1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib> 2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h> 3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__ 4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall" 5*c8dee2aaSAndroid Build Coastguard Worker#endif 6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal; 7*c8dee2aaSAndroid Build Coastguard Workerconstant const int SEVEN = 7; 8*c8dee2aaSAndroid Build Coastguard Workerconstant const int TEN = 10; 9*c8dee2aaSAndroid Build Coastguard Workerconstant const half4x4 MATRIXFIVE = half4x4(5.0h); 10*c8dee2aaSAndroid Build Coastguard Workerstruct Uniforms { 11*c8dee2aaSAndroid Build Coastguard Worker half4 colorGreen; 12*c8dee2aaSAndroid Build Coastguard Worker half4 colorRed; 13*c8dee2aaSAndroid Build Coastguard Worker}; 14*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs { 15*c8dee2aaSAndroid Build Coastguard Worker}; 16*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs { 17*c8dee2aaSAndroid Build Coastguard Worker half4 sk_FragColor [[color(0)]]; 18*c8dee2aaSAndroid Build Coastguard Worker}; 19*c8dee2aaSAndroid Build Coastguard Worker 20*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half4x4 left, const half4x4 right); 21*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half4x4 left, const half4x4 right); 22*c8dee2aaSAndroid Build Coastguard Workerthread bool operator==(const half4x4 left, const half4x4 right) { 23*c8dee2aaSAndroid Build Coastguard Worker return all(left[0] == right[0]) && 24*c8dee2aaSAndroid Build Coastguard Worker all(left[1] == right[1]) && 25*c8dee2aaSAndroid Build Coastguard Worker all(left[2] == right[2]) && 26*c8dee2aaSAndroid Build Coastguard Worker all(left[3] == right[3]); 27*c8dee2aaSAndroid Build Coastguard Worker} 28*c8dee2aaSAndroid Build Coastguard Workerthread bool operator!=(const half4x4 left, const half4x4 right) { 29*c8dee2aaSAndroid Build Coastguard Worker return !(left == right); 30*c8dee2aaSAndroid Build Coastguard Worker} 31*c8dee2aaSAndroid Build Coastguard Workerbool verify_const_globals_biih44(int seven, int ten, half4x4 matrixFive) { 32*c8dee2aaSAndroid Build Coastguard Worker return (seven == 7 && ten == 10) && matrixFive == half4x4(5.0h); 33*c8dee2aaSAndroid Build Coastguard Worker} 34*c8dee2aaSAndroid Build Coastguard Workerfragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 35*c8dee2aaSAndroid Build Coastguard Worker Outputs _out; 36*c8dee2aaSAndroid Build Coastguard Worker (void)_out; 37*c8dee2aaSAndroid Build Coastguard Worker _out.sk_FragColor = verify_const_globals_biih44(SEVEN, TEN, MATRIXFIVE) ? _uniforms.colorGreen : _uniforms.colorRed; 38*c8dee2aaSAndroid Build Coastguard Worker return _out; 39*c8dee2aaSAndroid Build Coastguard Worker} 40