1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib> 2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h> 3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__ 4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall" 5*c8dee2aaSAndroid Build Coastguard Worker#endif 6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal; 7*c8dee2aaSAndroid Build Coastguard Workerstruct Uniforms { 8*c8dee2aaSAndroid Build Coastguard Worker half4 colorGreen; 9*c8dee2aaSAndroid Build Coastguard Worker half4 colorRed; 10*c8dee2aaSAndroid Build Coastguard Worker}; 11*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs { 12*c8dee2aaSAndroid Build Coastguard Worker}; 13*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs { 14*c8dee2aaSAndroid Build Coastguard Worker half4 sk_FragColor [[color(0)]]; 15*c8dee2aaSAndroid Build Coastguard Worker}; 16*c8dee2aaSAndroid Build Coastguard Worker 17*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half2x3 left, const half2x3 right); 18*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half2x3 left, const half2x3 right); 19*c8dee2aaSAndroid Build Coastguard Worker 20*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half2x4 left, const half2x4 right); 21*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half2x4 left, const half2x4 right); 22*c8dee2aaSAndroid Build Coastguard Worker 23*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half3x2 left, const half3x2 right); 24*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half3x2 left, const half3x2 right); 25*c8dee2aaSAndroid Build Coastguard Worker 26*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half3x4 left, const half3x4 right); 27*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half3x4 left, const half3x4 right); 28*c8dee2aaSAndroid Build Coastguard Worker 29*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half4x2 left, const half4x2 right); 30*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half4x2 left, const half4x2 right); 31*c8dee2aaSAndroid Build Coastguard Worker 32*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half4x3 left, const half4x3 right); 33*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half4x3 left, const half4x3 right); 34*c8dee2aaSAndroid Build Coastguard Worker 35*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half2x2 left, const half2x2 right); 36*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half2x2 left, const half2x2 right); 37*c8dee2aaSAndroid Build Coastguard Worker 38*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half3x3 left, const half3x3 right); 39*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half3x3 left, const half3x3 right); 40*c8dee2aaSAndroid Build Coastguard Worker 41*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const float2x3 left, const float2x3 right); 42*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const float2x3 left, const float2x3 right); 43*c8dee2aaSAndroid Build Coastguard Worker 44*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const float2x4 left, const float2x4 right); 45*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const float2x4 left, const float2x4 right); 46*c8dee2aaSAndroid Build Coastguard Worker 47*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const float3x2 left, const float3x2 right); 48*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const float3x2 left, const float3x2 right); 49*c8dee2aaSAndroid Build Coastguard Worker 50*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const float2x2 left, const float2x2 right); 51*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const float2x2 left, const float2x2 right); 52*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half2x3 left, const half2x3 right) { 53*c8dee2aaSAndroid Build Coastguard Worker return all(left[0] == right[0]) && 54*c8dee2aaSAndroid Build Coastguard Worker all(left[1] == right[1]); 55*c8dee2aaSAndroid Build Coastguard Worker} 56*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half2x3 left, const half2x3 right) { 57*c8dee2aaSAndroid Build Coastguard Worker return !(left == right); 58*c8dee2aaSAndroid Build Coastguard Worker} 59*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half2x4 left, const half2x4 right) { 60*c8dee2aaSAndroid Build Coastguard Worker return all(left[0] == right[0]) && 61*c8dee2aaSAndroid Build Coastguard Worker all(left[1] == right[1]); 62*c8dee2aaSAndroid Build Coastguard Worker} 63*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half2x4 left, const half2x4 right) { 64*c8dee2aaSAndroid Build Coastguard Worker return !(left == right); 65*c8dee2aaSAndroid Build Coastguard Worker} 66*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half3x2 left, const half3x2 right) { 67*c8dee2aaSAndroid Build Coastguard Worker return all(left[0] == right[0]) && 68*c8dee2aaSAndroid Build Coastguard Worker all(left[1] == right[1]) && 69*c8dee2aaSAndroid Build Coastguard Worker all(left[2] == right[2]); 70*c8dee2aaSAndroid Build Coastguard Worker} 71*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half3x2 left, const half3x2 right) { 72*c8dee2aaSAndroid Build Coastguard Worker return !(left == right); 73*c8dee2aaSAndroid Build Coastguard Worker} 74*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half3x4 left, const half3x4 right) { 75*c8dee2aaSAndroid Build Coastguard Worker return all(left[0] == right[0]) && 76*c8dee2aaSAndroid Build Coastguard Worker all(left[1] == right[1]) && 77*c8dee2aaSAndroid Build Coastguard Worker all(left[2] == right[2]); 78*c8dee2aaSAndroid Build Coastguard Worker} 79*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half3x4 left, const half3x4 right) { 80*c8dee2aaSAndroid Build Coastguard Worker return !(left == right); 81*c8dee2aaSAndroid Build Coastguard Worker} 82*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half4x2 left, const half4x2 right) { 83*c8dee2aaSAndroid Build Coastguard Worker return all(left[0] == right[0]) && 84*c8dee2aaSAndroid Build Coastguard Worker all(left[1] == right[1]) && 85*c8dee2aaSAndroid Build Coastguard Worker all(left[2] == right[2]) && 86*c8dee2aaSAndroid Build Coastguard Worker all(left[3] == right[3]); 87*c8dee2aaSAndroid Build Coastguard Worker} 88*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half4x2 left, const half4x2 right) { 89*c8dee2aaSAndroid Build Coastguard Worker return !(left == right); 90*c8dee2aaSAndroid Build Coastguard Worker} 91*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half4x3 left, const half4x3 right) { 92*c8dee2aaSAndroid Build Coastguard Worker return all(left[0] == right[0]) && 93*c8dee2aaSAndroid Build Coastguard Worker all(left[1] == right[1]) && 94*c8dee2aaSAndroid Build Coastguard Worker all(left[2] == right[2]) && 95*c8dee2aaSAndroid Build Coastguard Worker all(left[3] == right[3]); 96*c8dee2aaSAndroid Build Coastguard Worker} 97*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half4x3 left, const half4x3 right) { 98*c8dee2aaSAndroid Build Coastguard Worker return !(left == right); 99*c8dee2aaSAndroid Build Coastguard Worker} 100*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half2x2 left, const half2x2 right) { 101*c8dee2aaSAndroid Build Coastguard Worker return all(left[0] == right[0]) && 102*c8dee2aaSAndroid Build Coastguard Worker all(left[1] == right[1]); 103*c8dee2aaSAndroid Build Coastguard Worker} 104*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half2x2 left, const half2x2 right) { 105*c8dee2aaSAndroid Build Coastguard Worker return !(left == right); 106*c8dee2aaSAndroid Build Coastguard Worker} 107*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half3x3 left, const half3x3 right) { 108*c8dee2aaSAndroid Build Coastguard Worker return all(left[0] == right[0]) && 109*c8dee2aaSAndroid Build Coastguard Worker all(left[1] == right[1]) && 110*c8dee2aaSAndroid Build Coastguard Worker all(left[2] == right[2]); 111*c8dee2aaSAndroid Build Coastguard Worker} 112*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half3x3 left, const half3x3 right) { 113*c8dee2aaSAndroid Build Coastguard Worker return !(left == right); 114*c8dee2aaSAndroid Build Coastguard Worker} 115*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const float2x3 left, const float2x3 right) { 116*c8dee2aaSAndroid Build Coastguard Worker return all(left[0] == right[0]) && 117*c8dee2aaSAndroid Build Coastguard Worker all(left[1] == right[1]); 118*c8dee2aaSAndroid Build Coastguard Worker} 119*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const float2x3 left, const float2x3 right) { 120*c8dee2aaSAndroid Build Coastguard Worker return !(left == right); 121*c8dee2aaSAndroid Build Coastguard Worker} 122*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const float2x4 left, const float2x4 right) { 123*c8dee2aaSAndroid Build Coastguard Worker return all(left[0] == right[0]) && 124*c8dee2aaSAndroid Build Coastguard Worker all(left[1] == right[1]); 125*c8dee2aaSAndroid Build Coastguard Worker} 126*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const float2x4 left, const float2x4 right) { 127*c8dee2aaSAndroid Build Coastguard Worker return !(left == right); 128*c8dee2aaSAndroid Build Coastguard Worker} 129*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const float3x2 left, const float3x2 right) { 130*c8dee2aaSAndroid Build Coastguard Worker return all(left[0] == right[0]) && 131*c8dee2aaSAndroid Build Coastguard Worker all(left[1] == right[1]) && 132*c8dee2aaSAndroid Build Coastguard Worker all(left[2] == right[2]); 133*c8dee2aaSAndroid Build Coastguard Worker} 134*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const float3x2 left, const float3x2 right) { 135*c8dee2aaSAndroid Build Coastguard Worker return !(left == right); 136*c8dee2aaSAndroid Build Coastguard Worker} 137*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const float2x2 left, const float2x2 right) { 138*c8dee2aaSAndroid Build Coastguard Worker return all(left[0] == right[0]) && 139*c8dee2aaSAndroid Build Coastguard Worker all(left[1] == right[1]); 140*c8dee2aaSAndroid Build Coastguard Worker} 141*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const float2x2 left, const float2x2 right) { 142*c8dee2aaSAndroid Build Coastguard Worker return !(left == right); 143*c8dee2aaSAndroid Build Coastguard Worker} 144*c8dee2aaSAndroid Build Coastguard Workerbool test_half_b() { 145*c8dee2aaSAndroid Build Coastguard Worker bool ok = true; 146*c8dee2aaSAndroid Build Coastguard Worker half2x3 m23 = half2x3(2.0h); 147*c8dee2aaSAndroid Build Coastguard Worker ok = ok && m23 == half2x3(half3(2.0h, 0.0h, 0.0h), half3(0.0h, 2.0h, 0.0h)); 148*c8dee2aaSAndroid Build Coastguard Worker half2x4 m24 = half2x4(3.0h); 149*c8dee2aaSAndroid Build Coastguard Worker ok = ok && m24 == half2x4(half4(3.0h, 0.0h, 0.0h, 0.0h), half4(0.0h, 3.0h, 0.0h, 0.0h)); 150*c8dee2aaSAndroid Build Coastguard Worker half3x2 m32 = half3x2(4.0h); 151*c8dee2aaSAndroid Build Coastguard Worker ok = ok && m32 == half3x2(half2(4.0h, 0.0h), half2(0.0h, 4.0h), half2(0.0h, 0.0h)); 152*c8dee2aaSAndroid Build Coastguard Worker half3x4 m34 = half3x4(5.0h); 153*c8dee2aaSAndroid Build Coastguard Worker ok = ok && m34 == half3x4(half4(5.0h, 0.0h, 0.0h, 0.0h), half4(0.0h, 5.0h, 0.0h, 0.0h), half4(0.0h, 0.0h, 5.0h, 0.0h)); 154*c8dee2aaSAndroid Build Coastguard Worker half4x2 m42 = half4x2(6.0h); 155*c8dee2aaSAndroid Build Coastguard Worker ok = ok && m42 == half4x2(half2(6.0h, 0.0h), half2(0.0h, 6.0h), half2(0.0h, 0.0h), half2(0.0h, 0.0h)); 156*c8dee2aaSAndroid Build Coastguard Worker half4x3 m43 = half4x3(7.0h); 157*c8dee2aaSAndroid Build Coastguard Worker ok = ok && m43 == half4x3(half3(7.0h, 0.0h, 0.0h), half3(0.0h, 7.0h, 0.0h), half3(0.0h, 0.0h, 7.0h), half3(0.0h, 0.0h, 0.0h)); 158*c8dee2aaSAndroid Build Coastguard Worker half2x2 m22 = m32 * m23; 159*c8dee2aaSAndroid Build Coastguard Worker ok = ok && m22 == half2x2(8.0h); 160*c8dee2aaSAndroid Build Coastguard Worker half3x3 m33 = m43 * m34; 161*c8dee2aaSAndroid Build Coastguard Worker ok = ok && m33 == half3x3(35.0h); 162*c8dee2aaSAndroid Build Coastguard Worker m23 += (half2x3(1.0, 1.0, 1.0, 1.0, 1.0, 1.0) * 1.0h); 163*c8dee2aaSAndroid Build Coastguard Worker ok = ok && m23 == half2x3(half3(3.0h, 1.0h, 1.0h), half3(1.0h, 3.0h, 1.0h)); 164*c8dee2aaSAndroid Build Coastguard Worker m32 -= (half3x2(1.0, 1.0, 1.0, 1.0, 1.0, 1.0) * 2.0h); 165*c8dee2aaSAndroid Build Coastguard Worker ok = ok && m32 == half3x2(half2(2.0h, -2.0h), half2(-2.0h, 2.0h), half2(-2.0h, -2.0h)); 166*c8dee2aaSAndroid Build Coastguard Worker m24 *= 0.25h; 167*c8dee2aaSAndroid Build Coastguard Worker ok = ok && m24 == half2x4(half4(0.75h, 0.0h, 0.0h, 0.0h), half4(0.0h, 0.75h, 0.0h, 0.0h)); 168*c8dee2aaSAndroid Build Coastguard Worker return ok; 169*c8dee2aaSAndroid Build Coastguard Worker} 170*c8dee2aaSAndroid Build Coastguard Workerfragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 171*c8dee2aaSAndroid Build Coastguard Worker Outputs _out; 172*c8dee2aaSAndroid Build Coastguard Worker (void)_out; 173*c8dee2aaSAndroid Build Coastguard Worker bool _0_ok = true; 174*c8dee2aaSAndroid Build Coastguard Worker float2x3 _1_m23 = float2x3(2.0); 175*c8dee2aaSAndroid Build Coastguard Worker _0_ok = _0_ok && _1_m23 == float2x3(float3(2.0, 0.0, 0.0), float3(0.0, 2.0, 0.0)); 176*c8dee2aaSAndroid Build Coastguard Worker float2x4 _2_m24 = float2x4(3.0); 177*c8dee2aaSAndroid Build Coastguard Worker _0_ok = _0_ok && _2_m24 == float2x4(float4(3.0, 0.0, 0.0, 0.0), float4(0.0, 3.0, 0.0, 0.0)); 178*c8dee2aaSAndroid Build Coastguard Worker float3x2 _3_m32 = float3x2(4.0); 179*c8dee2aaSAndroid Build Coastguard Worker _0_ok = _0_ok && _3_m32 == float3x2(float2(4.0, 0.0), float2(0.0, 4.0), float2(0.0, 0.0)); 180*c8dee2aaSAndroid Build Coastguard Worker float2x2 _7_m22 = _3_m32 * _1_m23; 181*c8dee2aaSAndroid Build Coastguard Worker _0_ok = _0_ok && _7_m22 == float2x2(8.0); 182*c8dee2aaSAndroid Build Coastguard Worker _1_m23 += (float2x3(1.0, 1.0, 1.0, 1.0, 1.0, 1.0) * 1.0); 183*c8dee2aaSAndroid Build Coastguard Worker _0_ok = _0_ok && _1_m23 == float2x3(float3(3.0, 1.0, 1.0), float3(1.0, 3.0, 1.0)); 184*c8dee2aaSAndroid Build Coastguard Worker _3_m32 -= (float3x2(1.0, 1.0, 1.0, 1.0, 1.0, 1.0) * 2.0); 185*c8dee2aaSAndroid Build Coastguard Worker _0_ok = _0_ok && _3_m32 == float3x2(float2(2.0, -2.0), float2(-2.0, 2.0), float2(-2.0, -2.0)); 186*c8dee2aaSAndroid Build Coastguard Worker _2_m24 *= 0.25; 187*c8dee2aaSAndroid Build Coastguard Worker _0_ok = _0_ok && _2_m24 == float2x4(float4(0.75, 0.0, 0.0, 0.0), float4(0.0, 0.75, 0.0, 0.0)); 188*c8dee2aaSAndroid Build Coastguard Worker _out.sk_FragColor = _0_ok && test_half_b() ? _uniforms.colorGreen : _uniforms.colorRed; 189*c8dee2aaSAndroid Build Coastguard Worker return _out; 190*c8dee2aaSAndroid Build Coastguard Worker} 191