worker} 85*c8dee2aaSAndroid Build Coastguard Worker 86*c8dee2aaSAndroid Build Coastguard Workervoid out_float4_vf4(out float4 _167) 87*c8dee2aaSAndroid Build Coastguard Worker{ 88*c8dee2aaSAndroid Build Coastguard Worker _167 = _29_colorWhite.w.xxxx; 89*c8dee2aaSAndroid Build Coastguard Worker} 90*c8dee2aaSAndroid Build Coastguard Worker 91*c8dee2aaSAndroid Build Coastguard Workervoid out_float2x2_vf22(out float2x2 _173) 92*c8dee2aaSAndroid Build Coastguard Worker{ 93*c8dee2aaSAndroid Build Coastguard Worker _173 = float2x2(float2(_29_colorWhite.x, 0.0f), float2(0.0f, _29_colorWhite.x)); 94*c8dee2aaSAndroid Build Coastguard Worker} 95*c8dee2aaSAndroid Build Coastguard Worker 96*c8dee2aaSAndroid Build Coastguard Workervoid out_float3x3_vf33(out float3x3 _181) 97*c8dee2aaSAndroid Build Coastguard Worker{ 98*c8dee2aaSAndroid Build Coastguard Worker _181 = float3x3(float3(_29_colorWhite.y, 0.0f, 0.0f), float3(0.0f, _29_colorWhite.y, 0.0f), float3(0.0f, 0.0f, _29_colorWhite.y)); 99*c8dee2aaSAndroid Build Coastguard Worker} 100*c8dee2aaSAndroid Build Coastguard Worker 101*c8dee2aaSAndroid Build Coastguard Workervoid out_float4x4_vf44(out float4x4 _190) 102*c8dee2aaSAndroid Build Coastguard Worker{ 103*c8dee2aaSAndroid Build Coastguard Worker _190 = float4x4(float4(_29_colorWhite.z, 0.0f, 0.0f, 0.0f), float4(0.0f, _29_colorWhite.z, 0.0f, 0.0f), float4(0.0f, 0.0f, _29_colorWhite.z, 0.0f), float4(0.0f, 0.0f, 0.0f, _29_colorWhite.z)); 104*c8dee2aaSAndroid Build Coastguard Worker} 105*c8dee2aaSAndroid Build Coastguard Worker 106*c8dee2aaSAndroid Build Coastguard Workervoid out_bool_vb(out bool _203) 107*c8dee2aaSAndroid Build Coastguard Worker{ 108*c8dee2aaSAndroid Build Coastguard Worker _203 = _29_colorWhite.x != 0.0f; 109*c8dee2aaSAndroid Build Coastguard Worker} 110*c8dee2aaSAndroid Build Coastguard Worker 111*c8dee2aaSAndroid Build Coastguard Workervoid out_bool2_vb2(out bool2 _212) 112*c8dee2aaSAndroid Build Coastguard Worker{ 113*c8dee2aaSAndroid Build Coastguard Worker _212 = (_29_colorWhite.y != 0.0f).xx; 114*c8dee2aaSAndroid Build Coastguard Worker} 115*c8dee2aaSAndroid Build Coastguard Worker 116*c8dee2aaSAndroid Build Coastguard Workervoid out_bool3_vb3(out bool3 _222) 117*c8dee2aaSAndroid Build Coastguard Worker{ 118*c8dee2aaSAndroid Build Coastguard Worker _222 = (_29_colorWhite.z != 0.0f).xxx; 119*c8dee2aaSAndroid Build Coastguard Worker} 120*c8dee2aaSAndroid Build Coastguard Worker 121*c8dee2aaSAndroid Build Coastguard Workervoid out_bool4_vb4(out bool4 _232) 122*c8dee2aaSAndroid Build Coastguard Worker{ 123*c8dee2aaSAndroid Build Coastguard Worker _232 = (_29_colorWhite.w != 0.0f).xxxx; 124*c8dee2aaSAndroid Build Coastguard Worker} 125*c8dee2aaSAndroid Build Coastguard Worker 126*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _240) 127*c8dee2aaSAndroid Build Coastguard Worker{ 128*c8dee2aaSAndroid Build Coastguard Worker float _243 = 0.0f; 129*c8dee2aaSAndroid Build Coastguard Worker out_half_vh(_243); 130*c8dee2aaSAndroid Build Coastguard Worker float h = _243; 131*c8dee2aaSAndroid Build Coastguard Worker float2 _247 = 0.0f.xx; 132*c8dee2aaSAndroid Build Coastguard Worker out_half2_vh2(_247); 133*c8dee2aaSAndroid Build Coastguard Worker float2 h2 = _247; 134*c8dee2aaSAndroid Build Coastguard Worker float3 _251 = 0.0f.xxx; 135*c8dee2aaSAndroid Build Coastguard Worker out_half3_vh3(_251); 136*c8dee2aaSAndroid Build Coastguard Worker float3 h3 = _251; 137*c8dee2aaSAndroid Build Coastguard Worker float4 _255 = 0.0f.xxxx; 138*c8dee2aaSAndroid Build Coastguard Worker out_half4_vh4(_255); 139*c8dee2aaSAndroid Build Coastguard Worker float4 h4 = _255; 140*c8dee2aaSAndroid Build Coastguard Worker float _260 = 0.0f; 141*c8dee2aaSAndroid Build Coastguard Worker out_half_vh(_260); 142*c8dee2aaSAndroid Build Coastguard Worker h3.y = _260; 143*c8dee2aaSAndroid Build Coastguard Worker float2 _263 = 0.0f.xx; 144*c8dee2aaSAndroid Build Coastguard Worker out_half2_vh2(_263); 145*c8dee2aaSAndroid Build Coastguard Worker h3 = float3(_263.x, h3.y, _263.y); 146*c8dee2aaSAndroid Build Coastguard Worker float4 _268 = 0.0f.xxxx; 147*c8dee2aaSAndroid Build Coastguard Worker out_half4_vh4(_268); 148*c8dee2aaSAndroid Build Coastguard Worker h4 = float4(_268.z, _268.w, _268.x, _268.y); 149*c8dee2aaSAndroid Build Coastguard Worker float2x2 _274 = float2x2(0.0f.xx, 0.0f.xx); 150*c8dee2aaSAndroid Build Coastguard Worker out_half2x2_vh22(_274); 151*c8dee2aaSAndroid Build Coastguard Worker float2x2 h2x2 = _274; 152*c8dee2aaSAndroid Build Coastguard Worker float3x3 _278 = float3x3(0.0f.xxx, 0.0f.xxx, 0.0f.xxx); 153*c8dee2aaSAndroid Build Coastguard Worker out_half3x3_vh33(_278); 154*c8dee2aaSAndroid Build Coastguard Worker float3x3 h3x3 = _278; 155*c8dee2aaSAndroid Build Coastguard Worker float4x4 _282 = float4x4(0.0f.xxxx, 0.0f.xxxx, 0.0f.xxxx, 0.0f.xxxx); 156*c8dee2aaSAndroid Build Coastguard Worker out_half4x4_vh44(_282); 157*c8dee2aaSAndroid Build Coastguard Worker float4x4 h4x4 = _282; 158*c8dee2aaSAndroid Build Coastguard Worker float3 _286 = 0.0f.xxx; 159*c8dee2aaSAndroid Build Coastguard Worker out_half3_vh3(_286); 160*c8dee2aaSAndroid Build Coastguard Worker h3x3[1] = _286; 161*c8dee2aaSAndroid Build Coastguard Worker float _292 = 0.0f; 162*c8dee2aaSAndroid Build Coastguard Worker out_half_vh(_292); 163*c8dee2aaSAndroid Build Coastguard Worker h4x4[3].w = _292; 164*c8dee2aaSAndroid Build Coastguard Worker float _298 = 0.0f; 165*c8dee2aaSAndroid Build Coastguard Worker out_half_vh(_298); 166*c8dee2aaSAndroid Build Coastguard Worker h2x2[0].x = _298; 167*c8dee2aaSAndroid Build Coastguard Worker int _302 = 0; 168*c8dee2aaSAndroid Build Coastguard Worker out_int_vi(_302); 169*c8dee2aaSAndroid Build Coastguard Worker int i = _302; 170*c8dee2aaSAndroid Build Coastguard Worker int2 _306 = int2(0, 0); 171*c8dee2aaSAndroid Build Coastguard Worker out_int2_vi2(_306); 172*c8dee2aaSAndroid Build Coastguard Worker int2 i2 = _306; 173*c8dee2aaSAndroid Build Coastguard Worker int3 _310 = int3(0, 0, 0); 174*c8dee2aaSAndroid Build Coastguard Worker out_int3_vi3(_310); 175*c8dee2aaSAndroid Build Coastguard Worker int3 i3 = _310; 176*c8dee2aaSAndroid Build Coastguard Worker int4 _314 = int4(0, 0, 0, 0); 177*c8dee2aaSAndroid Build Coastguard Worker out_int4_vi4(_314); 178*c8dee2aaSAndroid Build Coastguard Worker int4 i4 = _314; 179*c8dee2aaSAndroid Build Coastguard Worker int3 _317 = int3(0, 0, 0); 180*c8dee2aaSAndroid Build Coastguard Worker out_int3_vi3(_317); 181*c8dee2aaSAndroid Build Coastguard Worker i4 = int4(_317.x, _317.y, _317.z, i4.w); 182*c8dee2aaSAndroid Build Coastguard Worker int _323 = 0; 183*c8dee2aaSAndroid Build Coastguard Worker out_int_vi(_323); 184*c8dee2aaSAndroid Build Coastguard Worker i2.y = _323; 185*c8dee2aaSAndroid Build Coastguard Worker float _327 = 0.0f; 186*c8dee2aaSAndroid Build Coastguard Worker out_float_vf(_327); 187*c8dee2aaSAndroid Build Coastguard Worker float f = _327; 188*c8dee2aaSAndroid Build Coastguard Worker float2 _331 = 0.0f.xx; 189*c8dee2aaSAndroid Build Coastguard Worker out_float2_vf2(_331); 190*c8dee2aaSAndroid Build Coastguard Worker float2 f2 = _331; 191*c8dee2aaSAndroid Build Coastguard Worker float3 _335 = 0.0f.xxx; 192*c8dee2aaSAndroid Build Coastguard Worker out_float3_vf3(_335); 193*c8dee2aaSAndroid Build Coastguard Worker float3 f3 = _335; 194*c8dee2aaSAndroid Build Coastguard Worker float4 _339 = 0.0f.xxxx; 195*c8dee2aaSAndroid Build Coastguard Worker out_float4_vf4(_339); 196*c8dee2aaSAndroid Build Coastguard Worker float4 f4 = _339; 197*c8dee2aaSAndroid Build Coastguard Worker float2 _342 = 0.0f.xx; 198*c8dee2aaSAndroid Build Coastguard Worker out_float2_vf2(_342); 199*c8dee2aaSAndroid Build Coastguard Worker f3 = float3(_342.x, _342.y, f3.z); 200*c8dee2aaSAndroid Build Coastguard Worker float _348 = 0.0f; 201*c8dee2aaSAndroid Build Coastguard Worker out_float_vf(_348); 202*c8dee2aaSAndroid Build Coastguard Worker f2.x = _348; 203*c8dee2aaSAndroid Build Coastguard Worker float2x2 _352 = float2x2(0.0f.xx, 0.0f.xx); 204*c8dee2aaSAndroid Build Coastguard Worker out_float2x2_vf22(_352); 205*c8dee2aaSAndroid Build Coastguard Worker float2x2 f2x2 = _352; 206*c8dee2aaSAndroid Build Coastguard Worker float3x3 _356 = float3x3(0.0f.xxx, 0.0f.xxx, 0.0f.xxx); 207*c8dee2aaSAndroid Build Coastguard Worker out_float3x3_vf33(_356); 208*c8dee2aaSAndroid Build Coastguard Worker float3x3 f3x3 = _356; 209*c8dee2aaSAndroid Build Coastguard Worker float4x4 _360 = float4x4(0.0f.xxxx, 0.0f.xxxx, 0.0f.xxxx, 0.0f.xxxx); 210*c8dee2aaSAndroid Build Coastguard Worker out_float4x4_vf44(_360); 211*c8dee2aaSAndroid Build Coastguard Worker float4x4 f4x4 = _360; 212*c8dee2aaSAndroid Build Coastguard Worker float _365 = 0.0f; 213*c8dee2aaSAndroid Build Coastguard Worker out_float_vf(_365); 214*c8dee2aaSAndroid Build Coastguard Worker f2x2[0].x = _365; 215*c8dee2aaSAndroid Build Coastguard Worker bool _369 = false; 216*c8dee2aaSAndroid Build Coastguard Worker out_bool_vb(_369); 217*c8dee2aaSAndroid Build Coastguard Worker bool b = _369; 218*c8dee2aaSAndroid Build Coastguard Worker bool2 _373 = bool2(false, false); 219*c8dee2aaSAndroid Build Coastguard Worker out_bool2_vb2(_373); 220*c8dee2aaSAndroid Build Coastguard Worker bool2 b2 = _373; 221*c8dee2aaSAndroid Build Coastguard Worker bool3 _377 = bool3(false, false, false); 222*c8dee2aaSAndroid Build Coastguard Worker out_bool3_vb3(_377); 223*c8dee2aaSAndroid Build Coastguard Worker bool3 b3 = _377; 224*c8dee2aaSAndroid Build Coastguard Worker bool4 _381 = bool4(false, false, false, false); 225*c8dee2aaSAndroid Build Coastguard Worker out_bool4_vb4(_381); 226*c8dee2aaSAndroid Build Coastguard Worker bool4 b4 = _381; 227*c8dee2aaSAndroid Build Coastguard Worker bool2 _384 = bool2(false, false); 228*c8dee2aaSAndroid Build Coastguard Worker out_bool2_vb2(_384); 229*c8dee2aaSAndroid Build Coastguard Worker b4 = bool4(_384.x, b4.y, b4.z, _384.y); 230*c8dee2aaSAndroid Build Coastguard Worker bool _390 = false; 231*c8dee2aaSAndroid Build Coastguard Worker out_bool_vb(_390); 232*c8dee2aaSAndroid Build Coastguard Worker b3.z = _390; 233*c8dee2aaSAndroid Build Coastguard Worker bool ok = true; 234*c8dee2aaSAndroid Build Coastguard Worker bool _422 = false; 235*c8dee2aaSAndroid Build Coastguard Worker if (true) 236*c8dee2aaSAndroid Build Coastguard Worker { 237*c8dee2aaSAndroid Build Coastguard Worker _422 = 1.0f == ((((((h * h2.x) * h3.x) * h4.x) * h2x2[0].x) * h3x3[0].x) * h4x4[0].x); 238*c8dee2aaSAndroid Build Coastguard Worker } 239*c8dee2aaSAndroid Build Coastguard Worker else 240*c8dee2aaSAndroid Build Coastguard Worker { 241*c8dee2aaSAndroid Build Coastguard Worker _422 = false; 242*c8dee2aaSAndroid Build Coastguard Worker } 243*c8dee2aaSAndroid Build Coastguard Worker ok = _422; 244*c8dee2aaSAndroid Build Coastguard Worker bool _448 = false; 245*c8dee2aaSAndroid Build Coastguard Worker if (_422) 246*c8dee2aaSAndroid Build Coastguard Worker { 247*c8dee2aaSAndroid Build Coastguard Worker _448 = 1.0f == ((((((f * f2.x) * f3.x) * f4.x) * f2x2[0].x) * f3x3[0].x) * f4x4[0].x); 248*c8dee2aaSAndroid Build Coastguard Worker } 249*c8dee2aaSAndroid Build Coastguard Worker else 250*c8dee2aaSAndroid Build Coastguard Worker { 251*c8dee2aaSAndroid Build Coastguard Worker _448 = false; 252*c8dee2aaSAndroid Build Coastguard Worker } 253*c8dee2aaSAndroid Build Coastguard Worker ok = _448; 254*c8dee2aaSAndroid Build Coastguard Worker bool _462 = false; 255*c8dee2aaSAndroid Build Coastguard Worker if (_448) 256*c8dee2aaSAndroid Build Coastguard Worker { 257*c8dee2aaSAndroid Build Coastguard Worker _462 = 1 == (((i * i2.x) * i3.x) * i4.x); 258*c8dee2aaSAndroid Build Coastguard Worker } 259*c8dee2aaSAndroid Build Coastguard Worker else 260*c8dee2aaSAndroid Build Coastguard Worker { 261*c8dee2aaSAndroid Build Coastguard Worker _462 = false; 262*c8dee2aaSAndroid Build Coastguard Worker } 263*c8dee2aaSAndroid Build Coastguard Worker ok = _462; 264*c8dee2aaSAndroid Build Coastguard Worker bool _481 = false; 265*c8dee2aaSAndroid Build Coastguard Worker if (_462) 266*c8dee2aaSAndroid Build Coastguard Worker { 267*c8dee2aaSAndroid Build Coastguard Worker bool _470 = false; 268*c8dee2aaSAndroid Build Coastguard Worker if (b) 269*c8dee2aaSAndroid Build Coastguard Worker { 270*c8dee2aaSAndroid Build Coastguard Worker _470 = b2.x; 271*c8dee2aaSAndroid Build Coastguard Worker } 272*c8dee2aaSAndroid Build Coastguard Worker else 273*c8dee2aaSAndroid Build Coastguard Worker { 274*c8dee2aaSAndroid Build Coastguard Worker _470 = false; 275*c8dee2aaSAndroid Build Coastguard Worker } 276*c8dee2aaSAndroid Build Coastguard Worker bool _475 = false; 277*c8dee2aaSAndroid Build Coastguard Worker if (_470) 278*c8dee2aaSAndroid Build Coastguard Worker { 279*c8dee2aaSAndroid Build Coastguard Worker _475 = b3.x; 280*c8dee2aaSAndroid Build Coastguard Worker } 281*c8dee2aaSAndroid Build Coastguard Worker else 282*c8dee2aaSAndroid Build Coastguard Worker { 283*c8dee2aaSAndroid Build Coastguard Worker _475 = false; 284*c8dee2aaSAndroid Build Coastguard Worker } 285*c8dee2aaSAndroid Build Coastguard Worker bool _480 = false; 286*c8dee2aaSAndroid Build Coastguard Worker if (_475) 287*c8dee2aaSAndroid Build Coastguard Worker { 288*c8dee2aaSAndroid Build Coastguard Worker _480 = b4.x; 289*c8dee2aaSAndroid Build Coastguard Worker } 290*c8dee2aaSAndroid Build Coastguard Worker else 291*c8dee2aaSAndroid Build Coastguard Worker { 292*c8dee2aaSAndroid Build Coastguard Worker _480 = false; 293*c8dee2aaSAndroid Build Coastguard Worker } 294*c8dee2aaSAndroid Build Coastguard Worker _481 = _480; 295*c8dee2aaSAndroid Build Coastguard Worker } 296*c8dee2aaSAndroid Build Coastguard Worker else 297*c8dee2aaSAndroid Build Coastguard Worker { 298*c8dee2aaSAndroid Build Coastguard Worker _481 = false; 299*c8dee2aaSAndroid Build Coastguard Worker } 300*c8dee2aaSAndroid Build Coastguard Worker ok = _481; 301*c8dee2aaSAndroid Build Coastguard Worker float4 _482 = 0.0f.xxxx; 302*c8dee2aaSAndroid Build Coastguard Worker if (_481) 303*c8dee2aaSAndroid Build Coastguard Worker { 304*c8dee2aaSAndroid Build Coastguard Worker _482 = _29_colorGreen; 305*c8dee2aaSAndroid Build Coastguard Worker } 306*c8dee2aaSAndroid Build Coastguard Worker else 307*c8dee2aaSAndroid Build Coastguard Worker { 308*c8dee2aaSAndroid Build Coastguard Worker _482 = _29_colorRed; 309*c8dee2aaSAndroid Build Coastguard Worker } 310*c8dee2aaSAndroid Build Coastguard Worker return _482; 311*c8dee2aaSAndroid Build Coastguard Worker} 312*c8dee2aaSAndroid Build Coastguard Worker 313*c8dee2aaSAndroid Build Coastguard Workervoid frag_main() 314*c8dee2aaSAndroid Build Coastguard Worker{ 315*c8dee2aaSAndroid Build Coastguard Worker float2 _39 = 0.0f.xx; 316*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = main(_39); 317*c8dee2aaSAndroid Build Coastguard Worker} 318*c8dee2aaSAndroid Build Coastguard Worker 319*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main() 320*c8dee2aaSAndroid Build Coastguard Worker{ 321*c8dee2aaSAndroid Build Coastguard Worker frag_main(); 322*c8dee2aaSAndroid Build Coastguard Worker SPIRV_Cross_Output stage_output; 323*c8dee2aaSAndroid Build Coastguard Worker stage_output.sk_FragColor = sk_FragColor; 324*c8dee2aaSAndroid Build Coastguard Worker return stage_output; 325*c8dee2aaSAndroid Build Coastguard Worker} 326