1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct VSIn { 4 @location(0) pos: vec4<f32>, 5}; 6struct VSOut { 7 @builtin(position) sk_Position: vec4<f32>, 8}; 9/* unsupported */ var<private> sk_PointSize: f32; 10struct _GlobalUniforms { 11 sk_RTAdjust: vec4<f32>, 12}; 13@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 14fn _skslMain(_stageIn: VSIn, _stageOut: ptr<function, VSOut>) { 15 { 16 (*_stageOut).sk_Position = _stageIn.pos; 17 (*_stageOut).sk_Position = vec4<f32>((*_stageOut).sk_Position.xy * _globalUniforms.sk_RTAdjust.xz + (*_stageOut).sk_Position.ww * _globalUniforms.sk_RTAdjust.yw, 0.0, (*_stageOut).sk_Position.w); 18 } 19} 20@vertex fn main(_stageIn: VSIn) -> VSOut { 21 var _stageOut: VSOut; 22 _skslMain(_stageIn, &_stageOut); 23 return _stageOut; 24} 25