1*c8dee2aaSAndroid Build Coastguard Workerdiagnostic(off, derivative_uniformity); 2*c8dee2aaSAndroid Build Coastguard Workerdiagnostic(off, chromium.unreachable_code); 3*c8dee2aaSAndroid Build Coastguard Workerstruct FSOut { 4*c8dee2aaSAndroid Build Coastguard Worker @location(0) sk_FragColor: vec4<f32>, 5*c8dee2aaSAndroid Build Coastguard Worker}; 6*c8dee2aaSAndroid Build Coastguard Workerfn _skslMain(xy: vec2<f32>) -> vec4<f32> { 7*c8dee2aaSAndroid Build Coastguard Worker { 8*c8dee2aaSAndroid Build Coastguard Worker return vec4<f32>(0.0, 1.0, 0.0, 1.0); 9*c8dee2aaSAndroid Build Coastguard Worker } 10*c8dee2aaSAndroid Build Coastguard Worker} 11*c8dee2aaSAndroid Build Coastguard Worker@fragment fn main() -> FSOut { 12*c8dee2aaSAndroid Build Coastguard Worker var _stageOut: FSOut; 13*c8dee2aaSAndroid Build Coastguard Worker _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); 14*c8dee2aaSAndroid Build Coastguard Worker return _stageOut; 15*c8dee2aaSAndroid Build Coastguard Worker} 16