1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct FSOut { 4 @location(0) sk_FragColor: vec4<f32>, 5}; 6struct _GlobalUniforms { 7 unknownInput: f32, 8}; 9@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 10fn _skslMain(coords: vec2<f32>) -> vec4<f32> { 11 { 12 var color: vec4<f32> = vec4<f32>(0.0); 13 if _globalUniforms.unknownInput == 1.0 { 14 color.y = 1.0; 15 } 16 if _globalUniforms.unknownInput == 2.0 { 17 ; 18 } else { 19 color.w = 1.0; 20 } 21 return color; 22 } 23} 24@fragment fn main() -> FSOut { 25 var _stageOut: FSOut; 26 _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); 27 return _stageOut; 28} 29