xref: /aosp_15_r20/external/skia/tests/sksl/shared/OperatorsES2.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0)
2*c8dee2aaSAndroid Build Coastguard Worker{
3*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorGreen : packoffset(c0);
4*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorRed : packoffset(c1);
5*c8dee2aaSAndroid Build Coastguard Worker    float _7_unknownInput : packoffset(c2);
6*c8dee2aaSAndroid Build Coastguard Worker};
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker
9*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor;
10*c8dee2aaSAndroid Build Coastguard Worker
11*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output
12*c8dee2aaSAndroid Build Coastguard Worker{
13*c8dee2aaSAndroid Build Coastguard Worker    float4 sk_FragColor : SV_Target0;
14*c8dee2aaSAndroid Build Coastguard Worker};
15*c8dee2aaSAndroid Build Coastguard Worker
16*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _21)
17*c8dee2aaSAndroid Build Coastguard Worker{
18*c8dee2aaSAndroid Build Coastguard Worker    float x = 1.0f;
19*c8dee2aaSAndroid Build Coastguard Worker    float y = 2.0f;
20*c8dee2aaSAndroid Build Coastguard Worker    int z = 3;
21*c8dee2aaSAndroid Build Coastguard Worker    float _37 = (1.0f - 1.0f) + (((2.0f * 1.0f) * 1.0f) * (2.0f - 1.0f));
22*c8dee2aaSAndroid Build Coastguard Worker    x = _37;
23*c8dee2aaSAndroid Build Coastguard Worker    float _39 = (_37 / 2.0f) / _37;
24*c8dee2aaSAndroid Build Coastguard Worker    y = _39;
25*c8dee2aaSAndroid Build Coastguard Worker    int _45 = (((3 / 2) * 3) + 4) - 2;
26*c8dee2aaSAndroid Build Coastguard Worker    z = _45;
27*c8dee2aaSAndroid Build Coastguard Worker    bool _65 = false;
28*c8dee2aaSAndroid Build Coastguard Worker    if ((_37 > 4.0f) == (_37 < 2.0f))
29*c8dee2aaSAndroid Build Coastguard Worker    {
30*c8dee2aaSAndroid Build Coastguard Worker        _65 = true;
31*c8dee2aaSAndroid Build Coastguard Worker    }
32*c8dee2aaSAndroid Build Coastguard Worker    else
33*c8dee2aaSAndroid Build Coastguard Worker    {
34*c8dee2aaSAndroid Build Coastguard Worker        bool _64 = false;
35*c8dee2aaSAndroid Build Coastguard Worker        if (2.0f >= _7_unknownInput)
36*c8dee2aaSAndroid Build Coastguard Worker        {
37*c8dee2aaSAndroid Build Coastguard Worker            _64 = _39 <= _37;
38*c8dee2aaSAndroid Build Coastguard Worker        }
39*c8dee2aaSAndroid Build Coastguard Worker        else
40*c8dee2aaSAndroid Build Coastguard Worker        {
41*c8dee2aaSAndroid Build Coastguard Worker            _64 = false;
42*c8dee2aaSAndroid Build Coastguard Worker        }
43*c8dee2aaSAndroid Build Coastguard Worker        _65 = _64;
44*c8dee2aaSAndroid Build Coastguard Worker    }
45*c8dee2aaSAndroid Build Coastguard Worker    bool b = _65;
46*c8dee2aaSAndroid Build Coastguard Worker    bool _69 = _7_unknownInput > 2.0f;
47*c8dee2aaSAndroid Build Coastguard Worker    bool c = _69;
48*c8dee2aaSAndroid Build Coastguard Worker    bool _71 = _65 != _69;
49*c8dee2aaSAndroid Build Coastguard Worker    bool d = _71;
50*c8dee2aaSAndroid Build Coastguard Worker    bool _75 = false;
51*c8dee2aaSAndroid Build Coastguard Worker    if (_65)
52*c8dee2aaSAndroid Build Coastguard Worker    {
53*c8dee2aaSAndroid Build Coastguard Worker        _75 = _69;
54*c8dee2aaSAndroid Build Coastguard Worker    }
55*c8dee2aaSAndroid Build Coastguard Worker    else
56*c8dee2aaSAndroid Build Coastguard Worker    {
57*c8dee2aaSAndroid Build Coastguard Worker        _75 = false;
58*c8dee2aaSAndroid Build Coastguard Worker    }
59*c8dee2aaSAndroid Build Coastguard Worker    bool e = _75;
60*c8dee2aaSAndroid Build Coastguard Worker    bool _79 = false;
61*c8dee2aaSAndroid Build Coastguard Worker    if (_65)
62*c8dee2aaSAndroid Build Coastguard Worker    {
63*c8dee2aaSAndroid Build Coastguard Worker        _79 = true;
64*c8dee2aaSAndroid Build Coastguard Worker    }
65*c8dee2aaSAndroid Build Coastguard Worker    else
66*c8dee2aaSAndroid Build Coastguard Worker    {
67*c8dee2aaSAndroid Build Coastguard Worker        _79 = _69;
68*c8dee2aaSAndroid Build Coastguard Worker    }
69*c8dee2aaSAndroid Build Coastguard Worker    bool f = _79;
70*c8dee2aaSAndroid Build Coastguard Worker    float _81 = _37 + 12.0f;
71*c8dee2aaSAndroid Build Coastguard Worker    x = _81;
72*c8dee2aaSAndroid Build Coastguard Worker    float _82 = _81 - 12.0f;
73*c8dee2aaSAndroid Build Coastguard Worker    x = _82;
74*c8dee2aaSAndroid Build Coastguard Worker    float _84 = _39 * 0.100000001490116119384765625f;
75*c8dee2aaSAndroid Build Coastguard Worker    y = _84;
76*c8dee2aaSAndroid Build Coastguard Worker    x = _82 * _84;
77*c8dee2aaSAndroid Build Coastguard Worker    x = 6.0f;
78*c8dee2aaSAndroid Build Coastguard Worker    y = (((float(_65) * float(_69)) * float(_71)) * float(_75)) * float(_79);
79*c8dee2aaSAndroid Build Coastguard Worker    y = 6.0f;
80*c8dee2aaSAndroid Build Coastguard Worker    z = _45 - 1;
81*c8dee2aaSAndroid Build Coastguard Worker    z = 6;
82*c8dee2aaSAndroid Build Coastguard Worker    bool _101 = false;
83*c8dee2aaSAndroid Build Coastguard Worker    if (true)
84*c8dee2aaSAndroid Build Coastguard Worker    {
85*c8dee2aaSAndroid Build Coastguard Worker        _101 = true;
86*c8dee2aaSAndroid Build Coastguard Worker    }
87*c8dee2aaSAndroid Build Coastguard Worker    else
88*c8dee2aaSAndroid Build Coastguard Worker    {
89*c8dee2aaSAndroid Build Coastguard Worker        _101 = false;
90*c8dee2aaSAndroid Build Coastguard Worker    }
91*c8dee2aaSAndroid Build Coastguard Worker    bool _104 = false;
92*c8dee2aaSAndroid Build Coastguard Worker    if (_101)
93*c8dee2aaSAndroid Build Coastguard Worker    {
94*c8dee2aaSAndroid Build Coastguard Worker        _104 = true;
95*c8dee2aaSAndroid Build Coastguard Worker    }
96*c8dee2aaSAndroid Build Coastguard Worker    else
97*c8dee2aaSAndroid Build Coastguard Worker    {
98*c8dee2aaSAndroid Build Coastguard Worker        _104 = false;
99*c8dee2aaSAndroid Build Coastguard Worker    }
100*c8dee2aaSAndroid Build Coastguard Worker    float4 _105 = 0.0f.xxxx;
101*c8dee2aaSAndroid Build Coastguard Worker    if (_104)
102*c8dee2aaSAndroid Build Coastguard Worker    {
103*c8dee2aaSAndroid Build Coastguard Worker        _105 = _7_colorGreen;
104*c8dee2aaSAndroid Build Coastguard Worker    }
105*c8dee2aaSAndroid Build Coastguard Worker    else
106*c8dee2aaSAndroid Build Coastguard Worker    {
107*c8dee2aaSAndroid Build Coastguard Worker        _105 = _7_colorRed;
108*c8dee2aaSAndroid Build Coastguard Worker    }
109*c8dee2aaSAndroid Build Coastguard Worker    return _105;
110*c8dee2aaSAndroid Build Coastguard Worker}
111*c8dee2aaSAndroid Build Coastguard Worker
112*c8dee2aaSAndroid Build Coastguard Workervoid frag_main()
113*c8dee2aaSAndroid Build Coastguard Worker{
114*c8dee2aaSAndroid Build Coastguard Worker    float2 _17 = 0.0f.xx;
115*c8dee2aaSAndroid Build Coastguard Worker    sk_FragColor = main(_17);
116*c8dee2aaSAndroid Build Coastguard Worker}
117*c8dee2aaSAndroid Build Coastguard Worker
118*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main()
119*c8dee2aaSAndroid Build Coastguard Worker{
120*c8dee2aaSAndroid Build Coastguard Worker    frag_main();
121*c8dee2aaSAndroid Build Coastguard Worker    SPIRV_Cross_Output stage_output;
122*c8dee2aaSAndroid Build Coastguard Worker    stage_output.sk_FragColor = sk_FragColor;
123*c8dee2aaSAndroid Build Coastguard Worker    return stage_output;
124*c8dee2aaSAndroid Build Coastguard Worker}
125