1*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor; 2*c8dee2aaSAndroid Build Coastguard Worker 3*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output 4*c8dee2aaSAndroid Build Coastguard Worker{ 5*c8dee2aaSAndroid Build Coastguard Worker float4 sk_FragColor : SV_Target0; 6*c8dee2aaSAndroid Build Coastguard Worker}; 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Workervoid frag_main() 9*c8dee2aaSAndroid Build Coastguard Worker{ 10*c8dee2aaSAndroid Build Coastguard Worker discard; 11*c8dee2aaSAndroid Build Coastguard Worker} 12*c8dee2aaSAndroid Build Coastguard Worker 13*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main() 14*c8dee2aaSAndroid Build Coastguard Worker{ 15*c8dee2aaSAndroid Build Coastguard Worker frag_main(); 16*c8dee2aaSAndroid Build Coastguard Worker SPIRV_Cross_Output stage_output; 17*c8dee2aaSAndroid Build Coastguard Worker stage_output.sk_FragColor = sk_FragColor; 18*c8dee2aaSAndroid Build Coastguard Worker return stage_output; 19*c8dee2aaSAndroid Build Coastguard Worker} 20