1*c8dee2aaSAndroid Build Coastguard Workerstatic float defaultVarying; 2*c8dee2aaSAndroid Build Coastguard Workerstatic float linearVarying; 3*c8dee2aaSAndroid Build Coastguard Workerstatic float flatVarying; 4*c8dee2aaSAndroid Build Coastguard Worker 5*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output 6*c8dee2aaSAndroid Build Coastguard Worker{ 7*c8dee2aaSAndroid Build Coastguard Worker float defaultVarying : TEXCOORD0; 8*c8dee2aaSAndroid Build Coastguard Worker noperspective float linearVarying : TEXCOORD1; 9*c8dee2aaSAndroid Build Coastguard Worker nointerpolation float flatVarying : TEXCOORD2; 10*c8dee2aaSAndroid Build Coastguard Worker}; 11*c8dee2aaSAndroid Build Coastguard Worker 12*c8dee2aaSAndroid Build Coastguard Workervoid vert_main() 13*c8dee2aaSAndroid Build Coastguard Worker{ 14*c8dee2aaSAndroid Build Coastguard Worker defaultVarying = 1.0f; 15*c8dee2aaSAndroid Build Coastguard Worker linearVarying = 2.0f; 16*c8dee2aaSAndroid Build Coastguard Worker flatVarying = 3.0f; 17*c8dee2aaSAndroid Build Coastguard Worker} 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main() 20*c8dee2aaSAndroid Build Coastguard Worker{ 21*c8dee2aaSAndroid Build Coastguard Worker vert_main(); 22*c8dee2aaSAndroid Build Coastguard Worker SPIRV_Cross_Output stage_output; 23*c8dee2aaSAndroid Build Coastguard Worker stage_output.defaultVarying = defaultVarying; 24*c8dee2aaSAndroid Build Coastguard Worker stage_output.linearVarying = linearVarying; 25*c8dee2aaSAndroid Build Coastguard Worker stage_output.flatVarying = flatVarying; 26*c8dee2aaSAndroid Build Coastguard Worker return stage_output; 27*c8dee2aaSAndroid Build Coastguard Worker} 28