1*c8dee2aaSAndroid Build Coastguard Worker 2*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragColor; 3*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorGreen; 4*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorRed; 5*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorWhite; 6*c8dee2aaSAndroid Build Coastguard Workervoid out_half_vh(out float v) { 7*c8dee2aaSAndroid Build Coastguard Worker v = colorWhite.x; 8*c8dee2aaSAndroid Build Coastguard Worker} 9*c8dee2aaSAndroid Build Coastguard Workervoid out_half2_vh2(out vec2 v) { 10*c8dee2aaSAndroid Build Coastguard Worker v = vec2(colorWhite.y); 11*c8dee2aaSAndroid Build Coastguard Worker} 12*c8dee2aaSAndroid Build Coastguard Workervoid out_half3_vh3(out vec3 v) { 13*c8dee2aaSAndroid Build Coastguard Worker v = vec3(colorWhite.z); 14*c8dee2aaSAndroid Build Coastguard Worker} 15*c8dee2aaSAndroid Build Coastguard Workervoid out_half4_vh4(out vec4 v) { 16*c8dee2aaSAndroid Build Coastguard Worker v = vec4(colorWhite.w); 17*c8dee2aaSAndroid Build Coastguard Worker} 18*c8dee2aaSAndroid Build Coastguard Workervoid out_half2x2_vh22(out mat2 v) { 19*c8dee2aaSAndroid Build Coastguard Worker v = mat2(colorWhite.x); 20*c8dee2aaSAndroid Build Coastguard Worker} 21*c8dee2aaSAndroid Build Coastguard Workervoid out_half3x3_vh33(out mat3 v) { 22*c8dee2aaSAndroid Build Coastguard Worker v = mat3(colorWhite.y); 23*c8dee2aaSAndroid Build Coastguard Worker} 24*c8dee2aaSAndroid Build Coastguard Workervoid out_half4x4_vh44(out mat4 v) { 25*c8dee2aaSAndroid Build Coastguard Worker v = mat4(colorWhite.z); 26*c8dee2aaSAndroid Build Coastguard Worker} 27*c8dee2aaSAndroid Build Coastguard Workervoid out_int_vi(out int v) { 28*c8dee2aaSAndroid Build Coastguard Worker v = int(colorWhite.x); 29*c8dee2aaSAndroid Build Coastguard Worker} 30*c8dee2aaSAndroid Build Coastguard Workervoid out_int2_vi2(out ivec2 v) { 31*c8dee2aaSAndroid Build Coastguard Worker v = ivec2(int(colorWhite.y)); 32*c8dee2aaSAndroid Build Coastguard Worker} 33*c8dee2aaSAndroid Build Coastguard Workervoid out_int3_vi3(out ivec3 v) { 34*c8dee2aaSAndroid Build Coastguard Worker v = ivec3(int(colorWhite.z)); 35*c8dee2aaSAndroid Build Coastguard Worker} 36*c8dee2aaSAndroid Build Coastguard Workervoid out_int4_vi4(out ivec4 v) { 37*c8dee2aaSAndroid Build Coastguard Worker v = ivec4(int(colorWhite.w)); 38*c8dee2aaSAndroid Build Coastguard Worker} 39*c8dee2aaSAndroid Build Coastguard Workervoid out_float_vf(out float v) { 40*c8dee2aaSAndroid Build Coastguard Worker v = colorWhite.x; 41*c8dee2aaSAndroid Build Coastguard Worker} 42*c8dee2aaSAndroid Build Coastguard Workervoid out_float2_vf2(out vec2 v) { 43*c8dee2aaSAndroid Build Coastguard Worker v = vec2(colorWhite.y); 44*c8dee2aaSAndroid Build Coastguard Worker} 45*c8dee2aaSAndroid Build Coastguard Workervoid out_float3_vf3(out vec3 v) { 46*c8dee2aaSAndroid Build Coastguard Worker v = vec3(colorWhite.z); 47*c8dee2aaSAndroid Build Coastguard Worker} 48*c8dee2aaSAndroid Build Coastguard Workervoid out_float4_vf4(out vec4 v) { 49*c8dee2aaSAndroid Build Coastguard Worker v = vec4(colorWhite.w); 50*c8dee2aaSAndroid Build Coastguard Worker} 51*c8dee2aaSAndroid Build Coastguard Workervoid out_float2x2_vf22(out mat2 v) { 52*c8dee2aaSAndroid Build Coastguard Worker v = mat2(colorWhite.x); 53*c8dee2aaSAndroid Build Coastguard Worker} 54*c8dee2aaSAndroid Build Coastguard Workervoid out_float3x3_vf33(out mat3 v) { 55*c8dee2aaSAndroid Build Coastguard Worker v = mat3(colorWhite.y); 56*c8dee2aaSAndroid Build Coastguard Worker} 57*c8dee2aaSAndroid Build Coastguard Workervoid out_float4x4_vf44(out mat4 v) { 58*c8dee2aaSAndroid Build Coastguard Worker v = mat4(colorWhite.z); 59*c8dee2aaSAndroid Build Coastguard Worker} 60*c8dee2aaSAndroid Build Coastguard Workervoid out_bool_vb(out bool v) { 61*c8dee2aaSAndroid Build Coastguard Worker v = bool(colorWhite.x); 62*c8dee2aaSAndroid Build Coastguard Worker} 63*c8dee2aaSAndroid Build Coastguard Workervoid out_bool2_vb2(out bvec2 v) { 64*c8dee2aaSAndroid Build Coastguard Worker v = bvec2(bool(colorWhite.y)); 65*c8dee2aaSAndroid Build Coastguard Worker} 66*c8dee2aaSAndroid Build Coastguard Workervoid out_bool3_vb3(out bvec3 v) { 67*c8dee2aaSAndroid Build Coastguard Worker v = bvec3(bool(colorWhite.z)); 68*c8dee2aaSAndroid Build Coastguard Worker} 69*c8dee2aaSAndroid Build Coastguard Workervoid out_bool4_vb4(out bvec4 v) { 70*c8dee2aaSAndroid Build Coastguard Worker v = bvec4(bool(colorWhite.w)); 71*c8dee2aaSAndroid Build Coastguard Worker} 72*c8dee2aaSAndroid Build Coastguard Workervec4 main() { 73*c8dee2aaSAndroid Build Coastguard Worker float h; 74*c8dee2aaSAndroid Build Coastguard Worker out_half_vh(h); 75*c8dee2aaSAndroid Build Coastguard Worker vec2 h2; 76*c8dee2aaSAndroid Build Coastguard Worker out_half2_vh2(h2); 77*c8dee2aaSAndroid Build Coastguard Worker vec3 h3; 78*c8dee2aaSAndroid Build Coastguard Worker out_half3_vh3(h3); 79*c8dee2aaSAndroid Build Coastguard Worker vec4 h4; 80*c8dee2aaSAndroid Build Coastguard Worker out_half4_vh4(h4); 81*c8dee2aaSAndroid Build Coastguard Worker out_half_vh(h3.y); 82*c8dee2aaSAndroid Build Coastguard Worker out_half2_vh2(h3.xz); 83*c8dee2aaSAndroid Build Coastguard Worker out_half4_vh4(h4.zwxy); 84*c8dee2aaSAndroid Build Coastguard Worker mat2 h2x2; 85*c8dee2aaSAndroid Build Coastguard Worker out_half2x2_vh22(h2x2); 86*c8dee2aaSAndroid Build Coastguard Worker mat3 h3x3; 87*c8dee2aaSAndroid Build Coastguard Worker out_half3x3_vh33(h3x3); 88*c8dee2aaSAndroid Build Coastguard Worker mat4 h4x4; 89*c8dee2aaSAndroid Build Coastguard Worker out_half4x4_vh44(h4x4); 90*c8dee2aaSAndroid Build Coastguard Worker out_half3_vh3(h3x3[1]); 91*c8dee2aaSAndroid Build Coastguard Worker out_half_vh(h4x4[3].w); 92*c8dee2aaSAndroid Build Coastguard Worker out_half_vh(h2x2[0].x); 93*c8dee2aaSAndroid Build Coastguard Worker int i; 94*c8dee2aaSAndroid Build Coastguard Worker out_int_vi(i); 95*c8dee2aaSAndroid Build Coastguard Worker ivec2 i2; 96*c8dee2aaSAndroid Build Coastguard Worker out_int2_vi2(i2); 97*c8dee2aaSAndroid Build Coastguard Worker ivec3 i3; 98*c8dee2aaSAndroid Build Coastguard Worker out_int3_vi3(i3); 99*c8dee2aaSAndroid Build Coastguard Worker ivec4 i4; 100*c8dee2aaSAndroid Build Coastguard Worker out_int4_vi4(i4); 101*c8dee2aaSAndroid Build Coastguard Worker out_int3_vi3(i4.xyz); 102*c8dee2aaSAndroid Build Coastguard Worker out_int_vi(i2.y); 103*c8dee2aaSAndroid Build Coastguard Worker float f; 104*c8dee2aaSAndroid Build Coastguard Worker out_float_vf(f); 105*c8dee2aaSAndroid Build Coastguard Worker vec2 f2; 106*c8dee2aaSAndroid Build Coastguard Worker out_float2_vf2(f2); 107*c8dee2aaSAndroid Build Coastguard Worker vec3 f3; 108*c8dee2aaSAndroid Build Coastguard Worker out_float3_vf3(f3); 109*c8dee2aaSAndroid Build Coastguard Worker vec4 f4; 110*c8dee2aaSAndroid Build Coastguard Worker out_float4_vf4(f4); 111*c8dee2aaSAndroid Build Coastguard Worker out_float2_vf2(f3.xy); 112*c8dee2aaSAndroid Build Coastguard Worker out_float_vf(f2.x); 113*c8dee2aaSAndroid Build Coastguard Worker mat2 f2x2; 114*c8dee2aaSAndroid Build Coastguard Worker out_float2x2_vf22(f2x2); 115*c8dee2aaSAndroid Build Coastguard Worker mat3 f3x3; 116*c8dee2aaSAndroid Build Coastguard Worker out_float3x3_vf33(f3x3); 117*c8dee2aaSAndroid Build Coastguard Worker mat4 f4x4; 118*c8dee2aaSAndroid Build Coastguard Worker out_float4x4_vf44(f4x4); 119*c8dee2aaSAndroid Build Coastguard Worker out_float_vf(f2x2[0].x); 120*c8dee2aaSAndroid Build Coastguard Worker bool b; 121*c8dee2aaSAndroid Build Coastguard Worker out_bool_vb(b); 122*c8dee2aaSAndroid Build Coastguard Worker bvec2 b2; 123*c8dee2aaSAndroid Build Coastguard Worker out_bool2_vb2(b2); 124*c8dee2aaSAndroid Build Coastguard Worker bvec3 b3; 125*c8dee2aaSAndroid Build Coastguard Worker out_bool3_vb3(b3); 126*c8dee2aaSAndroid Build Coastguard Worker bvec4 b4; 127*c8dee2aaSAndroid Build Coastguard Worker out_bool4_vb4(b4); 128*c8dee2aaSAndroid Build Coastguard Worker out_bool2_vb2(b4.xw); 129*c8dee2aaSAndroid Build Coastguard Worker out_bool_vb(b3.z); 130*c8dee2aaSAndroid Build Coastguard Worker bool ok = true; 131*c8dee2aaSAndroid Build Coastguard Worker ok = ok && 1.0 == (((((h * h2.x) * h3.x) * h4.x) * h2x2[0].x) * h3x3[0].x) * h4x4[0].x; 132*c8dee2aaSAndroid Build Coastguard Worker ok = ok && 1.0 == (((((f * f2.x) * f3.x) * f4.x) * f2x2[0].x) * f3x3[0].x) * f4x4[0].x; 133*c8dee2aaSAndroid Build Coastguard Worker ok = ok && 1 == ((i * i2.x) * i3.x) * i4.x; 134*c8dee2aaSAndroid Build Coastguard Worker ok = ok && (((b && b2.x) && b3.x) && b4.x); 135*c8dee2aaSAndroid Build Coastguard Worker return ok ? colorGreen : colorRed; 136*c8dee2aaSAndroid Build Coastguard Worker} 137