1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0) 2*c8dee2aaSAndroid Build Coastguard Worker{ 3*c8dee2aaSAndroid Build Coastguard Worker float4 _20_colorRed : packoffset(c0); 4*c8dee2aaSAndroid Build Coastguard Worker row_major float2x2 _20_testMatrix2x2 : packoffset(c1); 5*c8dee2aaSAndroid Build Coastguard Worker float _20_testArray[5] : packoffset(c3); 6*c8dee2aaSAndroid Build Coastguard Worker}; 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor; 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output 12*c8dee2aaSAndroid Build Coastguard Worker{ 13*c8dee2aaSAndroid Build Coastguard Worker float4 sk_FragColor : SV_Target0; 14*c8dee2aaSAndroid Build Coastguard Worker}; 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Workerstatic float globalArray[5] = { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f }; 17*c8dee2aaSAndroid Build Coastguard Workerstatic float2x2 globalMatrix = float2x2(0.0f.xx, 0.0f.xx); 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _33) 20*c8dee2aaSAndroid Build Coastguard Worker{ 21*c8dee2aaSAndroid Build Coastguard Worker float _13[5] = { 1.0f, 1.0f, 1.0f, 1.0f, 1.0f }; 22*c8dee2aaSAndroid Build Coastguard Worker globalArray = _13; 23*c8dee2aaSAndroid Build Coastguard Worker globalMatrix = float2x2(1.0f.xx, 1.0f.xx); 24*c8dee2aaSAndroid Build Coastguard Worker float _40[5] = { 0.0f, 1.0f, 2.0f, 3.0f, 4.0f }; 25*c8dee2aaSAndroid Build Coastguard Worker float localArray[5] = _40; 26*c8dee2aaSAndroid Build Coastguard Worker float2x2 localMatrix = float2x2(float2(0.0f, 1.0f), float2(2.0f, 3.0f)); 27*c8dee2aaSAndroid Build Coastguard Worker bool _76 = false; 28*c8dee2aaSAndroid Build Coastguard Worker if ((1.0f == _20_testArray[4]) && ((1.0f == _20_testArray[3]) && ((1.0f == _20_testArray[2]) && ((1.0f == _20_testArray[1]) && (1.0f == _20_testArray[0]))))) 29*c8dee2aaSAndroid Build Coastguard Worker { 30*c8dee2aaSAndroid Build Coastguard Worker _76 = true; 31*c8dee2aaSAndroid Build Coastguard Worker } 32*c8dee2aaSAndroid Build Coastguard Worker else 33*c8dee2aaSAndroid Build Coastguard Worker { 34*c8dee2aaSAndroid Build Coastguard Worker _76 = all(bool2(1.0f.xx.x == _20_colorRed.xy.x, 1.0f.xx.y == _20_colorRed.xy.y)); 35*c8dee2aaSAndroid Build Coastguard Worker } 36*c8dee2aaSAndroid Build Coastguard Worker bool _90 = false; 37*c8dee2aaSAndroid Build Coastguard Worker if (_76) 38*c8dee2aaSAndroid Build Coastguard Worker { 39*c8dee2aaSAndroid Build Coastguard Worker _90 = true; 40*c8dee2aaSAndroid Build Coastguard Worker } 41*c8dee2aaSAndroid Build Coastguard Worker else 42*c8dee2aaSAndroid Build Coastguard Worker { 43*c8dee2aaSAndroid Build Coastguard Worker _90 = all(bool2(1.0f.xx.x == _20_testMatrix2x2[0].x, 1.0f.xx.y == _20_testMatrix2x2[0].y)) && all(bool2(1.0f.xx.x == _20_testMatrix2x2[1].x, 1.0f.xx.y == _20_testMatrix2x2[1].y)); 44*c8dee2aaSAndroid Build Coastguard Worker } 45*c8dee2aaSAndroid Build Coastguard Worker bool _109 = false; 46*c8dee2aaSAndroid Build Coastguard Worker if (_90) 47*c8dee2aaSAndroid Build Coastguard Worker { 48*c8dee2aaSAndroid Build Coastguard Worker _109 = true; 49*c8dee2aaSAndroid Build Coastguard Worker } 50*c8dee2aaSAndroid Build Coastguard Worker else 51*c8dee2aaSAndroid Build Coastguard Worker { 52*c8dee2aaSAndroid Build Coastguard Worker _109 = (4.0f == _20_testArray[4]) && ((3.0f == _20_testArray[3]) && ((2.0f == _20_testArray[2]) && ((1.0f == _20_testArray[1]) && (0.0f == _20_testArray[0])))); 53*c8dee2aaSAndroid Build Coastguard Worker } 54*c8dee2aaSAndroid Build Coastguard Worker bool _117 = false; 55*c8dee2aaSAndroid Build Coastguard Worker if (_109) 56*c8dee2aaSAndroid Build Coastguard Worker { 57*c8dee2aaSAndroid Build Coastguard Worker _117 = true; 58*c8dee2aaSAndroid Build Coastguard Worker } 59*c8dee2aaSAndroid Build Coastguard Worker else 60*c8dee2aaSAndroid Build Coastguard Worker { 61*c8dee2aaSAndroid Build Coastguard Worker _117 = all(bool2(1.0f.xx.x == _20_colorRed.xy.x, 1.0f.xx.y == _20_colorRed.xy.y)); 62*c8dee2aaSAndroid Build Coastguard Worker } 63*c8dee2aaSAndroid Build Coastguard Worker bool _129 = false; 64*c8dee2aaSAndroid Build Coastguard Worker if (_117) 65*c8dee2aaSAndroid Build Coastguard Worker { 66*c8dee2aaSAndroid Build Coastguard Worker _129 = true; 67*c8dee2aaSAndroid Build Coastguard Worker } 68*c8dee2aaSAndroid Build Coastguard Worker else 69*c8dee2aaSAndroid Build Coastguard Worker { 70*c8dee2aaSAndroid Build Coastguard Worker _129 = all(bool2(float2(0.0f, 1.0f).x == _20_testMatrix2x2[0].x, float2(0.0f, 1.0f).y == _20_testMatrix2x2[0].y)) && all(bool2(float2(2.0f, 3.0f).x == _20_testMatrix2x2[1].x, float2(2.0f, 3.0f).y == _20_testMatrix2x2[1].y)); 71*c8dee2aaSAndroid Build Coastguard Worker } 72*c8dee2aaSAndroid Build Coastguard Worker if (_129) 73*c8dee2aaSAndroid Build Coastguard Worker { 74*c8dee2aaSAndroid Build Coastguard Worker return _20_colorRed; 75*c8dee2aaSAndroid Build Coastguard Worker } 76*c8dee2aaSAndroid Build Coastguard Worker return float4(0.0f, 1.0f, 0.0f, 1.0f); 77*c8dee2aaSAndroid Build Coastguard Worker} 78*c8dee2aaSAndroid Build Coastguard Worker 79*c8dee2aaSAndroid Build Coastguard Workervoid frag_main() 80*c8dee2aaSAndroid Build Coastguard Worker{ 81*c8dee2aaSAndroid Build Coastguard Worker float2 _29 = 0.0f.xx; 82*c8dee2aaSAndroid Build Coastguard Worker float4 _31 = main(_29); 83*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = _31; 84*c8dee2aaSAndroid Build Coastguard Worker} 85*c8dee2aaSAndroid Build Coastguard Worker 86*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main() 87*c8dee2aaSAndroid Build Coastguard Worker{ 88*c8dee2aaSAndroid Build Coastguard Worker frag_main(); 89*c8dee2aaSAndroid Build Coastguard Worker SPIRV_Cross_Output stage_output; 90*c8dee2aaSAndroid Build Coastguard Worker stage_output.sk_FragColor = sk_FragColor; 91*c8dee2aaSAndroid Build Coastguard Worker return stage_output; 92*c8dee2aaSAndroid Build Coastguard Worker} 93