1*c8dee2aaSAndroid Build Coastguard Workerdiagnostic(off, derivative_uniformity); 2*c8dee2aaSAndroid Build Coastguard Workerdiagnostic(off, chromium.unreachable_code); 3*c8dee2aaSAndroid Build Coastguard Workerstruct VSOut { 4*c8dee2aaSAndroid Build Coastguard Worker @location(0) defaultVarying: f32, 5*c8dee2aaSAndroid Build Coastguard Worker @location(1) @interpolate(linear) linearVarying: f32, 6*c8dee2aaSAndroid Build Coastguard Worker @location(2) @interpolate(flat, either) flatVarying: f32, 7*c8dee2aaSAndroid Build Coastguard Worker @builtin(position) sk_Position: vec4<f32>, 8*c8dee2aaSAndroid Build Coastguard Worker}; 9*c8dee2aaSAndroid Build Coastguard Workerfn _skslMain(_stageOut: ptr<function, VSOut>) { 10*c8dee2aaSAndroid Build Coastguard Worker { 11*c8dee2aaSAndroid Build Coastguard Worker (*_stageOut).defaultVarying = 1.0; 12*c8dee2aaSAndroid Build Coastguard Worker (*_stageOut).linearVarying = 2.0; 13*c8dee2aaSAndroid Build Coastguard Worker (*_stageOut).flatVarying = 3.0; 14*c8dee2aaSAndroid Build Coastguard Worker } 15*c8dee2aaSAndroid Build Coastguard Worker} 16*c8dee2aaSAndroid Build Coastguard Worker@vertex fn main() -> VSOut { 17*c8dee2aaSAndroid Build Coastguard Worker var _stageOut: VSOut; 18*c8dee2aaSAndroid Build Coastguard Worker _skslMain(&_stageOut); 19*c8dee2aaSAndroid Build Coastguard Worker return _stageOut; 20*c8dee2aaSAndroid Build Coastguard Worker} 21