xref: /aosp_15_r20/external/skia/tests/sksl/shared/MatricesNonsquare.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0)
2*c8dee2aaSAndroid Build Coastguard Worker{
3*c8dee2aaSAndroid Build Coastguard Worker    float4 _8_colorGreen : packoffset(c0);
4*c8dee2aaSAndroid Build Coastguard Worker    float4 _8_colorRed : packoffset(c1);
5*c8dee2aaSAndroid Build Coastguard Worker};
6*c8dee2aaSAndroid Build Coastguard Worker
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor;
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output
11*c8dee2aaSAndroid Build Coastguard Worker{
12*c8dee2aaSAndroid Build Coastguard Worker    float4 sk_FragColor : SV_Target0;
13*c8dee2aaSAndroid Build Coastguard Worker};
14*c8dee2aaSAndroid Build Coastguard Worker
15*c8dee2aaSAndroid Build Coastguard Workerbool test_half_b()
16*c8dee2aaSAndroid Build Coastguard Worker{
17*c8dee2aaSAndroid Build Coastguard Worker    bool ok = true;
18*c8dee2aaSAndroid Build Coastguard Worker    float2x3 m23 = float2x3(float3(2.0f, 0.0f, 0.0f), float3(0.0f, 2.0f, 0.0f));
19*c8dee2aaSAndroid Build Coastguard Worker    bool _44 = false;
20*c8dee2aaSAndroid Build Coastguard Worker    if (true)
21*c8dee2aaSAndroid Build Coastguard Worker    {
22*c8dee2aaSAndroid Build Coastguard Worker        _44 = all(bool3(float3(2.0f, 0.0f, 0.0f).x == float3(2.0f, 0.0f, 0.0f).x, float3(2.0f, 0.0f, 0.0f).y == float3(2.0f, 0.0f, 0.0f).y, float3(2.0f, 0.0f, 0.0f).z == float3(2.0f, 0.0f, 0.0f).z)) && all(bool3(float3(0.0f, 2.0f, 0.0f).x == float3(0.0f, 2.0f, 0.0f).x, float3(0.0f, 2.0f, 0.0f).y == float3(0.0f, 2.0f, 0.0f).y, float3(0.0f, 2.0f, 0.0f).z == float3(0.0f, 2.0f, 0.0f).z));
23*c8dee2aaSAndroid Build Coastguard Worker    }
24*c8dee2aaSAndroid Build Coastguard Worker    else
25*c8dee2aaSAndroid Build Coastguard Worker    {
26*c8dee2aaSAndroid Build Coastguard Worker        _44 = false;
27*c8dee2aaSAndroid Build Coastguard Worker    }
28*c8dee2aaSAndroid Build Coastguard Worker    ok = _44;
29*c8dee2aaSAndroid Build Coastguard Worker    float2x4 m24 = float2x4(float4(3.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 3.0f, 0.0f, 0.0f));
30*c8dee2aaSAndroid Build Coastguard Worker    bool _60 = false;
31*c8dee2aaSAndroid Build Coastguard Worker    if (_44)
32*c8dee2aaSAndroid Build Coastguard Worker    {
33*c8dee2aaSAndroid Build Coastguard Worker        _60 = all(bool4(float4(3.0f, 0.0f, 0.0f, 0.0f).x == float4(3.0f, 0.0f, 0.0f, 0.0f).x, float4(3.0f, 0.0f, 0.0f, 0.0f).y == float4(3.0f, 0.0f, 0.0f, 0.0f).y, float4(3.0f, 0.0f, 0.0f, 0.0f).z == float4(3.0f, 0.0f, 0.0f, 0.0f).z, float4(3.0f, 0.0f, 0.0f, 0.0f).w == float4(3.0f, 0.0f, 0.0f, 0.0f).w)) && all(bool4(float4(0.0f, 3.0f, 0.0f, 0.0f).x == float4(0.0f, 3.0f, 0.0f, 0.0f).x, float4(0.0f, 3.0f, 0.0f, 0.0f).y == float4(0.0f, 3.0f, 0.0f, 0.0f).y, float4(0.0f, 3.0f, 0.0f, 0.0f).z == float4(0.0f, 3.0f, 0.0f, 0.0f).z, float4(0.0f, 3.0f, 0.0f, 0.0f).w == float4(0.0f, 3.0f, 0.0f, 0.0f).w));
34*c8dee2aaSAndroid Build Coastguard Worker    }
35*c8dee2aaSAndroid Build Coastguard Worker    else
36*c8dee2aaSAndroid Build Coastguard Worker    {
37*c8dee2aaSAndroid Build Coastguard Worker        _60 = false;
38*c8dee2aaSAndroid Build Coastguard Worker    }
39*c8dee2aaSAndroid Build Coastguard Worker    ok = _60;
40*c8dee2aaSAndroid Build Coastguard Worker    float3x2 m32 = float3x2(float2(4.0f, 0.0f), float2(0.0f, 4.0f), 0.0f.xx);
41*c8dee2aaSAndroid Build Coastguard Worker    bool _79 = false;
42*c8dee2aaSAndroid Build Coastguard Worker    if (_60)
43*c8dee2aaSAndroid Build Coastguard Worker    {
44*c8dee2aaSAndroid Build Coastguard Worker        _79 = (all(bool2(float2(4.0f, 0.0f).x == float2(4.0f, 0.0f).x, float2(4.0f, 0.0f).y == float2(4.0f, 0.0f).y)) && all(bool2(float2(0.0f, 4.0f).x == float2(0.0f, 4.0f).x, float2(0.0f, 4.0f).y == float2(0.0f, 4.0f).y))) && all(bool2(0.0f.xx.x == 0.0f.xx.x, 0.0f.xx.y == 0.0f.xx.y));
45*c8dee2aaSAndroid Build Coastguard Worker    }
46*c8dee2aaSAndroid Build Coastguard Worker    else
47*c8dee2aaSAndroid Build Coastguard Worker    {
48*c8dee2aaSAndroid Build Coastguard Worker        _79 = false;
49*c8dee2aaSAndroid Build Coastguard Worker    }
50*c8dee2aaSAndroid Build Coastguard Worker    ok = _79;
51*c8dee2aaSAndroid Build Coastguard Worker    float3x4 m34 = float3x4(float4(5.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 5.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 5.0f, 0.0f));
52*c8dee2aaSAndroid Build Coastguard Worker    bool _98 = false;
53*c8dee2aaSAndroid Build Coastguard Worker    if (_79)
54*c8dee2aaSAndroid Build Coastguard Worker    {
55*c8dee2aaSAndroid Build Coastguard Worker        _98 = (all(bool4(float4(5.0f, 0.0f, 0.0f, 0.0f).x == float4(5.0f, 0.0f, 0.0f, 0.0f).x, float4(5.0f, 0.0f, 0.0f, 0.0f).y == float4(5.0f, 0.0f, 0.0f, 0.0f).y, float4(5.0f, 0.0f, 0.0f, 0.0f).z == float4(5.0f, 0.0f, 0.0f, 0.0f).z, float4(5.0f, 0.0f, 0.0f, 0.0f).w == float4(5.0f, 0.0f, 0.0f, 0.0f).w)) && all(bool4(float4(0.0f, 5.0f, 0.0f, 0.0f).x == float4(0.0f, 5.0f, 0.0f, 0.0f).x, float4(0.0f, 5.0f, 0.0f, 0.0f).y == float4(0.0f, 5.0f, 0.0f, 0.0f).y, float4(0.0f, 5.0f, 0.0f, 0.0f).z == float4(0.0f, 5.0f, 0.0f, 0.0f).z, float4(0.0f, 5.0f, 0.0f, 0.0f).w == float4(0.0f, 5.0f, 0.0f, 0.0f).w))) && all(bool4(float4(0.0f, 0.0f, 5.0f, 0.0f).x == float4(0.0f, 0.0f, 5.0f, 0.0f).x, float4(0.0f, 0.0f, 5.0f, 0.0f).y == float4(0.0f, 0.0f, 5.0f, 0.0f).y, float4(0.0f, 0.0f, 5.0f, 0.0f).z == float4(0.0f, 0.0f, 5.0f, 0.0f).z, float4(0.0f, 0.0f, 5.0f, 0.0f).w == float4(0.0f, 0.0f, 5.0f, 0.0f).w));
56*c8dee2aaSAndroid Build Coastguard Worker    }
57*c8dee2aaSAndroid Build Coastguard Worker    else
58*c8dee2aaSAndroid Build Coastguard Worker    {
59*c8dee2aaSAndroid Build Coastguard Worker        _98 = false;
60*c8dee2aaSAndroid Build Coastguard Worker    }
61*c8dee2aaSAndroid Build Coastguard Worker    ok = _98;
62*c8dee2aaSAndroid Build Coastguard Worker    float4x2 m42 = float4x2(float2(6.0f, 0.0f), float2(0.0f, 6.0f), 0.0f.xx, 0.0f.xx);
63*c8dee2aaSAndroid Build Coastguard Worker    bool _119 = false;
64*c8dee2aaSAndroid Build Coastguard Worker    if (_98)
65*c8dee2aaSAndroid Build Coastguard Worker    {
66*c8dee2aaSAndroid Build Coastguard Worker        _119 = ((all(bool2(float2(6.0f, 0.0f).x == float2(6.0f, 0.0f).x, float2(6.0f, 0.0f).y == float2(6.0f, 0.0f).y)) && all(bool2(float2(0.0f, 6.0f).x == float2(0.0f, 6.0f).x, float2(0.0f, 6.0f).y == float2(0.0f, 6.0f).y))) && all(bool2(0.0f.xx.x == 0.0f.xx.x, 0.0f.xx.y == 0.0f.xx.y))) && all(bool2(0.0f.xx.x == 0.0f.xx.x, 0.0f.xx.y == 0.0f.xx.y));
67*c8dee2aaSAndroid Build Coastguard Worker    }
68*c8dee2aaSAndroid Build Coastguard Worker    else
69*c8dee2aaSAndroid Build Coastguard Worker    {
70*c8dee2aaSAndroid Build Coastguard Worker        _119 = false;
71*c8dee2aaSAndroid Build Coastguard Worker    }
72*c8dee2aaSAndroid Build Coastguard Worker    ok = _119;
73*c8dee2aaSAndroid Build Coastguard Worker    float4x3 m43 = float4x3(float3(7.0f, 0.0f, 0.0f), float3(0.0f, 7.0f, 0.0f), float3(0.0f, 0.0f, 7.0f), 0.0f.xxx);
74*c8dee2aaSAndroid Build Coastguard Worker    bool _142 = false;
75*c8dee2aaSAndroid Build Coastguard Worker    if (_119)
76*c8dee2aaSAndroid Build Coastguard Worker    {
77*c8dee2aaSAndroid Build Coastguard Worker        _142 = ((all(bool3(float3(7.0f, 0.0f, 0.0f).x == float3(7.0f, 0.0f, 0.0f).x, float3(7.0f, 0.0f, 0.0f).y == float3(7.0f, 0.0f, 0.0f).y, float3(7.0f, 0.0f, 0.0f).z == float3(7.0f, 0.0f, 0.0f).z)) && all(bool3(float3(0.0f, 7.0f, 0.0f).x == float3(0.0f, 7.0f, 0.0f).x, float3(0.0f, 7.0f, 0.0f).y == float3(0.0f, 7.0f, 0.0f).y, float3(0.0f, 7.0f, 0.0f).z == float3(0.0f, 7.0f, 0.0f).z))) && all(bool3(float3(0.0f, 0.0f, 7.0f).x == float3(0.0f, 0.0f, 7.0f).x, float3(0.0f, 0.0f, 7.0f).y == float3(0.0f, 0.0f, 7.0f).y, float3(0.0f, 0.0f, 7.0f).z == float3(0.0f, 0.0f, 7.0f).z))) && all(bool3(0.0f.xxx.x == 0.0f.xxx.x, 0.0f.xxx.y == 0.0f.xxx.y, 0.0f.xxx.z == 0.0f.xxx.z));
78*c8dee2aaSAndroid Build Coastguard Worker    }
79*c8dee2aaSAndroid Build Coastguard Worker    else
80*c8dee2aaSAndroid Build Coastguard Worker    {
81*c8dee2aaSAndroid Build Coastguard Worker        _142 = false;
82*c8dee2aaSAndroid Build Coastguard Worker    }
83*c8dee2aaSAndroid Build Coastguard Worker    ok = _142;
84*c8dee2aaSAndroid Build Coastguard Worker    float2x2 _146 = mul(float2x3(float3(2.0f, 0.0f, 0.0f), float3(0.0f, 2.0f, 0.0f)), float3x2(float2(4.0f, 0.0f), float2(0.0f, 4.0f), 0.0f.xx));
85*c8dee2aaSAndroid Build Coastguard Worker    float2x2 m22 = _146;
86*c8dee2aaSAndroid Build Coastguard Worker    bool _160 = false;
87*c8dee2aaSAndroid Build Coastguard Worker    if (_142)
88*c8dee2aaSAndroid Build Coastguard Worker    {
89*c8dee2aaSAndroid Build Coastguard Worker        float2 _153 = _146[0];
90*c8dee2aaSAndroid Build Coastguard Worker        float2 _156 = _146[1];
91*c8dee2aaSAndroid Build Coastguard Worker        _160 = all(bool2(_153.x == float2(8.0f, 0.0f).x, _153.y == float2(8.0f, 0.0f).y)) && all(bool2(_156.x == float2(0.0f, 8.0f).x, _156.y == float2(0.0f, 8.0f).y));
92*c8dee2aaSAndroid Build Coastguard Worker    }
93*c8dee2aaSAndroid Build Coastguard Worker    else
94*c8dee2aaSAndroid Build Coastguard Worker    {
95*c8dee2aaSAndroid Build Coastguard Worker        _160 = false;
96*c8dee2aaSAndroid Build Coastguard Worker    }
97*c8dee2aaSAndroid Build Coastguard Worker    ok = _160;
98*c8dee2aaSAndroid Build Coastguard Worker    float3x3 _164 = mul(float3x4(float4(5.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 5.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 5.0f, 0.0f)), float4x3(float3(7.0f, 0.0f, 0.0f), float3(0.0f, 7.0f, 0.0f), float3(0.0f, 0.0f, 7.0f), 0.0f.xxx));
99*c8dee2aaSAndroid Build Coastguard Worker    float3x3 m33 = _164;
100*c8dee2aaSAndroid Build Coastguard Worker    bool _183 = false;
101*c8dee2aaSAndroid Build Coastguard Worker    if (_160)
102*c8dee2aaSAndroid Build Coastguard Worker    {
103*c8dee2aaSAndroid Build Coastguard Worker        float3 _172 = _164[0];
104*c8dee2aaSAndroid Build Coastguard Worker        float3 _175 = _164[1];
105*c8dee2aaSAndroid Build Coastguard Worker        float3 _179 = _164[2];
106*c8dee2aaSAndroid Build Coastguard Worker        _183 = (all(bool3(_172.x == float3(35.0f, 0.0f, 0.0f).x, _172.y == float3(35.0f, 0.0f, 0.0f).y, _172.z == float3(35.0f, 0.0f, 0.0f).z)) && all(bool3(_175.x == float3(0.0f, 35.0f, 0.0f).x, _175.y == float3(0.0f, 35.0f, 0.0f).y, _175.z == float3(0.0f, 35.0f, 0.0f).z))) && all(bool3(_179.x == float3(0.0f, 0.0f, 35.0f).x, _179.y == float3(0.0f, 0.0f, 35.0f).y, _179.z == float3(0.0f, 0.0f, 35.0f).z));
107*c8dee2aaSAndroid Build Coastguard Worker    }
108*c8dee2aaSAndroid Build Coastguard Worker    else
109*c8dee2aaSAndroid Build Coastguard Worker    {
110*c8dee2aaSAndroid Build Coastguard Worker        _183 = false;
111*c8dee2aaSAndroid Build Coastguard Worker    }
112*c8dee2aaSAndroid Build Coastguard Worker    ok = _183;
113*c8dee2aaSAndroid Build Coastguard Worker    float3 _187 = float3(2.0f, 0.0f, 0.0f) + 1.0f.xxx;
114*c8dee2aaSAndroid Build Coastguard Worker    float3 _188 = float3(0.0f, 2.0f, 0.0f) + 1.0f.xxx;
115*c8dee2aaSAndroid Build Coastguard Worker    m23 = float2x3(_187, _188);
116*c8dee2aaSAndroid Build Coastguard Worker    bool _200 = false;
117*c8dee2aaSAndroid Build Coastguard Worker    if (_183)
118*c8dee2aaSAndroid Build Coastguard Worker    {
119*c8dee2aaSAndroid Build Coastguard Worker        _200 = all(bool3(_187.x == float3(3.0f, 1.0f, 1.0f).x, _187.y == float3(3.0f, 1.0f, 1.0f).y, _187.z == float3(3.0f, 1.0f, 1.0f).z)) && all(bool3(_188.x == float3(1.0f, 3.0f, 1.0f).x, _188.y == float3(1.0f, 3.0f, 1.0f).y, _188.z == float3(1.0f, 3.0f, 1.0f).z));
120*c8dee2aaSAndroid Build Coastguard Worker    }
121*c8dee2aaSAndroid Build Coastguard Worker    else
122*c8dee2aaSAndroid Build Coastguard Worker    {
123*c8dee2aaSAndroid Build Coastguard Worker        _200 = false;
124*c8dee2aaSAndroid Build Coastguard Worker    }
125*c8dee2aaSAndroid Build Coastguard Worker    ok = _200;
126*c8dee2aaSAndroid Build Coastguard Worker    float2 _203 = float2(4.0f, 0.0f) - 2.0f.xx;
127*c8dee2aaSAndroid Build Coastguard Worker    float2 _204 = float2(0.0f, 4.0f) - 2.0f.xx;
128*c8dee2aaSAndroid Build Coastguard Worker    float2 _205 = 0.0f.xx - 2.0f.xx;
129*c8dee2aaSAndroid Build Coastguard Worker    m32 = float3x2(_203, _204, _205);
130*c8dee2aaSAndroid Build Coastguard Worker    bool _222 = false;
131*c8dee2aaSAndroid Build Coastguard Worker    if (_200)
132*c8dee2aaSAndroid Build Coastguard Worker    {
133*c8dee2aaSAndroid Build Coastguard Worker        _222 = (all(bool2(_203.x == float2(2.0f, -2.0f).x, _203.y == float2(2.0f, -2.0f).y)) && all(bool2(_204.x == float2(-2.0f, 2.0f).x, _204.y == float2(-2.0f, 2.0f).y))) && all(bool2(_205.x == (-2.0f).xx.x, _205.y == (-2.0f).xx.y));
134*c8dee2aaSAndroid Build Coastguard Worker    }
135*c8dee2aaSAndroid Build Coastguard Worker    else
136*c8dee2aaSAndroid Build Coastguard Worker    {
137*c8dee2aaSAndroid Build Coastguard Worker        _222 = false;
138*c8dee2aaSAndroid Build Coastguard Worker    }
139*c8dee2aaSAndroid Build Coastguard Worker    ok = _222;
140*c8dee2aaSAndroid Build Coastguard Worker    float2x4 _224 = float2x4(float4(3.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 3.0f, 0.0f, 0.0f)) * 0.25f;
141*c8dee2aaSAndroid Build Coastguard Worker    m24 = _224;
142*c8dee2aaSAndroid Build Coastguard Worker    bool _238 = false;
143*c8dee2aaSAndroid Build Coastguard Worker    if (_222)
144*c8dee2aaSAndroid Build Coastguard Worker    {
145*c8dee2aaSAndroid Build Coastguard Worker        float4 _231 = _224[0];
146*c8dee2aaSAndroid Build Coastguard Worker        float4 _234 = _224[1];
147*c8dee2aaSAndroid Build Coastguard Worker        _238 = all(bool4(_231.x == float4(0.75f, 0.0f, 0.0f, 0.0f).x, _231.y == float4(0.75f, 0.0f, 0.0f, 0.0f).y, _231.z == float4(0.75f, 0.0f, 0.0f, 0.0f).z, _231.w == float4(0.75f, 0.0f, 0.0f, 0.0f).w)) && all(bool4(_234.x == float4(0.0f, 0.75f, 0.0f, 0.0f).x, _234.y == float4(0.0f, 0.75f, 0.0f, 0.0f).y, _234.z == float4(0.0f, 0.75f, 0.0f, 0.0f).z, _234.w == float4(0.0f, 0.75f, 0.0f, 0.0f).w));
148*c8dee2aaSAndroid Build Coastguard Worker    }
149*c8dee2aaSAndroid Build Coastguard Worker    else
150*c8dee2aaSAndroid Build Coastguard Worker    {
151*c8dee2aaSAndroid Build Coastguard Worker        _238 = false;
152*c8dee2aaSAndroid Build Coastguard Worker    }
153*c8dee2aaSAndroid Build Coastguard Worker    ok = _238;
154*c8dee2aaSAndroid Build Coastguard Worker    return _238;
155*c8dee2aaSAndroid Build Coastguard Worker}
156*c8dee2aaSAndroid Build Coastguard Worker
157*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _240)
158*c8dee2aaSAndroid Build Coastguard Worker{
159*c8dee2aaSAndroid Build Coastguard Worker    bool _RESERVED_IDENTIFIER_FIXUP_0_ok = true;
160*c8dee2aaSAndroid Build Coastguard Worker    float2x3 _RESERVED_IDENTIFIER_FIXUP_1_m23 = float2x3(float3(2.0f, 0.0f, 0.0f), float3(0.0f, 2.0f, 0.0f));
161*c8dee2aaSAndroid Build Coastguard Worker    bool _251 = false;
162*c8dee2aaSAndroid Build Coastguard Worker    if (true)
163*c8dee2aaSAndroid Build Coastguard Worker    {
164*c8dee2aaSAndroid Build Coastguard Worker        _251 = all(bool3(float3(2.0f, 0.0f, 0.0f).x == float3(2.0f, 0.0f, 0.0f).x, float3(2.0f, 0.0f, 0.0f).y == float3(2.0f, 0.0f, 0.0f).y, float3(2.0f, 0.0f, 0.0f).z == float3(2.0f, 0.0f, 0.0f).z)) && all(bool3(float3(0.0f, 2.0f, 0.0f).x == float3(0.0f, 2.0f, 0.0f).x, float3(0.0f, 2.0f, 0.0f).y == float3(0.0f, 2.0f, 0.0f).y, float3(0.0f, 2.0f, 0.0f).z == float3(0.0f, 2.0f, 0.0f).z));
165*c8dee2aaSAndroid Build Coastguard Worker    }
166*c8dee2aaSAndroid Build Coastguard Worker    else
167*c8dee2aaSAndroid Build Coastguard Worker    {
168*c8dee2aaSAndroid Build Coastguard Worker        _251 = false;
169*c8dee2aaSAndroid Build Coastguard Worker    }
170*c8dee2aaSAndroid Build Coastguard Worker    _RESERVED_IDENTIFIER_FIXUP_0_ok = _251;
171*c8dee2aaSAndroid Build Coastguard Worker    float2x4 _RESERVED_IDENTIFIER_FIXUP_2_m24 = float2x4(float4(3.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 3.0f, 0.0f, 0.0f));
172*c8dee2aaSAndroid Build Coastguard Worker    bool _260 = false;
173*c8dee2aaSAndroid Build Coastguard Worker    if (_251)
174*c8dee2aaSAndroid Build Coastguard Worker    {
175*c8dee2aaSAndroid Build Coastguard Worker        _260 = all(bool4(float4(3.0f, 0.0f, 0.0f, 0.0f).x == float4(3.0f, 0.0f, 0.0f, 0.0f).x, float4(3.0f, 0.0f, 0.0f, 0.0f).y == float4(3.0f, 0.0f, 0.0f, 0.0f).y, float4(3.0f, 0.0f, 0.0f, 0.0f).z == float4(3.0f, 0.0f, 0.0f, 0.0f).z, float4(3.0f, 0.0f, 0.0f, 0.0f).w == float4(3.0f, 0.0f, 0.0f, 0.0f).w)) && all(bool4(float4(0.0f, 3.0f, 0.0f, 0.0f).x == float4(0.0f, 3.0f, 0.0f, 0.0f).x, float4(0.0f, 3.0f, 0.0f, 0.0f).y == float4(0.0f, 3.0f, 0.0f, 0.0f).y, float4(0.0f, 3.0f, 0.0f, 0.0f).z == float4(0.0f, 3.0f, 0.0f, 0.0f).z, float4(0.0f, 3.0f, 0.0f, 0.0f).w == float4(0.0f, 3.0f, 0.0f, 0.0f).w));
176*c8dee2aaSAndroid Build Coastguard Worker    }
177*c8dee2aaSAndroid Build Coastguard Worker    else
178*c8dee2aaSAndroid Build Coastguard Worker    {
179*c8dee2aaSAndroid Build Coastguard Worker        _260 = false;
180*c8dee2aaSAndroid Build Coastguard Worker    }
181*c8dee2aaSAndroid Build Coastguard Worker    _RESERVED_IDENTIFIER_FIXUP_0_ok = _260;
182*c8dee2aaSAndroid Build Coastguard Worker    float3x2 _RESERVED_IDENTIFIER_FIXUP_3_m32 = float3x2(float2(4.0f, 0.0f), float2(0.0f, 4.0f), 0.0f.xx);
183*c8dee2aaSAndroid Build Coastguard Worker    bool _272 = false;
184*c8dee2aaSAndroid Build Coastguard Worker    if (_260)
185*c8dee2aaSAndroid Build Coastguard Worker    {
186*c8dee2aaSAndroid Build Coastguard Worker        _272 = (all(bool2(float2(4.0f, 0.0f).x == float2(4.0f, 0.0f).x, float2(4.0f, 0.0f).y == float2(4.0f, 0.0f).y)) && all(bool2(float2(0.0f, 4.0f).x == float2(0.0f, 4.0f).x, float2(0.0f, 4.0f).y == float2(0.0f, 4.0f).y))) && all(bool2(0.0f.xx.x == 0.0f.xx.x, 0.0f.xx.y == 0.0f.xx.y));
187*c8dee2aaSAndroid Build Coastguard Worker    }
188*c8dee2aaSAndroid Build Coastguard Worker    else
189*c8dee2aaSAndroid Build Coastguard Worker    {
190*c8dee2aaSAndroid Build Coastguard Worker        _272 = false;
191*c8dee2aaSAndroid Build Coastguard Worker    }
192*c8dee2aaSAndroid Build Coastguard Worker    _RESERVED_IDENTIFIER_FIXUP_0_ok = _272;
193*c8dee2aaSAndroid Build Coastguard Worker    float2x2 _274 = mul(float2x3(float3(2.0f, 0.0f, 0.0f), float3(0.0f, 2.0f, 0.0f)), float3x2(float2(4.0f, 0.0f), float2(0.0f, 4.0f), 0.0f.xx));
194*c8dee2aaSAndroid Build Coastguard Worker    float2x2 _RESERVED_IDENTIFIER_FIXUP_7_m22 = _274;
195*c8dee2aaSAndroid Build Coastguard Worker    bool _284 = false;
196*c8dee2aaSAndroid Build Coastguard Worker    if (_272)
197*c8dee2aaSAndroid Build Coastguard Worker    {
198*c8dee2aaSAndroid Build Coastguard Worker        float2 _277 = _274[0];
199*c8dee2aaSAndroid Build Coastguard Worker        float2 _280 = _274[1];
200*c8dee2aaSAndroid Build Coastguard Worker        _284 = all(bool2(_277.x == float2(8.0f, 0.0f).x, _277.y == float2(8.0f, 0.0f).y)) && all(bool2(_280.x == float2(0.0f, 8.0f).x, _280.y == float2(0.0f, 8.0f).y));
201*c8dee2aaSAndroid Build Coastguard Worker    }
202*c8dee2aaSAndroid Build Coastguard Worker    else
203*c8dee2aaSAndroid Build Coastguard Worker    {
204*c8dee2aaSAndroid Build Coastguard Worker        _284 = false;
205*c8dee2aaSAndroid Build Coastguard Worker    }
206*c8dee2aaSAndroid Build Coastguard Worker    _RESERVED_IDENTIFIER_FIXUP_0_ok = _284;
207*c8dee2aaSAndroid Build Coastguard Worker    float3 _285 = float3(2.0f, 0.0f, 0.0f) + 1.0f.xxx;
208*c8dee2aaSAndroid Build Coastguard Worker    float3 _286 = float3(0.0f, 2.0f, 0.0f) + 1.0f.xxx;
209*c8dee2aaSAndroid Build Coastguard Worker    _RESERVED_IDENTIFIER_FIXUP_1_m23 = float2x3(_285, _286);
210*c8dee2aaSAndroid Build Coastguard Worker    bool _295 = false;
211*c8dee2aaSAndroid Build Coastguard Worker    if (_284)
212*c8dee2aaSAndroid Build Coastguard Worker    {
213*c8dee2aaSAndroid Build Coastguard Worker        _295 = all(bool3(_285.x == float3(3.0f, 1.0f, 1.0f).x, _285.y == float3(3.0f, 1.0f, 1.0f).y, _285.z == float3(3.0f, 1.0f, 1.0f).z)) && all(bool3(_286.x == float3(1.0f, 3.0f, 1.0f).x, _286.y == float3(1.0f, 3.0f, 1.0f).y, _286.z == float3(1.0f, 3.0f, 1.0f).z));
214*c8dee2aaSAndroid Build Coastguard Worker    }
215*c8dee2aaSAndroid Build Coastguard Worker    else
216*c8dee2aaSAndroid Build Coastguard Worker    {
217*c8dee2aaSAndroid Build Coastguard Worker        _295 = false;
218*c8dee2aaSAndroid Build Coastguard Worker    }
219*c8dee2aaSAndroid Build Coastguard Worker    _RESERVED_IDENTIFIER_FIXUP_0_ok = _295;
220*c8dee2aaSAndroid Build Coastguard Worker    float2 _296 = float2(4.0f, 0.0f) - 2.0f.xx;
221*c8dee2aaSAndroid Build Coastguard Worker    float2 _297 = float2(0.0f, 4.0f) - 2.0f.xx;
222*c8dee2aaSAndroid Build Coastguard Worker    float2 _298 = 0.0f.xx - 2.0f.xx;
223*c8dee2aaSAndroid Build Coastguard Worker    _RESERVED_IDENTIFIER_FIXUP_3_m32 = float3x2(_296, _297, _298);
224*c8dee2aaSAndroid Build Coastguard Worker    bool _310 = false;
225*c8dee2aaSAndroid Build Coastguard Worker    if (_295)
226*c8dee2aaSAndroid Build Coastguard Worker    {
227*c8dee2aaSAndroid Build Coastguard Worker        _310 = (all(bool2(_296.x == float2(2.0f, -2.0f).x, _296.y == float2(2.0f, -2.0f).y)) && all(bool2(_297.x == float2(-2.0f, 2.0f).x, _297.y == float2(-2.0f, 2.0f).y))) && all(bool2(_298.x == (-2.0f).xx.x, _298.y == (-2.0f).xx.y));
228*c8dee2aaSAndroid Build Coastguard Worker    }
229*c8dee2aaSAndroid Build Coastguard Worker    else
230*c8dee2aaSAndroid Build Coastguard Worker    {
231*c8dee2aaSAndroid Build Coastguard Worker        _310 = false;
232*c8dee2aaSAndroid Build Coastguard Worker    }
233*c8dee2aaSAndroid Build Coastguard Worker    _RESERVED_IDENTIFIER_FIXUP_0_ok = _310;
234*c8dee2aaSAndroid Build Coastguard Worker    float2x4 _311 = float2x4(float4(3.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 3.0f, 0.0f, 0.0f)) * 0.25f;
235*c8dee2aaSAndroid Build Coastguard Worker    _RESERVED_IDENTIFIER_FIXUP_2_m24 = _311;
236*c8dee2aaSAndroid Build Coastguard Worker    bool _321 = false;
237*c8dee2aaSAndroid Build Coastguard Worker    if (_310)
238*c8dee2aaSAndroid Build Coastguard Worker    {
239*c8dee2aaSAndroid Build Coastguard Worker        float4 _314 = _311[0];
240*c8dee2aaSAndroid Build Coastguard Worker        float4 _317 = _311[1];
241*c8dee2aaSAndroid Build Coastguard Worker        _321 = all(bool4(_314.x == float4(0.75f, 0.0f, 0.0f, 0.0f).x, _314.y == float4(0.75f, 0.0f, 0.0f, 0.0f).y, _314.z == float4(0.75f, 0.0f, 0.0f, 0.0f).z, _314.w == float4(0.75f, 0.0f, 0.0f, 0.0f).w)) && all(bool4(_317.x == float4(0.0f, 0.75f, 0.0f, 0.0f).x, _317.y == float4(0.0f, 0.75f, 0.0f, 0.0f).y, _317.z == float4(0.0f, 0.75f, 0.0f, 0.0f).z, _317.w == float4(0.0f, 0.75f, 0.0f, 0.0f).w));
242*c8dee2aaSAndroid Build Coastguard Worker    }
243*c8dee2aaSAndroid Build Coastguard Worker    else
244*c8dee2aaSAndroid Build Coastguard Worker    {
245*c8dee2aaSAndroid Build Coastguard Worker        _321 = false;
246*c8dee2aaSAndroid Build Coastguard Worker    }
247*c8dee2aaSAndroid Build Coastguard Worker    _RESERVED_IDENTIFIER_FIXUP_0_ok = _321;
248*c8dee2aaSAndroid Build Coastguard Worker    bool _325 = false;
249*c8dee2aaSAndroid Build Coastguard Worker    if (_321)
250*c8dee2aaSAndroid Build Coastguard Worker    {
251*c8dee2aaSAndroid Build Coastguard Worker        _325 = test_half_b();
252*c8dee2aaSAndroid Build Coastguard Worker    }
253*c8dee2aaSAndroid Build Coastguard Worker    else
254*c8dee2aaSAndroid Build Coastguard Worker    {
255*c8dee2aaSAndroid Build Coastguard Worker        _325 = false;
256*c8dee2aaSAndroid Build Coastguard Worker    }
257*c8dee2aaSAndroid Build Coastguard Worker    float4 _326 = 0.0f.xxxx;
258*c8dee2aaSAndroid Build Coastguard Worker    if (_325)
259*c8dee2aaSAndroid Build Coastguard Worker    {
260*c8dee2aaSAndroid Build Coastguard Worker        _326 = _8_colorGreen;
261*c8dee2aaSAndroid Build Coastguard Worker    }
262*c8dee2aaSAndroid Build Coastguard Worker    else
263*c8dee2aaSAndroid Build Coastguard Worker    {
264*c8dee2aaSAndroid Build Coastguard Worker        _326 = _8_colorRed;
265*c8dee2aaSAndroid Build Coastguard Worker    }
266*c8dee2aaSAndroid Build Coastguard Worker    return _326;
267*c8dee2aaSAndroid Build Coastguard Worker}
268*c8dee2aaSAndroid Build Coastguard Worker
269*c8dee2aaSAndroid Build Coastguard Workervoid frag_main()
270*c8dee2aaSAndroid Build Coastguard Worker{
271*c8dee2aaSAndroid Build Coastguard Worker    float2 _18 = 0.0f.xx;
272*c8dee2aaSAndroid Build Coastguard Worker    sk_FragColor = main(_18);
273*c8dee2aaSAndroid Build Coastguard Worker}
274*c8dee2aaSAndroid Build Coastguard Worker
275*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main()
276*c8dee2aaSAndroid Build Coastguard Worker{
277*c8dee2aaSAndroid Build Coastguard Worker    frag_main();
278*c8dee2aaSAndroid Build Coastguard Worker    SPIRV_Cross_Output stage_output;
279*c8dee2aaSAndroid Build Coastguard Worker    stage_output.sk_FragColor = sk_FragColor;
280*c8dee2aaSAndroid Build Coastguard Worker    return stage_output;
281*c8dee2aaSAndroid Build Coastguard Worker}
282