xref: /aosp_15_r20/external/skia/tests/sksl/shared/MultipleAssignments.wgsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workerdiagnostic(off, derivative_uniformity);
2*c8dee2aaSAndroid Build Coastguard Workerdiagnostic(off, chromium.unreachable_code);
3*c8dee2aaSAndroid Build Coastguard Workerstruct FSOut {
4*c8dee2aaSAndroid Build Coastguard Worker  @location(0) sk_FragColor: vec4<f32>,
5*c8dee2aaSAndroid Build Coastguard Worker};
6*c8dee2aaSAndroid Build Coastguard Workerfn _skslMain(coords: vec2<f32>) -> vec4<f32> {
7*c8dee2aaSAndroid Build Coastguard Worker  {
8*c8dee2aaSAndroid Build Coastguard Worker    var x: f32;
9*c8dee2aaSAndroid Build Coastguard Worker    var y: f32;
10*c8dee2aaSAndroid Build Coastguard Worker    y = 1.0;
11*c8dee2aaSAndroid Build Coastguard Worker    x = y;
12*c8dee2aaSAndroid Build Coastguard Worker    var a: f32;
13*c8dee2aaSAndroid Build Coastguard Worker    var b: f32;
14*c8dee2aaSAndroid Build Coastguard Worker    var c: f32;
15*c8dee2aaSAndroid Build Coastguard Worker    c = 0.0;
16*c8dee2aaSAndroid Build Coastguard Worker    b = c;
17*c8dee2aaSAndroid Build Coastguard Worker    a = b;
18*c8dee2aaSAndroid Build Coastguard Worker    return vec4<f32>(a * b, f32(x), c, f32(y));
19*c8dee2aaSAndroid Build Coastguard Worker  }
20*c8dee2aaSAndroid Build Coastguard Worker}
21*c8dee2aaSAndroid Build Coastguard Worker@fragment fn main() -> FSOut {
22*c8dee2aaSAndroid Build Coastguard Worker  var _stageOut: FSOut;
23*c8dee2aaSAndroid Build Coastguard Worker  _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>());
24*c8dee2aaSAndroid Build Coastguard Worker  return _stageOut;
25*c8dee2aaSAndroid Build Coastguard Worker}
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