xref: /aosp_15_r20/external/skia/tests/sksl/shared/GeometricIntrinsics.metal (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib>
2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h>
3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__
4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall"
5*c8dee2aaSAndroid Build Coastguard Worker#endif
6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal;
7*c8dee2aaSAndroid Build Coastguard Workerstruct Uniforms {
8*c8dee2aaSAndroid Build Coastguard Worker    half4 colorGreen;
9*c8dee2aaSAndroid Build Coastguard Worker};
10*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs {
11*c8dee2aaSAndroid Build Coastguard Worker};
12*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs {
13*c8dee2aaSAndroid Build Coastguard Worker    half4 sk_FragColor [[color(0)]];
14*c8dee2aaSAndroid Build Coastguard Worker};
15*c8dee2aaSAndroid Build Coastguard Workerfragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
16*c8dee2aaSAndroid Build Coastguard Worker    Outputs _out;
17*c8dee2aaSAndroid Build Coastguard Worker    (void)_out;
18*c8dee2aaSAndroid Build Coastguard Worker    float _0_x = 1.0;
19*c8dee2aaSAndroid Build Coastguard Worker    _0_x = abs(_0_x);
20*c8dee2aaSAndroid Build Coastguard Worker    _0_x = abs(_0_x - 2.0);
21*c8dee2aaSAndroid Build Coastguard Worker    _0_x = (_0_x * 2.0);
22*c8dee2aaSAndroid Build Coastguard Worker    _0_x = sign(_0_x);
23*c8dee2aaSAndroid Build Coastguard Worker    float2 _1_x = float2(1.0, 2.0);
24*c8dee2aaSAndroid Build Coastguard Worker    _1_x = float2(length(_1_x));
25*c8dee2aaSAndroid Build Coastguard Worker    _1_x = float2(distance(_1_x, float2(3.0, 4.0)));
26*c8dee2aaSAndroid Build Coastguard Worker    _1_x = float2(dot(_1_x, float2(3.0, 4.0)));
27*c8dee2aaSAndroid Build Coastguard Worker    _1_x = normalize(_1_x);
28*c8dee2aaSAndroid Build Coastguard Worker    _out.sk_FragColor = _uniforms.colorGreen;
29*c8dee2aaSAndroid Build Coastguard Worker    return _out;
30*c8dee2aaSAndroid Build Coastguard Worker}
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