1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0) 2*c8dee2aaSAndroid Build Coastguard Worker{ 3*c8dee2aaSAndroid Build Coastguard Worker float4 _11_colorGreen : packoffset(c0); 4*c8dee2aaSAndroid Build Coastguard Worker}; 5*c8dee2aaSAndroid Build Coastguard Worker 6*c8dee2aaSAndroid Build Coastguard Worker 7*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor; 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output 10*c8dee2aaSAndroid Build Coastguard Worker{ 11*c8dee2aaSAndroid Build Coastguard Worker float4 sk_FragColor : SV_Target0; 12*c8dee2aaSAndroid Build Coastguard Worker}; 13*c8dee2aaSAndroid Build Coastguard Worker 14*c8dee2aaSAndroid Build Coastguard Workervoid outParameterWrite_vh4(out float4 _26) 15*c8dee2aaSAndroid Build Coastguard Worker{ 16*c8dee2aaSAndroid Build Coastguard Worker _26 = _11_colorGreen; 17*c8dee2aaSAndroid Build Coastguard Worker} 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Workervoid outParameterWriteIndirect_vh4(out float4 _33) 20*c8dee2aaSAndroid Build Coastguard Worker{ 21*c8dee2aaSAndroid Build Coastguard Worker float4 _35 = 0.0f.xxxx; 22*c8dee2aaSAndroid Build Coastguard Worker outParameterWrite_vh4(_35); 23*c8dee2aaSAndroid Build Coastguard Worker _33 = _35; 24*c8dee2aaSAndroid Build Coastguard Worker} 25*c8dee2aaSAndroid Build Coastguard Worker 26*c8dee2aaSAndroid Build Coastguard Workervoid inoutParameterWrite_vh4(inout float4 _38) 27*c8dee2aaSAndroid Build Coastguard Worker{ 28*c8dee2aaSAndroid Build Coastguard Worker _38 *= _38; 29*c8dee2aaSAndroid Build Coastguard Worker} 30*c8dee2aaSAndroid Build Coastguard Worker 31*c8dee2aaSAndroid Build Coastguard Workervoid inoutParameterWriteIndirect_vh4(inout float4 _43) 32*c8dee2aaSAndroid Build Coastguard Worker{ 33*c8dee2aaSAndroid Build Coastguard Worker float4 _46 = _43; 34*c8dee2aaSAndroid Build Coastguard Worker inoutParameterWrite_vh4(_46); 35*c8dee2aaSAndroid Build Coastguard Worker _43 = _46; 36*c8dee2aaSAndroid Build Coastguard Worker} 37*c8dee2aaSAndroid Build Coastguard Worker 38*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _50) 39*c8dee2aaSAndroid Build Coastguard Worker{ 40*c8dee2aaSAndroid Build Coastguard Worker float4 _53 = 0.0f.xxxx; 41*c8dee2aaSAndroid Build Coastguard Worker outParameterWrite_vh4(_53); 42*c8dee2aaSAndroid Build Coastguard Worker float4 c = _53; 43*c8dee2aaSAndroid Build Coastguard Worker float4 _56 = 0.0f.xxxx; 44*c8dee2aaSAndroid Build Coastguard Worker outParameterWriteIndirect_vh4(_56); 45*c8dee2aaSAndroid Build Coastguard Worker c = _56; 46*c8dee2aaSAndroid Build Coastguard Worker float4 _59 = _56; 47*c8dee2aaSAndroid Build Coastguard Worker inoutParameterWrite_vh4(_59); 48*c8dee2aaSAndroid Build Coastguard Worker c = _59; 49*c8dee2aaSAndroid Build Coastguard Worker float4 _62 = _59; 50*c8dee2aaSAndroid Build Coastguard Worker inoutParameterWriteIndirect_vh4(_62); 51*c8dee2aaSAndroid Build Coastguard Worker c = _62; 52*c8dee2aaSAndroid Build Coastguard Worker return _62; 53*c8dee2aaSAndroid Build Coastguard Worker} 54*c8dee2aaSAndroid Build Coastguard Worker 55*c8dee2aaSAndroid Build Coastguard Workervoid frag_main() 56*c8dee2aaSAndroid Build Coastguard Worker{ 57*c8dee2aaSAndroid Build Coastguard Worker float2 _21 = 0.0f.xx; 58*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = main(_21); 59*c8dee2aaSAndroid Build Coastguard Worker} 60*c8dee2aaSAndroid Build Coastguard Worker 61*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main() 62*c8dee2aaSAndroid Build Coastguard Worker{ 63*c8dee2aaSAndroid Build Coastguard Worker frag_main(); 64*c8dee2aaSAndroid Build Coastguard Worker SPIRV_Cross_Output stage_output; 65*c8dee2aaSAndroid Build Coastguard Worker stage_output.sk_FragColor = sk_FragColor; 66*c8dee2aaSAndroid Build Coastguard Worker return stage_output; 67*c8dee2aaSAndroid Build Coastguard Worker} 68