xref: /aosp_15_r20/external/skia/tests/sksl/shared/MatricesNonsquare.metal (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib>
2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h>
3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__
4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall"
5*c8dee2aaSAndroid Build Coastguard Worker#endif
6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal;
7*c8dee2aaSAndroid Build Coastguard Workerstruct Uniforms {
8*c8dee2aaSAndroid Build Coastguard Worker    half4 colorGreen;
9*c8dee2aaSAndroid Build Coastguard Worker    half4 colorRed;
10*c8dee2aaSAndroid Build Coastguard Worker};
11*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs {
12*c8dee2aaSAndroid Build Coastguard Worker};
13*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs {
14*c8dee2aaSAndroid Build Coastguard Worker    half4 sk_FragColor [[color(0)]];
15*c8dee2aaSAndroid Build Coastguard Worker};
16*c8dee2aaSAndroid Build Coastguard Worker
17*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half2x3 left, const half2x3 right);
18*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half2x3 left, const half2x3 right);
19*c8dee2aaSAndroid Build Coastguard Worker
20*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half2x4 left, const half2x4 right);
21*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half2x4 left, const half2x4 right);
22*c8dee2aaSAndroid Build Coastguard Worker
23*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half3x2 left, const half3x2 right);
24*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half3x2 left, const half3x2 right);
25*c8dee2aaSAndroid Build Coastguard Worker
26*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half3x4 left, const half3x4 right);
27*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half3x4 left, const half3x4 right);
28*c8dee2aaSAndroid Build Coastguard Worker
29*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half4x2 left, const half4x2 right);
30*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half4x2 left, const half4x2 right);
31*c8dee2aaSAndroid Build Coastguard Worker
32*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half4x3 left, const half4x3 right);
33*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half4x3 left, const half4x3 right);
34*c8dee2aaSAndroid Build Coastguard Worker
35*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half2x2 left, const half2x2 right);
36*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half2x2 left, const half2x2 right);
37*c8dee2aaSAndroid Build Coastguard Worker
38*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half3x3 left, const half3x3 right);
39*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half3x3 left, const half3x3 right);
40*c8dee2aaSAndroid Build Coastguard Worker
41*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const float2x3 left, const float2x3 right);
42*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const float2x3 left, const float2x3 right);
43*c8dee2aaSAndroid Build Coastguard Worker
44*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const float2x4 left, const float2x4 right);
45*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const float2x4 left, const float2x4 right);
46*c8dee2aaSAndroid Build Coastguard Worker
47*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const float3x2 left, const float3x2 right);
48*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const float3x2 left, const float3x2 right);
49*c8dee2aaSAndroid Build Coastguard Worker
50*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const float2x2 left, const float2x2 right);
51*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const float2x2 left, const float2x2 right);
52*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half2x3 left, const half2x3 right) {
53*c8dee2aaSAndroid Build Coastguard Worker    return all(left[0] == right[0]) &&
54*c8dee2aaSAndroid Build Coastguard Worker           all(left[1] == right[1]);
55*c8dee2aaSAndroid Build Coastguard Worker}
56*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half2x3 left, const half2x3 right) {
57*c8dee2aaSAndroid Build Coastguard Worker    return !(left == right);
58*c8dee2aaSAndroid Build Coastguard Worker}
59*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half2x4 left, const half2x4 right) {
60*c8dee2aaSAndroid Build Coastguard Worker    return all(left[0] == right[0]) &&
61*c8dee2aaSAndroid Build Coastguard Worker           all(left[1] == right[1]);
62*c8dee2aaSAndroid Build Coastguard Worker}
63*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half2x4 left, const half2x4 right) {
64*c8dee2aaSAndroid Build Coastguard Worker    return !(left == right);
65*c8dee2aaSAndroid Build Coastguard Worker}
66*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half3x2 left, const half3x2 right) {
67*c8dee2aaSAndroid Build Coastguard Worker    return all(left[0] == right[0]) &&
68*c8dee2aaSAndroid Build Coastguard Worker           all(left[1] == right[1]) &&
69*c8dee2aaSAndroid Build Coastguard Worker           all(left[2] == right[2]);
70*c8dee2aaSAndroid Build Coastguard Worker}
71*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half3x2 left, const half3x2 right) {
72*c8dee2aaSAndroid Build Coastguard Worker    return !(left == right);
73*c8dee2aaSAndroid Build Coastguard Worker}
74*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half3x4 left, const half3x4 right) {
75*c8dee2aaSAndroid Build Coastguard Worker    return all(left[0] == right[0]) &&
76*c8dee2aaSAndroid Build Coastguard Worker           all(left[1] == right[1]) &&
77*c8dee2aaSAndroid Build Coastguard Worker           all(left[2] == right[2]);
78*c8dee2aaSAndroid Build Coastguard Worker}
79*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half3x4 left, const half3x4 right) {
80*c8dee2aaSAndroid Build Coastguard Worker    return !(left == right);
81*c8dee2aaSAndroid Build Coastguard Worker}
82*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half4x2 left, const half4x2 right) {
83*c8dee2aaSAndroid Build Coastguard Worker    return all(left[0] == right[0]) &&
84*c8dee2aaSAndroid Build Coastguard Worker           all(left[1] == right[1]) &&
85*c8dee2aaSAndroid Build Coastguard Worker           all(left[2] == right[2]) &&
86*c8dee2aaSAndroid Build Coastguard Worker           all(left[3] == right[3]);
87*c8dee2aaSAndroid Build Coastguard Worker}
88*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half4x2 left, const half4x2 right) {
89*c8dee2aaSAndroid Build Coastguard Worker    return !(left == right);
90*c8dee2aaSAndroid Build Coastguard Worker}
91*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half4x3 left, const half4x3 right) {
92*c8dee2aaSAndroid Build Coastguard Worker    return all(left[0] == right[0]) &&
93*c8dee2aaSAndroid Build Coastguard Worker           all(left[1] == right[1]) &&
94*c8dee2aaSAndroid Build Coastguard Worker           all(left[2] == right[2]) &&
95*c8dee2aaSAndroid Build Coastguard Worker           all(left[3] == right[3]);
96*c8dee2aaSAndroid Build Coastguard Worker}
97*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half4x3 left, const half4x3 right) {
98*c8dee2aaSAndroid Build Coastguard Worker    return !(left == right);
99*c8dee2aaSAndroid Build Coastguard Worker}
100*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half2x2 left, const half2x2 right) {
101*c8dee2aaSAndroid Build Coastguard Worker    return all(left[0] == right[0]) &&
102*c8dee2aaSAndroid Build Coastguard Worker           all(left[1] == right[1]);
103*c8dee2aaSAndroid Build Coastguard Worker}
104*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half2x2 left, const half2x2 right) {
105*c8dee2aaSAndroid Build Coastguard Worker    return !(left == right);
106*c8dee2aaSAndroid Build Coastguard Worker}
107*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half3x3 left, const half3x3 right) {
108*c8dee2aaSAndroid Build Coastguard Worker    return all(left[0] == right[0]) &&
109*c8dee2aaSAndroid Build Coastguard Worker           all(left[1] == right[1]) &&
110*c8dee2aaSAndroid Build Coastguard Worker           all(left[2] == right[2]);
111*c8dee2aaSAndroid Build Coastguard Worker}
112*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half3x3 left, const half3x3 right) {
113*c8dee2aaSAndroid Build Coastguard Worker    return !(left == right);
114*c8dee2aaSAndroid Build Coastguard Worker}
115*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const float2x3 left, const float2x3 right) {
116*c8dee2aaSAndroid Build Coastguard Worker    return all(left[0] == right[0]) &&
117*c8dee2aaSAndroid Build Coastguard Worker           all(left[1] == right[1]);
118*c8dee2aaSAndroid Build Coastguard Worker}
119*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const float2x3 left, const float2x3 right) {
120*c8dee2aaSAndroid Build Coastguard Worker    return !(left == right);
121*c8dee2aaSAndroid Build Coastguard Worker}
122*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const float2x4 left, const float2x4 right) {
123*c8dee2aaSAndroid Build Coastguard Worker    return all(left[0] == right[0]) &&
124*c8dee2aaSAndroid Build Coastguard Worker           all(left[1] == right[1]);
125*c8dee2aaSAndroid Build Coastguard Worker}
126*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const float2x4 left, const float2x4 right) {
127*c8dee2aaSAndroid Build Coastguard Worker    return !(left == right);
128*c8dee2aaSAndroid Build Coastguard Worker}
129*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const float3x2 left, const float3x2 right) {
130*c8dee2aaSAndroid Build Coastguard Worker    return all(left[0] == right[0]) &&
131*c8dee2aaSAndroid Build Coastguard Worker           all(left[1] == right[1]) &&
132*c8dee2aaSAndroid Build Coastguard Worker           all(left[2] == right[2]);
133*c8dee2aaSAndroid Build Coastguard Worker}
134*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const float3x2 left, const float3x2 right) {
135*c8dee2aaSAndroid Build Coastguard Worker    return !(left == right);
136*c8dee2aaSAndroid Build Coastguard Worker}
137*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const float2x2 left, const float2x2 right) {
138*c8dee2aaSAndroid Build Coastguard Worker    return all(left[0] == right[0]) &&
139*c8dee2aaSAndroid Build Coastguard Worker           all(left[1] == right[1]);
140*c8dee2aaSAndroid Build Coastguard Worker}
141*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const float2x2 left, const float2x2 right) {
142*c8dee2aaSAndroid Build Coastguard Worker    return !(left == right);
143*c8dee2aaSAndroid Build Coastguard Worker}
144*c8dee2aaSAndroid Build Coastguard Workerbool test_half_b() {
145*c8dee2aaSAndroid Build Coastguard Worker    bool ok = true;
146*c8dee2aaSAndroid Build Coastguard Worker    half2x3 m23 = half2x3(2.0h);
147*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && m23 == half2x3(half3(2.0h, 0.0h, 0.0h), half3(0.0h, 2.0h, 0.0h));
148*c8dee2aaSAndroid Build Coastguard Worker    half2x4 m24 = half2x4(3.0h);
149*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && m24 == half2x4(half4(3.0h, 0.0h, 0.0h, 0.0h), half4(0.0h, 3.0h, 0.0h, 0.0h));
150*c8dee2aaSAndroid Build Coastguard Worker    half3x2 m32 = half3x2(4.0h);
151*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && m32 == half3x2(half2(4.0h, 0.0h), half2(0.0h, 4.0h), half2(0.0h, 0.0h));
152*c8dee2aaSAndroid Build Coastguard Worker    half3x4 m34 = half3x4(5.0h);
153*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && m34 == half3x4(half4(5.0h, 0.0h, 0.0h, 0.0h), half4(0.0h, 5.0h, 0.0h, 0.0h), half4(0.0h, 0.0h, 5.0h, 0.0h));
154*c8dee2aaSAndroid Build Coastguard Worker    half4x2 m42 = half4x2(6.0h);
155*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && m42 == half4x2(half2(6.0h, 0.0h), half2(0.0h, 6.0h), half2(0.0h, 0.0h), half2(0.0h, 0.0h));
156*c8dee2aaSAndroid Build Coastguard Worker    half4x3 m43 = half4x3(7.0h);
157*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && m43 == half4x3(half3(7.0h, 0.0h, 0.0h), half3(0.0h, 7.0h, 0.0h), half3(0.0h, 0.0h, 7.0h), half3(0.0h, 0.0h, 0.0h));
158*c8dee2aaSAndroid Build Coastguard Worker    half2x2 m22 = m32 * m23;
159*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && m22 == half2x2(8.0h);
160*c8dee2aaSAndroid Build Coastguard Worker    half3x3 m33 = m43 * m34;
161*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && m33 == half3x3(35.0h);
162*c8dee2aaSAndroid Build Coastguard Worker    m23 += (half2x3(1.0, 1.0, 1.0, 1.0, 1.0, 1.0) * 1.0h);
163*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && m23 == half2x3(half3(3.0h, 1.0h, 1.0h), half3(1.0h, 3.0h, 1.0h));
164*c8dee2aaSAndroid Build Coastguard Worker    m32 -= (half3x2(1.0, 1.0, 1.0, 1.0, 1.0, 1.0) * 2.0h);
165*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && m32 == half3x2(half2(2.0h, -2.0h), half2(-2.0h, 2.0h), half2(-2.0h, -2.0h));
166*c8dee2aaSAndroid Build Coastguard Worker    m24 *= 0.25h;
167*c8dee2aaSAndroid Build Coastguard Worker    ok = ok && m24 == half2x4(half4(0.75h, 0.0h, 0.0h, 0.0h), half4(0.0h, 0.75h, 0.0h, 0.0h));
168*c8dee2aaSAndroid Build Coastguard Worker    return ok;
169*c8dee2aaSAndroid Build Coastguard Worker}
170*c8dee2aaSAndroid Build Coastguard Workerfragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
171*c8dee2aaSAndroid Build Coastguard Worker    Outputs _out;
172*c8dee2aaSAndroid Build Coastguard Worker    (void)_out;
173*c8dee2aaSAndroid Build Coastguard Worker    bool _0_ok = true;
174*c8dee2aaSAndroid Build Coastguard Worker    float2x3 _1_m23 = float2x3(2.0);
175*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && _1_m23 == float2x3(float3(2.0, 0.0, 0.0), float3(0.0, 2.0, 0.0));
176*c8dee2aaSAndroid Build Coastguard Worker    float2x4 _2_m24 = float2x4(3.0);
177*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && _2_m24 == float2x4(float4(3.0, 0.0, 0.0, 0.0), float4(0.0, 3.0, 0.0, 0.0));
178*c8dee2aaSAndroid Build Coastguard Worker    float3x2 _3_m32 = float3x2(4.0);
179*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && _3_m32 == float3x2(float2(4.0, 0.0), float2(0.0, 4.0), float2(0.0, 0.0));
180*c8dee2aaSAndroid Build Coastguard Worker    float2x2 _7_m22 = _3_m32 * _1_m23;
181*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && _7_m22 == float2x2(8.0);
182*c8dee2aaSAndroid Build Coastguard Worker    _1_m23 += (float2x3(1.0, 1.0, 1.0, 1.0, 1.0, 1.0) * 1.0);
183*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && _1_m23 == float2x3(float3(3.0, 1.0, 1.0), float3(1.0, 3.0, 1.0));
184*c8dee2aaSAndroid Build Coastguard Worker    _3_m32 -= (float3x2(1.0, 1.0, 1.0, 1.0, 1.0, 1.0) * 2.0);
185*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && _3_m32 == float3x2(float2(2.0, -2.0), float2(-2.0, 2.0), float2(-2.0, -2.0));
186*c8dee2aaSAndroid Build Coastguard Worker    _2_m24 *= 0.25;
187*c8dee2aaSAndroid Build Coastguard Worker    _0_ok = _0_ok && _2_m24 == float2x4(float4(0.75, 0.0, 0.0, 0.0), float4(0.0, 0.75, 0.0, 0.0));
188*c8dee2aaSAndroid Build Coastguard Worker    _out.sk_FragColor = _0_ok && test_half_b() ? _uniforms.colorGreen : _uniforms.colorRed;
189*c8dee2aaSAndroid Build Coastguard Worker    return _out;
190*c8dee2aaSAndroid Build Coastguard Worker}
191