1#include <metal_stdlib> 2#include <simd/simd.h> 3#ifdef __clang__ 4#pragma clang diagnostic ignored "-Wall" 5#endif 6using namespace metal; 7struct Uniforms { 8 half4 colorGreen; 9}; 10struct Inputs { 11}; 12struct Outputs { 13 half4 sk_FragColor [[color(0)]]; 14}; 15fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 16 Outputs _out; 17 (void)_out; 18 float _0_x = 1.0; 19 _0_x = abs(_0_x); 20 _0_x = abs(_0_x - 2.0); 21 _0_x = (_0_x * 2.0); 22 _0_x = sign(_0_x); 23 float2 _1_x = float2(1.0, 2.0); 24 _1_x = float2(length(_1_x)); 25 _1_x = float2(distance(_1_x, float2(3.0, 4.0))); 26 _1_x = float2(dot(_1_x, float2(3.0, 4.0))); 27 _1_x = normalize(_1_x); 28 _out.sk_FragColor = _uniforms.colorGreen; 29 return _out; 30} 31