1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %main "main" %sk_FragColor %sk_FragCoord 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %main OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragCoord "sk_FragCoord" 8*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 9*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 10*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 11*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 12*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragCoord BuiltIn FragCoord 13*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %15 RelaxedPrecision 14*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %16 RelaxedPrecision 15*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 16*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 17*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 18*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 19*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Input_v4float = OpTypePointer Input %v4float 20*c8dee2aaSAndroid Build Coastguard Worker%sk_FragCoord = OpVariable %_ptr_Input_v4float Input 21*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 22*c8dee2aaSAndroid Build Coastguard Worker %10 = OpTypeFunction %void 23*c8dee2aaSAndroid Build Coastguard Worker %v2float = OpTypeVector %float 2 24*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %void None %10 25*c8dee2aaSAndroid Build Coastguard Worker %11 = OpLabel 26*c8dee2aaSAndroid Build Coastguard Worker %12 = OpLoad %v4float %sk_FragCoord 27*c8dee2aaSAndroid Build Coastguard Worker %13 = OpVectorShuffle %v2float %12 %12 1 0 28*c8dee2aaSAndroid Build Coastguard Worker %15 = OpLoad %v4float %sk_FragColor 29*c8dee2aaSAndroid Build Coastguard Worker %16 = OpVectorShuffle %v4float %15 %13 4 5 2 3 30*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %16 31*c8dee2aaSAndroid Build Coastguard Worker OpReturn 32*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 33