1*c8dee2aaSAndroid Build Coastguard Worker#version 400 2*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragCoord_Workaround; 3*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 sk_RTAdjust; 4*c8dee2aaSAndroid Build Coastguard Workerlayout (location = 0) in vec4 pos; 5*c8dee2aaSAndroid Build Coastguard Workervoid main() { 6*c8dee2aaSAndroid Build Coastguard Worker sk_FragCoord_Workaround = (gl_Position = pos); 7*c8dee2aaSAndroid Build Coastguard Worker gl_Position = vec4(gl_Position.xy * sk_RTAdjust.xz + gl_Position.ww * sk_RTAdjust.yw, 0.0, gl_Position.w); 8*c8dee2aaSAndroid Build Coastguard Worker} 9