xref: /aosp_15_r20/external/skia/tests/sksl/shared/NoFragCoordsPos.glsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1#version 400
2out vec4 sk_FragCoord_Workaround;
3layout (location = 0) in vec4 pos;
4void main() {
5    sk_FragCoord_Workaround = (gl_Position = pos);
6}
7