xref: /aosp_15_r20/external/skia/tests/sksl/shared/IntegerDivisionES3.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0)
2*c8dee2aaSAndroid Build Coastguard Worker{
3*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorGreen : packoffset(c0);
4*c8dee2aaSAndroid Build Coastguard Worker};
5*c8dee2aaSAndroid Build Coastguard Worker
6*c8dee2aaSAndroid Build Coastguard Worker
7*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor;
8*c8dee2aaSAndroid Build Coastguard Worker
9*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output
10*c8dee2aaSAndroid Build Coastguard Worker{
11*c8dee2aaSAndroid Build Coastguard Worker    float4 sk_FragColor : SV_Target0;
12*c8dee2aaSAndroid Build Coastguard Worker};
13*c8dee2aaSAndroid Build Coastguard Worker
14*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _21)
15*c8dee2aaSAndroid Build Coastguard Worker{
16*c8dee2aaSAndroid Build Coastguard Worker    int _31 = int(_7_colorGreen.x);
17*c8dee2aaSAndroid Build Coastguard Worker    int zero = _31;
18*c8dee2aaSAndroid Build Coastguard Worker    int one = int(_7_colorGreen.y);
19*c8dee2aaSAndroid Build Coastguard Worker    for (int x = _31; x < 100; x++)
20*c8dee2aaSAndroid Build Coastguard Worker    {
21*c8dee2aaSAndroid Build Coastguard Worker        for (int y = one; y < 100; y++)
22*c8dee2aaSAndroid Build Coastguard Worker        {
23*c8dee2aaSAndroid Build Coastguard Worker            int _RESERVED_IDENTIFIER_FIXUP_0_x = x;
24*c8dee2aaSAndroid Build Coastguard Worker            int _RESERVED_IDENTIFIER_FIXUP_1_result = 0;
25*c8dee2aaSAndroid Build Coastguard Worker            while (_RESERVED_IDENTIFIER_FIXUP_0_x >= y)
26*c8dee2aaSAndroid Build Coastguard Worker            {
27*c8dee2aaSAndroid Build Coastguard Worker                _RESERVED_IDENTIFIER_FIXUP_1_result++;
28*c8dee2aaSAndroid Build Coastguard Worker                _RESERVED_IDENTIFIER_FIXUP_0_x -= y;
29*c8dee2aaSAndroid Build Coastguard Worker            }
30*c8dee2aaSAndroid Build Coastguard Worker            if ((x / y) != _RESERVED_IDENTIFIER_FIXUP_1_result)
31*c8dee2aaSAndroid Build Coastguard Worker            {
32*c8dee2aaSAndroid Build Coastguard Worker                return float4(1.0f, float(x) * 0.0039215688593685626983642578125f, float(y) * 0.0039215688593685626983642578125f, 1.0f);
33*c8dee2aaSAndroid Build Coastguard Worker            }
34*c8dee2aaSAndroid Build Coastguard Worker        }
35*c8dee2aaSAndroid Build Coastguard Worker    }
36*c8dee2aaSAndroid Build Coastguard Worker    return _7_colorGreen;
37*c8dee2aaSAndroid Build Coastguard Worker}
38*c8dee2aaSAndroid Build Coastguard Worker
39*c8dee2aaSAndroid Build Coastguard Workervoid frag_main()
40*c8dee2aaSAndroid Build Coastguard Worker{
41*c8dee2aaSAndroid Build Coastguard Worker    float2 _17 = 0.0f.xx;
42*c8dee2aaSAndroid Build Coastguard Worker    sk_FragColor = main(_17);
43*c8dee2aaSAndroid Build Coastguard Worker}
44*c8dee2aaSAndroid Build Coastguard Worker
45*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main()
46*c8dee2aaSAndroid Build Coastguard Worker{
47*c8dee2aaSAndroid Build Coastguard Worker    frag_main();
48*c8dee2aaSAndroid Build Coastguard Worker    SPIRV_Cross_Output stage_output;
49*c8dee2aaSAndroid Build Coastguard Worker    stage_output.sk_FragColor = sk_FragColor;
50*c8dee2aaSAndroid Build Coastguard Worker    return stage_output;
51*c8dee2aaSAndroid Build Coastguard Worker}
52