1#include <metal_stdlib> 2#include <simd/simd.h> 3#ifdef __clang__ 4#pragma clang diagnostic ignored "-Wall" 5#endif 6using namespace metal; 7struct Uniforms { 8 half4 colorGreen; 9}; 10struct Inputs { 11}; 12struct Outputs { 13 half4 sk_FragColor [[color(0)]]; 14}; 15fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 16 Outputs _out; 17 (void)_out; 18 int i1 = 0; 19 i1++; 20 int i2 = 4660; 21 i2++; 22 int i3 = 32766; 23 i3++; 24 int i4 = -32766; 25 i4++; 26 int i5 = 19132; 27 i5++; 28 _out.sk_FragColor = _uniforms.colorGreen; 29 return _out; 30} 31