1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0) 2*c8dee2aaSAndroid Build Coastguard Worker{ 3*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorGreen : packoffset(c0); 4*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorRed : packoffset(c1); 5*c8dee2aaSAndroid Build Coastguard Worker float _7_unknownInput : packoffset(c2); 6*c8dee2aaSAndroid Build Coastguard Worker}; 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor; 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output 12*c8dee2aaSAndroid Build Coastguard Worker{ 13*c8dee2aaSAndroid Build Coastguard Worker float4 sk_FragColor : SV_Target0; 14*c8dee2aaSAndroid Build Coastguard Worker}; 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _21) 17*c8dee2aaSAndroid Build Coastguard Worker{ 18*c8dee2aaSAndroid Build Coastguard Worker float x = 1.0f; 19*c8dee2aaSAndroid Build Coastguard Worker float y = 2.0f; 20*c8dee2aaSAndroid Build Coastguard Worker int z = 3; 21*c8dee2aaSAndroid Build Coastguard Worker float _37 = (1.0f - 1.0f) + (((2.0f * 1.0f) * 1.0f) * (2.0f - 1.0f)); 22*c8dee2aaSAndroid Build Coastguard Worker x = _37; 23*c8dee2aaSAndroid Build Coastguard Worker float _39 = (_37 / 2.0f) / _37; 24*c8dee2aaSAndroid Build Coastguard Worker y = _39; 25*c8dee2aaSAndroid Build Coastguard Worker int _47 = ((((3 / 2) % 3) << 4) >> 2) << 1; 26*c8dee2aaSAndroid Build Coastguard Worker z = _47; 27*c8dee2aaSAndroid Build Coastguard Worker bool _67 = false; 28*c8dee2aaSAndroid Build Coastguard Worker if ((_37 > 4.0f) == (_37 < 2.0f)) 29*c8dee2aaSAndroid Build Coastguard Worker { 30*c8dee2aaSAndroid Build Coastguard Worker _67 = true; 31*c8dee2aaSAndroid Build Coastguard Worker } 32*c8dee2aaSAndroid Build Coastguard Worker else 33*c8dee2aaSAndroid Build Coastguard Worker { 34*c8dee2aaSAndroid Build Coastguard Worker bool _66 = false; 35*c8dee2aaSAndroid Build Coastguard Worker if (2.0f >= _7_unknownInput) 36*c8dee2aaSAndroid Build Coastguard Worker { 37*c8dee2aaSAndroid Build Coastguard Worker _66 = _39 <= _37; 38*c8dee2aaSAndroid Build Coastguard Worker } 39*c8dee2aaSAndroid Build Coastguard Worker else 40*c8dee2aaSAndroid Build Coastguard Worker { 41*c8dee2aaSAndroid Build Coastguard Worker _66 = false; 42*c8dee2aaSAndroid Build Coastguard Worker } 43*c8dee2aaSAndroid Build Coastguard Worker _67 = _66; 44*c8dee2aaSAndroid Build Coastguard Worker } 45*c8dee2aaSAndroid Build Coastguard Worker bool b = _67; 46*c8dee2aaSAndroid Build Coastguard Worker bool _71 = _7_unknownInput > 2.0f; 47*c8dee2aaSAndroid Build Coastguard Worker bool c = _71; 48*c8dee2aaSAndroid Build Coastguard Worker bool _73 = _67 != _71; 49*c8dee2aaSAndroid Build Coastguard Worker bool d = _73; 50*c8dee2aaSAndroid Build Coastguard Worker bool _77 = false; 51*c8dee2aaSAndroid Build Coastguard Worker if (_67) 52*c8dee2aaSAndroid Build Coastguard Worker { 53*c8dee2aaSAndroid Build Coastguard Worker _77 = _71; 54*c8dee2aaSAndroid Build Coastguard Worker } 55*c8dee2aaSAndroid Build Coastguard Worker else 56*c8dee2aaSAndroid Build Coastguard Worker { 57*c8dee2aaSAndroid Build Coastguard Worker _77 = false; 58*c8dee2aaSAndroid Build Coastguard Worker } 59*c8dee2aaSAndroid Build Coastguard Worker bool e = _77; 60*c8dee2aaSAndroid Build Coastguard Worker bool _81 = false; 61*c8dee2aaSAndroid Build Coastguard Worker if (_67) 62*c8dee2aaSAndroid Build Coastguard Worker { 63*c8dee2aaSAndroid Build Coastguard Worker _81 = true; 64*c8dee2aaSAndroid Build Coastguard Worker } 65*c8dee2aaSAndroid Build Coastguard Worker else 66*c8dee2aaSAndroid Build Coastguard Worker { 67*c8dee2aaSAndroid Build Coastguard Worker _81 = _71; 68*c8dee2aaSAndroid Build Coastguard Worker } 69*c8dee2aaSAndroid Build Coastguard Worker bool f = _81; 70*c8dee2aaSAndroid Build Coastguard Worker float _83 = _37 + 12.0f; 71*c8dee2aaSAndroid Build Coastguard Worker x = _83; 72*c8dee2aaSAndroid Build Coastguard Worker float _84 = _83 - 12.0f; 73*c8dee2aaSAndroid Build Coastguard Worker x = _84; 74*c8dee2aaSAndroid Build Coastguard Worker float _86 = _39 * 0.100000001490116119384765625f; 75*c8dee2aaSAndroid Build Coastguard Worker y = _86; 76*c8dee2aaSAndroid Build Coastguard Worker x = _84 * _86; 77*c8dee2aaSAndroid Build Coastguard Worker int _89 = _47 | 0; 78*c8dee2aaSAndroid Build Coastguard Worker z = _89; 79*c8dee2aaSAndroid Build Coastguard Worker int _91 = _89 & (-1); 80*c8dee2aaSAndroid Build Coastguard Worker z = _91; 81*c8dee2aaSAndroid Build Coastguard Worker int _92 = _91 ^ 0; 82*c8dee2aaSAndroid Build Coastguard Worker z = _92; 83*c8dee2aaSAndroid Build Coastguard Worker int _93 = _92 >> 2; 84*c8dee2aaSAndroid Build Coastguard Worker z = _93; 85*c8dee2aaSAndroid Build Coastguard Worker int _94 = _93 << 4; 86*c8dee2aaSAndroid Build Coastguard Worker z = _94; 87*c8dee2aaSAndroid Build Coastguard Worker z = _94 % 5; 88*c8dee2aaSAndroid Build Coastguard Worker float _102 = float(6); 89*c8dee2aaSAndroid Build Coastguard Worker x = _102; 90*c8dee2aaSAndroid Build Coastguard Worker y = 6.0f; 91*c8dee2aaSAndroid Build Coastguard Worker z = 6; 92*c8dee2aaSAndroid Build Coastguard Worker int2 w = int2(-6, -6); 93*c8dee2aaSAndroid Build Coastguard Worker int2 _121 = ~int2(-6, -6); 94*c8dee2aaSAndroid Build Coastguard Worker w = _121; 95*c8dee2aaSAndroid Build Coastguard Worker bool _128 = false; 96*c8dee2aaSAndroid Build Coastguard Worker if (_121.x == 5) 97*c8dee2aaSAndroid Build Coastguard Worker { 98*c8dee2aaSAndroid Build Coastguard Worker _128 = _121.y == 5; 99*c8dee2aaSAndroid Build Coastguard Worker } 100*c8dee2aaSAndroid Build Coastguard Worker else 101*c8dee2aaSAndroid Build Coastguard Worker { 102*c8dee2aaSAndroid Build Coastguard Worker _128 = false; 103*c8dee2aaSAndroid Build Coastguard Worker } 104*c8dee2aaSAndroid Build Coastguard Worker bool _132 = false; 105*c8dee2aaSAndroid Build Coastguard Worker if (_128) 106*c8dee2aaSAndroid Build Coastguard Worker { 107*c8dee2aaSAndroid Build Coastguard Worker _132 = _102 == 6.0f; 108*c8dee2aaSAndroid Build Coastguard Worker } 109*c8dee2aaSAndroid Build Coastguard Worker else 110*c8dee2aaSAndroid Build Coastguard Worker { 111*c8dee2aaSAndroid Build Coastguard Worker _132 = false; 112*c8dee2aaSAndroid Build Coastguard Worker } 113*c8dee2aaSAndroid Build Coastguard Worker bool _135 = false; 114*c8dee2aaSAndroid Build Coastguard Worker if (_132) 115*c8dee2aaSAndroid Build Coastguard Worker { 116*c8dee2aaSAndroid Build Coastguard Worker _135 = true; 117*c8dee2aaSAndroid Build Coastguard Worker } 118*c8dee2aaSAndroid Build Coastguard Worker else 119*c8dee2aaSAndroid Build Coastguard Worker { 120*c8dee2aaSAndroid Build Coastguard Worker _135 = false; 121*c8dee2aaSAndroid Build Coastguard Worker } 122*c8dee2aaSAndroid Build Coastguard Worker bool _138 = false; 123*c8dee2aaSAndroid Build Coastguard Worker if (_135) 124*c8dee2aaSAndroid Build Coastguard Worker { 125*c8dee2aaSAndroid Build Coastguard Worker _138 = true; 126*c8dee2aaSAndroid Build Coastguard Worker } 127*c8dee2aaSAndroid Build Coastguard Worker else 128*c8dee2aaSAndroid Build Coastguard Worker { 129*c8dee2aaSAndroid Build Coastguard Worker _138 = false; 130*c8dee2aaSAndroid Build Coastguard Worker } 131*c8dee2aaSAndroid Build Coastguard Worker float4 _139 = 0.0f.xxxx; 132*c8dee2aaSAndroid Build Coastguard Worker if (_138) 133*c8dee2aaSAndroid Build Coastguard Worker { 134*c8dee2aaSAndroid Build Coastguard Worker _139 = _7_colorGreen; 135*c8dee2aaSAndroid Build Coastguard Worker } 136*c8dee2aaSAndroid Build Coastguard Worker else 137*c8dee2aaSAndroid Build Coastguard Worker { 138*c8dee2aaSAndroid Build Coastguard Worker _139 = _7_colorRed; 139*c8dee2aaSAndroid Build Coastguard Worker } 140*c8dee2aaSAndroid Build Coastguard Worker return _139; 141*c8dee2aaSAndroid Build Coastguard Worker} 142*c8dee2aaSAndroid Build Coastguard Worker 143*c8dee2aaSAndroid Build Coastguard Workervoid frag_main() 144*c8dee2aaSAndroid Build Coastguard Worker{ 145*c8dee2aaSAndroid Build Coastguard Worker float2 _17 = 0.0f.xx; 146*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = main(_17); 147*c8dee2aaSAndroid Build Coastguard Worker} 148*c8dee2aaSAndroid Build Coastguard Worker 149*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main() 150*c8dee2aaSAndroid Build Coastguard Worker{ 151*c8dee2aaSAndroid Build Coastguard Worker frag_main(); 152*c8dee2aaSAndroid Build Coastguard Worker SPIRV_Cross_Output stage_output; 153*c8dee2aaSAndroid Build Coastguard Worker stage_output.sk_FragColor = sk_FragColor; 154*c8dee2aaSAndroid Build Coastguard Worker return stage_output; 155*c8dee2aaSAndroid Build Coastguard Worker} 156