1*c8dee2aaSAndroid Build Coastguard Worker49 instructions 2*c8dee2aaSAndroid Build Coastguard Worker 3*c8dee2aaSAndroid Build Coastguard Worker[immutable slots] 4*c8dee2aaSAndroid Build Coastguard Workeri0 = 0x3F800000 (1.0) 5*c8dee2aaSAndroid Build Coastguard Workeri1 = 0x3F800000 (1.0) 6*c8dee2aaSAndroid Build Coastguard Workeri2 = 0x3F800000 (1.0) 7*c8dee2aaSAndroid Build Coastguard Workeri3 = 0x3F800000 (1.0) 8*c8dee2aaSAndroid Build Coastguard Workeri4 = 0x3F800000 (1.0) 9*c8dee2aaSAndroid Build Coastguard Workeri5 = 0 10*c8dee2aaSAndroid Build Coastguard Workeri6 = 0x3F800000 (1.0) 11*c8dee2aaSAndroid Build Coastguard Workeri7 = 0x40000000 (2.0) 12*c8dee2aaSAndroid Build Coastguard Workeri8 = 0x40400000 (3.0) 13*c8dee2aaSAndroid Build Coastguard Workeri9 = 0x40800000 (4.0) 14*c8dee2aaSAndroid Build Coastguard Workeri10 = 0 15*c8dee2aaSAndroid Build Coastguard Workeri11 = 0x3F800000 (1.0) 16*c8dee2aaSAndroid Build Coastguard Workeri12 = 0 17*c8dee2aaSAndroid Build Coastguard Workeri13 = 0x3F800000 (1.0) 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Workerstore_src_rg v0..1 = src.rg 20*c8dee2aaSAndroid Build Coastguard Workerinit_lane_masks CondMask = LoopMask = RetMask = true 21*c8dee2aaSAndroid Build Coastguard Workersplat_4_constants $0..3 = 0x3F800000 (1.0) 22*c8dee2aaSAndroid Build Coastguard Workercopy_constant $4 = 0x3F800000 (1.0) 23*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms $5..8 = testArray[0], testArray[1], testArray[2], testArray[3] 24*c8dee2aaSAndroid Build Coastguard Workercopy_uniform $9 = testArray[4] 25*c8dee2aaSAndroid Build Coastguard Workercmpeq_n_floats $0..4 = equal($0..4, $5..9) 26*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_2_ints $1..2 &= $3..4 27*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int $1 &= $2 28*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int $0 &= $1 29*c8dee2aaSAndroid Build Coastguard Workersplat_2_constants $1..2 = 0x3F800000 (1.0) 30*c8dee2aaSAndroid Build Coastguard Workercopy_2_uniforms $3..4 = colorRed(0..1) 31*c8dee2aaSAndroid Build Coastguard Workercmpeq_2_floats $1..2 = equal($1..2, $3..4) 32*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int $1 &= $2 33*c8dee2aaSAndroid Build Coastguard Workerbitwise_or_int $0 |= $1 34*c8dee2aaSAndroid Build Coastguard Workersplat_4_constants $1..4 = 0x3F800000 (1.0) 35*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms $5..8 = testMatrix2x2 36*c8dee2aaSAndroid Build Coastguard Workercmpeq_4_floats $1..4 = equal($1..4, $5..8) 37*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_2_ints $1..2 &= $3..4 38*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int $1 &= $2 39*c8dee2aaSAndroid Build Coastguard Workerbitwise_or_int $0 |= $1 40*c8dee2aaSAndroid Build Coastguard Workercopy_4_immutables_unmasked $1..4 = i5..8 [0, 0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0)] 41*c8dee2aaSAndroid Build Coastguard Workercopy_constant $5 = 0x40800000 (4.0) 42*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms $6..9 = testArray[0], testArray[1], testArray[2], testArray[3] 43*c8dee2aaSAndroid Build Coastguard Workercopy_uniform $10 = testArray[4] 44*c8dee2aaSAndroid Build Coastguard Workercmpeq_n_floats $1..5 = equal($1..5, $6..10) 45*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_2_ints $2..3 &= $4..5 46*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int $2 &= $3 47*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int $1 &= $2 48*c8dee2aaSAndroid Build Coastguard Workerbitwise_or_int $0 |= $1 49*c8dee2aaSAndroid Build Coastguard Workersplat_2_constants $1..2 = 0x3F800000 (1.0) 50*c8dee2aaSAndroid Build Coastguard Workercopy_2_uniforms $3..4 = colorRed(0..1) 51*c8dee2aaSAndroid Build Coastguard Workercmpeq_2_floats $1..2 = equal($1..2, $3..4) 52*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int $1 &= $2 53*c8dee2aaSAndroid Build Coastguard Workerbitwise_or_int $0 |= $1 54*c8dee2aaSAndroid Build Coastguard Workercopy_4_immutables_unmasked $1..4 = i5..8 [0, 0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0)] 55*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms $5..8 = testMatrix2x2 56*c8dee2aaSAndroid Build Coastguard Workercmpeq_4_floats $1..4 = equal($1..4, $5..8) 57*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_2_ints $1..2 &= $3..4 58*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int $1 &= $2 59*c8dee2aaSAndroid Build Coastguard Workerbitwise_or_int $0 |= $1 60*c8dee2aaSAndroid Build Coastguard Workerbranch_if_no_active_lanes_eq branch +4 (label 0 at #46) if no lanes of $0 == 0xFFFFFFFF 61*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms $1..4 = colorRed 62*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_masked [main].result = Mask($1..4) 63*c8dee2aaSAndroid Build Coastguard Workermask_off_return_mask RetMask &= ~(CondMask & LoopMask & RetMask) 64*c8dee2aaSAndroid Build Coastguard Workerlabel label 0 65*c8dee2aaSAndroid Build Coastguard Workercopy_4_immutables_unmasked $0..3 = i10..13 [0, 0x3F800000 (1.0), 0, 0x3F800000 (1.0)] 66*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_masked [main].result = Mask($0..3) 67*c8dee2aaSAndroid Build Coastguard Workermask_off_return_mask RetMask &= ~(CondMask & LoopMask & RetMask) 68*c8dee2aaSAndroid Build Coastguard Workerload_src src.rgba = [main].result 69