1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct FSOut { 4 @location(0) sk_FragColor: vec4<f32>, 5}; 6struct _GlobalUniforms { 7 colorGreen: vec4<f32>, 8}; 9@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 10fn _skslMain(coords: vec2<f32>) -> vec4<f32> { 11 { 12 var i1: i32 = 0; 13 i1 = i1 + i32(1); 14 var i2: i32 = 4660; 15 i2 = i2 + i32(1); 16 var i3: i32 = 32766; 17 i3 = i3 + i32(1); 18 var i4: i32 = -32766; 19 i4 = i4 + i32(1); 20 var i5: i32 = 19132; 21 i5 = i5 + i32(1); 22 return _globalUniforms.colorGreen; 23 } 24} 25@fragment fn main() -> FSOut { 26 var _stageOut: FSOut; 27 _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); 28 return _stageOut; 29} 30