xref: /aosp_15_r20/external/skia/tests/sksl/shared/ConstantCompositeAccessViaConstantIndex.metal (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib>
2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h>
3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__
4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall"
5*c8dee2aaSAndroid Build Coastguard Worker#endif
6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal;
7*c8dee2aaSAndroid Build Coastguard Workerconstant const array<half, 5> globalArray = array<half, 5>{1.0h, 1.0h, 1.0h, 1.0h, 1.0h};
8*c8dee2aaSAndroid Build Coastguard Workerconstant const half2 globalVector = half2(1.0h);
9*c8dee2aaSAndroid Build Coastguard Workerconstant const half2x2 globalMatrix = half2x2(half2(1.0h, 1.0h), half2(1.0h, 1.0h));
10*c8dee2aaSAndroid Build Coastguard Workerstruct Uniforms {
11*c8dee2aaSAndroid Build Coastguard Worker    half4 colorRed;
12*c8dee2aaSAndroid Build Coastguard Worker    half2x2 testMatrix2x2;
13*c8dee2aaSAndroid Build Coastguard Worker    array<half, 5> testArray;
14*c8dee2aaSAndroid Build Coastguard Worker};
15*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs {
16*c8dee2aaSAndroid Build Coastguard Worker};
17*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs {
18*c8dee2aaSAndroid Build Coastguard Worker    half4 sk_FragColor [[color(0)]];
19*c8dee2aaSAndroid Build Coastguard Worker};
20*c8dee2aaSAndroid Build Coastguard Worker
21*c8dee2aaSAndroid Build Coastguard Workertemplate <typename T1, typename T2>
22*c8dee2aaSAndroid Build Coastguard Workerbool operator==(const array_ref<T1> left, const array_ref<T2> right);
23*c8dee2aaSAndroid Build Coastguard Workertemplate <typename T1, typename T2>
24*c8dee2aaSAndroid Build Coastguard Workerbool operator!=(const array_ref<T1> left, const array_ref<T2> right);
25*c8dee2aaSAndroid Build Coastguard Worker
26*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half2x2 left, const half2x2 right);
27*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half2x2 left, const half2x2 right);
28*c8dee2aaSAndroid Build Coastguard Worker
29*c8dee2aaSAndroid Build Coastguard Workertemplate <typename T1, typename T2>
30*c8dee2aaSAndroid Build Coastguard Workerbool operator==(const array_ref<T1> left, const array_ref<T2> right) {
31*c8dee2aaSAndroid Build Coastguard Worker    if (left.size() != right.size()) {
32*c8dee2aaSAndroid Build Coastguard Worker        return false;
33*c8dee2aaSAndroid Build Coastguard Worker    }
34*c8dee2aaSAndroid Build Coastguard Worker    for (size_t index = 0; index < left.size(); ++index) {
35*c8dee2aaSAndroid Build Coastguard Worker        if (!all(left[index] == right[index])) {
36*c8dee2aaSAndroid Build Coastguard Worker            return false;
37*c8dee2aaSAndroid Build Coastguard Worker        }
38*c8dee2aaSAndroid Build Coastguard Worker    }
39*c8dee2aaSAndroid Build Coastguard Worker    return true;
40*c8dee2aaSAndroid Build Coastguard Worker}
41*c8dee2aaSAndroid Build Coastguard Worker
42*c8dee2aaSAndroid Build Coastguard Workertemplate <typename T1, typename T2>
43*c8dee2aaSAndroid Build Coastguard Workerbool operator!=(const array_ref<T1> left, const array_ref<T2> right) {
44*c8dee2aaSAndroid Build Coastguard Worker    return !(left == right);
45*c8dee2aaSAndroid Build Coastguard Worker}
46*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half2x2 left, const half2x2 right) {
47*c8dee2aaSAndroid Build Coastguard Worker    return all(left[0] == right[0]) &&
48*c8dee2aaSAndroid Build Coastguard Worker           all(left[1] == right[1]);
49*c8dee2aaSAndroid Build Coastguard Worker}
50*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half2x2 left, const half2x2 right) {
51*c8dee2aaSAndroid Build Coastguard Worker    return !(left == right);
52*c8dee2aaSAndroid Build Coastguard Worker}
53*c8dee2aaSAndroid Build Coastguard Workerfragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
54*c8dee2aaSAndroid Build Coastguard Worker    Outputs _out;
55*c8dee2aaSAndroid Build Coastguard Worker    (void)_out;
56*c8dee2aaSAndroid Build Coastguard Worker    const array<half, 5> localArray = array<half, 5>{0.0h, 1.0h, 2.0h, 3.0h, 4.0h};
57*c8dee2aaSAndroid Build Coastguard Worker    const half2 localVector = half2(1.0h);
58*c8dee2aaSAndroid Build Coastguard Worker    const half2x2 localMatrix = half2x2(half2(0.0h, 1.0h), half2(2.0h, 3.0h));
59*c8dee2aaSAndroid Build Coastguard Worker    if (((((make_array_ref(globalArray) == make_array_ref(_uniforms.testArray) || all(globalVector == _uniforms.colorRed.xy)) || globalMatrix == _uniforms.testMatrix2x2) || make_array_ref(localArray) == make_array_ref(_uniforms.testArray)) || all(localVector == _uniforms.colorRed.xy)) || localMatrix == _uniforms.testMatrix2x2) {
60*c8dee2aaSAndroid Build Coastguard Worker        _out.sk_FragColor = _uniforms.colorRed;
61*c8dee2aaSAndroid Build Coastguard Worker        return _out;
62*c8dee2aaSAndroid Build Coastguard Worker    }
63*c8dee2aaSAndroid Build Coastguard Worker    _out.sk_FragColor = half4(0.0h, 1.0h, 0.0h, 1.0h);
64*c8dee2aaSAndroid Build Coastguard Worker    return _out;
65*c8dee2aaSAndroid Build Coastguard Worker}
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