1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib> 2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h> 3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__ 4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall" 5*c8dee2aaSAndroid Build Coastguard Worker#endif 6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal; 7*c8dee2aaSAndroid Build Coastguard Workerstruct Uniforms { 8*c8dee2aaSAndroid Build Coastguard Worker half4 colorWhite; 9*c8dee2aaSAndroid Build Coastguard Worker}; 10*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs { 11*c8dee2aaSAndroid Build Coastguard Worker}; 12*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs { 13*c8dee2aaSAndroid Build Coastguard Worker half4 sk_FragColor [[color(0)]]; 14*c8dee2aaSAndroid Build Coastguard Worker}; 15*c8dee2aaSAndroid Build Coastguard Workerhalf4 ifElseTest_h4h4h4h4(Uniforms _uniforms, half4 colorBlue, half4 colorGreen, half4 colorRed) { 16*c8dee2aaSAndroid Build Coastguard Worker half4 result = half4(0.0h); 17*c8dee2aaSAndroid Build Coastguard Worker if (any(_uniforms.colorWhite != colorBlue)) { 18*c8dee2aaSAndroid Build Coastguard Worker if (all(colorGreen == colorRed)) { 19*c8dee2aaSAndroid Build Coastguard Worker result = colorRed; 20*c8dee2aaSAndroid Build Coastguard Worker } else { 21*c8dee2aaSAndroid Build Coastguard Worker result = colorGreen; 22*c8dee2aaSAndroid Build Coastguard Worker } 23*c8dee2aaSAndroid Build Coastguard Worker } else { 24*c8dee2aaSAndroid Build Coastguard Worker if (any(colorRed != colorGreen)) { 25*c8dee2aaSAndroid Build Coastguard Worker result = colorBlue; 26*c8dee2aaSAndroid Build Coastguard Worker } else { 27*c8dee2aaSAndroid Build Coastguard Worker result = _uniforms.colorWhite; 28*c8dee2aaSAndroid Build Coastguard Worker } 29*c8dee2aaSAndroid Build Coastguard Worker } 30*c8dee2aaSAndroid Build Coastguard Worker if (all(colorRed == colorBlue)) { 31*c8dee2aaSAndroid Build Coastguard Worker return _uniforms.colorWhite; 32*c8dee2aaSAndroid Build Coastguard Worker } 33*c8dee2aaSAndroid Build Coastguard Worker if (any(colorRed != colorGreen)) { 34*c8dee2aaSAndroid Build Coastguard Worker return result; 35*c8dee2aaSAndroid Build Coastguard Worker } 36*c8dee2aaSAndroid Build Coastguard Worker if (all(colorRed == _uniforms.colorWhite)) { 37*c8dee2aaSAndroid Build Coastguard Worker return colorBlue; 38*c8dee2aaSAndroid Build Coastguard Worker } 39*c8dee2aaSAndroid Build Coastguard Worker return colorRed; 40*c8dee2aaSAndroid Build Coastguard Worker} 41*c8dee2aaSAndroid Build Coastguard Workerfragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 42*c8dee2aaSAndroid Build Coastguard Worker Outputs _out; 43*c8dee2aaSAndroid Build Coastguard Worker (void)_out; 44*c8dee2aaSAndroid Build Coastguard Worker _out.sk_FragColor = ifElseTest_h4h4h4h4(_uniforms, half4(0.0h, 0.0h, _uniforms.colorWhite.z, 1.0h), half4(0.0h, _uniforms.colorWhite.y, 0.0h, 1.0h), half4(_uniforms.colorWhite.x, 0.0h, 0.0h, 1.0h)); 45*c8dee2aaSAndroid Build Coastguard Worker return _out; 46*c8dee2aaSAndroid Build Coastguard Worker} 47