1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %_entrypoint_v OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %_UniformBuffer "_UniformBuffer" 8*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 0 "colorRed" 9*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 1 "colorGreen" 10*c8dee2aaSAndroid Build Coastguard Worker OpName %_entrypoint_v "_entrypoint_v" 11*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 12*c8dee2aaSAndroid Build Coastguard Worker OpName %result "result" 13*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 14*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 15*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 16*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 Offset 0 17*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision 18*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 Offset 16 19*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision 20*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %_UniformBuffer Block 21*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 Binding 0 22*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 DescriptorSet 0 23*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %33 RelaxedPrecision 24*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %41 RelaxedPrecision 25*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %49 RelaxedPrecision 26*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %51 RelaxedPrecision 27*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %52 RelaxedPrecision 28*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 29*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 30*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 31*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 32*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %v4float %v4float 33*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 34*c8dee2aaSAndroid Build Coastguard Worker %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 35*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 36*c8dee2aaSAndroid Build Coastguard Worker %12 = OpTypeFunction %void 37*c8dee2aaSAndroid Build Coastguard Worker %float_0 = OpConstant %float 0 38*c8dee2aaSAndroid Build Coastguard Worker %v2float = OpTypeVector %float 2 39*c8dee2aaSAndroid Build Coastguard Worker %16 = OpConstantComposite %v2float %float_0 %float_0 40*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v2float = OpTypePointer Function %v2float 41*c8dee2aaSAndroid Build Coastguard Worker %20 = OpTypeFunction %v4float %_ptr_Function_v2float 42*c8dee2aaSAndroid Build Coastguard Worker %bool = OpTypeBool 43*c8dee2aaSAndroid Build Coastguard Worker %v4bool = OpTypeVector %bool 4 44*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4bool = OpTypePointer Function %v4bool 45*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float 46*c8dee2aaSAndroid Build Coastguard Worker %int = OpTypeInt 32 1 47*c8dee2aaSAndroid Build Coastguard Worker %int_0 = OpConstant %int 0 48*c8dee2aaSAndroid Build Coastguard Worker %float_2 = OpConstant %float 2 49*c8dee2aaSAndroid Build Coastguard Worker %35 = OpConstantComposite %v4float %float_2 %float_2 %float_2 %float_2 50*c8dee2aaSAndroid Build Coastguard Worker %float_3 = OpConstant %float 3 51*c8dee2aaSAndroid Build Coastguard Worker %38 = OpConstantComposite %v4float %float_3 %float_3 %float_3 %float_3 52*c8dee2aaSAndroid Build Coastguard Worker %int_1 = OpConstant %int 1 53*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4float = OpTypePointer Function %v4float 54*c8dee2aaSAndroid Build Coastguard Worker%_entrypoint_v = OpFunction %void None %12 55*c8dee2aaSAndroid Build Coastguard Worker %13 = OpLabel 56*c8dee2aaSAndroid Build Coastguard Worker %17 = OpVariable %_ptr_Function_v2float Function 57*c8dee2aaSAndroid Build Coastguard Worker OpStore %17 %16 58*c8dee2aaSAndroid Build Coastguard Worker %19 = OpFunctionCall %v4float %main %17 59*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %19 60*c8dee2aaSAndroid Build Coastguard Worker OpReturn 61*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 62*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %v4float None %20 63*c8dee2aaSAndroid Build Coastguard Worker %21 = OpFunctionParameter %_ptr_Function_v2float 64*c8dee2aaSAndroid Build Coastguard Worker %22 = OpLabel 65*c8dee2aaSAndroid Build Coastguard Worker %result = OpVariable %_ptr_Function_v4bool Function 66*c8dee2aaSAndroid Build Coastguard Worker %43 = OpVariable %_ptr_Function_v4float Function 67*c8dee2aaSAndroid Build Coastguard Worker %29 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 68*c8dee2aaSAndroid Build Coastguard Worker %33 = OpLoad %v4float %29 69*c8dee2aaSAndroid Build Coastguard Worker %28 = OpFOrdLessThan %v4bool %33 %35 70*c8dee2aaSAndroid Build Coastguard Worker %39 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 71*c8dee2aaSAndroid Build Coastguard Worker %41 = OpLoad %v4float %39 72*c8dee2aaSAndroid Build Coastguard Worker %36 = OpFOrdGreaterThan %v4bool %38 %41 73*c8dee2aaSAndroid Build Coastguard Worker %27 = OpLogicalEqual %v4bool %28 %36 74*c8dee2aaSAndroid Build Coastguard Worker OpStore %result %27 75*c8dee2aaSAndroid Build Coastguard Worker %42 = OpAll %bool %27 76*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %47 None 77*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %42 %45 %46 78*c8dee2aaSAndroid Build Coastguard Worker %45 = OpLabel 79*c8dee2aaSAndroid Build Coastguard Worker %48 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 80*c8dee2aaSAndroid Build Coastguard Worker %49 = OpLoad %v4float %48 81*c8dee2aaSAndroid Build Coastguard Worker OpStore %43 %49 82*c8dee2aaSAndroid Build Coastguard Worker OpBranch %47 83*c8dee2aaSAndroid Build Coastguard Worker %46 = OpLabel 84*c8dee2aaSAndroid Build Coastguard Worker %50 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 85*c8dee2aaSAndroid Build Coastguard Worker %51 = OpLoad %v4float %50 86*c8dee2aaSAndroid Build Coastguard Worker OpStore %43 %51 87*c8dee2aaSAndroid Build Coastguard Worker OpBranch %47 88*c8dee2aaSAndroid Build Coastguard Worker %47 = OpLabel 89*c8dee2aaSAndroid Build Coastguard Worker %52 = OpLoad %v4float %43 90*c8dee2aaSAndroid Build Coastguard Worker OpReturnValue %52 91*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 92