1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib> 2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h> 3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__ 4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall" 5*c8dee2aaSAndroid Build Coastguard Worker#endif 6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal; 7*c8dee2aaSAndroid Build Coastguard Workerstruct Uniforms { 8*c8dee2aaSAndroid Build Coastguard Worker half4 colorGreen; 9*c8dee2aaSAndroid Build Coastguard Worker half4 colorRed; 10*c8dee2aaSAndroid Build Coastguard Worker}; 11*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs { 12*c8dee2aaSAndroid Build Coastguard Worker}; 13*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs { 14*c8dee2aaSAndroid Build Coastguard Worker half4 sk_FragColor [[color(0)]]; 15*c8dee2aaSAndroid Build Coastguard Worker}; 16*c8dee2aaSAndroid Build Coastguard Workerhalf4 unpremul_h4h4(half4 color); 17*c8dee2aaSAndroid Build Coastguard Workerhalf4 unpremul_h4h4(half4 color) { 18*c8dee2aaSAndroid Build Coastguard Worker return half4(color.xyz / max(color.w, 0.0001h), color.w); 19*c8dee2aaSAndroid Build Coastguard Worker} 20*c8dee2aaSAndroid Build Coastguard Workerhalf4 live_fn_h4h4h4(half4 a, half4 b) { 21*c8dee2aaSAndroid Build Coastguard Worker return a + b; 22*c8dee2aaSAndroid Build Coastguard Worker} 23*c8dee2aaSAndroid Build Coastguard Workerfragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 24*c8dee2aaSAndroid Build Coastguard Worker Outputs _out; 25*c8dee2aaSAndroid Build Coastguard Worker (void)_out; 26*c8dee2aaSAndroid Build Coastguard Worker half4 a; 27*c8dee2aaSAndroid Build Coastguard Worker half4 b; 28*c8dee2aaSAndroid Build Coastguard Worker { 29*c8dee2aaSAndroid Build Coastguard Worker a = live_fn_h4h4h4(half4(3.0h), half4(-5.0h)); 30*c8dee2aaSAndroid Build Coastguard Worker } 31*c8dee2aaSAndroid Build Coastguard Worker { 32*c8dee2aaSAndroid Build Coastguard Worker b = unpremul_h4h4(half4(1.0h)); 33*c8dee2aaSAndroid Build Coastguard Worker } 34*c8dee2aaSAndroid Build Coastguard Worker _out.sk_FragColor = any(a != half4(0.0h)) && any(b != half4(0.0h)) ? _uniforms.colorGreen : _uniforms.colorRed; 35*c8dee2aaSAndroid Build Coastguard Worker return _out; 36*c8dee2aaSAndroid Build Coastguard Worker} 37