147 instructions 2 3[immutable slots] 4i0 = 0x3F800000 (1.0) 5i1 = 0x40000000 (2.0) 6i2 = 0x40400000 (3.0) 7i3 = 0x40800000 (4.0) 8i4 = 0x3F800000 (1.0) 9i5 = 0x40000000 (2.0) 10i6 = 0x40400000 (3.0) 11i7 = 0x40800000 (4.0) 12i8 = 0x3F800000 (1.0) 13i9 = 0x40000000 (2.0) 14i10 = 0x40400000 (3.0) 15i11 = 0x40800000 (4.0) 16i12 = 0x3F800000 (1.0) 17i13 = 0x3F800000 (1.0) 18i14 = 0x40000000 (2.0) 19i15 = 0x40400000 (3.0) 20i16 = 0x40800000 (4.0) 21i17 = 0x3F800000 (1.0) 22i18 = 0x40000000 (2.0) 23i19 = 0x40400000 (3.0) 24i20 = 0x40800000 (4.0) 25i21 = 0x3F800000 (1.0) 26i22 = 0x40000000 (2.0) 27i23 = 0x40400000 (3.0) 28i24 = 0x40800000 (4.0) 29i25 = 0x3F800000 (1.0) 30i26 = 0x40000000 (2.0) 31i27 = 0x40400000 (3.0) 32i28 = 0x40800000 (4.0) 33 34store_src_rg coords = src.rg 35init_lane_masks CondMask = LoopMask = RetMask = true 36copy_4_uniforms f4 = testMatrix2x2 37copy_3_slots_unmasked $0..2 = f4(0..2) 38copy_constant $3 = 0x40800000 (4.0) 39copy_4_immutables_unmasked $4..7 = i0..3 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] 40cmpeq_4_floats $0..3 = equal($0..3, $4..7) 41bitwise_and_2_ints $0..1 &= $2..3 42bitwise_and_int $0 &= $1 43copy_slot_unmasked ok = $0 44copy_4_slots_unmasked $1..4 = f4 45copy_4_slots_unmasked $5..8 = f4 46copy_slot_unmasked $9 = f4(0) 47copy_4_immutables_unmasked $10..13 = i4..7 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] 48copy_4_immutables_unmasked $14..17 = i8..11 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] 49copy_constant $18 = 0x3F800000 (1.0) 50cmpeq_n_floats $1..9 = equal($1..9, $10..18) 51bitwise_and_4_ints $2..5 &= $6..9 52bitwise_and_2_ints $2..3 &= $4..5 53bitwise_and_int $2 &= $3 54bitwise_and_int $1 &= $2 55bitwise_and_int $0 &= $1 56copy_slot_unmasked ok = $0 57copy_3_slots_unmasked $1..3 = f4(0..2) 58copy_4_slots_unmasked $4..7 = f4 59swizzle_3 $4..6 = ($4..7).wxy 60copy_4_slots_unmasked $7..10 = f4 61swizzle_4 $7..10 = ($7..10).zwxy 62copy_2_slots_unmasked $11..12 = f4(2..3) 63copy_4_slots_unmasked $13..16 = f4 64copy_4_immutables_unmasked $17..20 = i13..16 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] 65copy_4_immutables_unmasked $21..24 = i17..20 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] 66copy_4_immutables_unmasked $25..28 = i21..24 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] 67copy_4_immutables_unmasked $29..32 = i25..28 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] 68cmpeq_n_floats $1..16 = equal($1..16, $17..32) 69bitwise_and_4_ints $9..12 &= $13..16 70bitwise_and_4_ints $5..8 &= $9..12 71bitwise_and_4_ints $1..4 &= $5..8 72bitwise_and_2_ints $1..2 &= $3..4 73bitwise_and_int $1 &= $2 74bitwise_and_int $0 &= $1 75copy_slot_unmasked ok = $0 76swizzle_4 $0..3 = ($0..3).xxxx 77copy_4_uniforms $4..7 = colorRed 78copy_4_uniforms $8..11 = colorGreen 79mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 80load_src src.rgba = $0..3 81