xref: /aosp_15_r20/external/skia/tests/sksl/shared/ConstantIf.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0)
2*c8dee2aaSAndroid Build Coastguard Worker{
3*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorGreen : packoffset(c0);
4*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorRed : packoffset(c1);
5*c8dee2aaSAndroid Build Coastguard Worker};
6*c8dee2aaSAndroid Build Coastguard Worker
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor;
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output
11*c8dee2aaSAndroid Build Coastguard Worker{
12*c8dee2aaSAndroid Build Coastguard Worker    float4 sk_FragColor : SV_Target0;
13*c8dee2aaSAndroid Build Coastguard Worker};
14*c8dee2aaSAndroid Build Coastguard Worker
15*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _21)
16*c8dee2aaSAndroid Build Coastguard Worker{
17*c8dee2aaSAndroid Build Coastguard Worker    int a = 0;
18*c8dee2aaSAndroid Build Coastguard Worker    int b = 0;
19*c8dee2aaSAndroid Build Coastguard Worker    int c = 0;
20*c8dee2aaSAndroid Build Coastguard Worker    int d = 0;
21*c8dee2aaSAndroid Build Coastguard Worker    a = 1;
22*c8dee2aaSAndroid Build Coastguard Worker    b = 2;
23*c8dee2aaSAndroid Build Coastguard Worker    c = 5;
24*c8dee2aaSAndroid Build Coastguard Worker    bool _38 = false;
25*c8dee2aaSAndroid Build Coastguard Worker    if (true)
26*c8dee2aaSAndroid Build Coastguard Worker    {
27*c8dee2aaSAndroid Build Coastguard Worker        _38 = true;
28*c8dee2aaSAndroid Build Coastguard Worker    }
29*c8dee2aaSAndroid Build Coastguard Worker    else
30*c8dee2aaSAndroid Build Coastguard Worker    {
31*c8dee2aaSAndroid Build Coastguard Worker        _38 = false;
32*c8dee2aaSAndroid Build Coastguard Worker    }
33*c8dee2aaSAndroid Build Coastguard Worker    bool _41 = false;
34*c8dee2aaSAndroid Build Coastguard Worker    if (_38)
35*c8dee2aaSAndroid Build Coastguard Worker    {
36*c8dee2aaSAndroid Build Coastguard Worker        _41 = true;
37*c8dee2aaSAndroid Build Coastguard Worker    }
38*c8dee2aaSAndroid Build Coastguard Worker    else
39*c8dee2aaSAndroid Build Coastguard Worker    {
40*c8dee2aaSAndroid Build Coastguard Worker        _41 = false;
41*c8dee2aaSAndroid Build Coastguard Worker    }
42*c8dee2aaSAndroid Build Coastguard Worker    bool _44 = false;
43*c8dee2aaSAndroid Build Coastguard Worker    if (_41)
44*c8dee2aaSAndroid Build Coastguard Worker    {
45*c8dee2aaSAndroid Build Coastguard Worker        _44 = true;
46*c8dee2aaSAndroid Build Coastguard Worker    }
47*c8dee2aaSAndroid Build Coastguard Worker    else
48*c8dee2aaSAndroid Build Coastguard Worker    {
49*c8dee2aaSAndroid Build Coastguard Worker        _44 = false;
50*c8dee2aaSAndroid Build Coastguard Worker    }
51*c8dee2aaSAndroid Build Coastguard Worker    float4 _45 = 0.0f.xxxx;
52*c8dee2aaSAndroid Build Coastguard Worker    if (_44)
53*c8dee2aaSAndroid Build Coastguard Worker    {
54*c8dee2aaSAndroid Build Coastguard Worker        _45 = _7_colorGreen;
55*c8dee2aaSAndroid Build Coastguard Worker    }
56*c8dee2aaSAndroid Build Coastguard Worker    else
57*c8dee2aaSAndroid Build Coastguard Worker    {
58*c8dee2aaSAndroid Build Coastguard Worker        _45 = _7_colorRed;
59*c8dee2aaSAndroid Build Coastguard Worker    }
60*c8dee2aaSAndroid Build Coastguard Worker    return _45;
61*c8dee2aaSAndroid Build Coastguard Worker}
62*c8dee2aaSAndroid Build Coastguard Worker
63*c8dee2aaSAndroid Build Coastguard Workervoid frag_main()
64*c8dee2aaSAndroid Build Coastguard Worker{
65*c8dee2aaSAndroid Build Coastguard Worker    float2 _17 = 0.0f.xx;
66*c8dee2aaSAndroid Build Coastguard Worker    sk_FragColor = main(_17);
67*c8dee2aaSAndroid Build Coastguard Worker}
68*c8dee2aaSAndroid Build Coastguard Worker
69*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main()
70*c8dee2aaSAndroid Build Coastguard Worker{
71*c8dee2aaSAndroid Build Coastguard Worker    frag_main();
72*c8dee2aaSAndroid Build Coastguard Worker    SPIRV_Cross_Output stage_output;
73*c8dee2aaSAndroid Build Coastguard Worker    stage_output.sk_FragColor = sk_FragColor;
74*c8dee2aaSAndroid Build Coastguard Worker    return stage_output;
75*c8dee2aaSAndroid Build Coastguard Worker}
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