1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %main "main" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %main OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %s "s" 8*c8dee2aaSAndroid Build Coastguard Worker OpName %_UniformBuffer "_UniformBuffer" 9*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 0 "colorXform" 10*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 11*c8dee2aaSAndroid Build Coastguard Worker OpName %tmpColor "tmpColor" 12*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 13*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 14*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 15*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %s RelaxedPrecision 16*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %s Binding 0 17*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %s DescriptorSet 0 18*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 Offset 0 19*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 ColMajor 20*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 MatrixStride 16 21*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %_UniformBuffer Block 22*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %11 Binding 0 23*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %11 DescriptorSet 0 24*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %21 RelaxedPrecision 25*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 26*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 27*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 28*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 29*c8dee2aaSAndroid Build Coastguard Worker %8 = OpTypeImage %float 2D 0 0 0 1 Unknown 30*c8dee2aaSAndroid Build Coastguard Worker %9 = OpTypeSampledImage %8 31*c8dee2aaSAndroid Build Coastguard Worker%_ptr_UniformConstant_9 = OpTypePointer UniformConstant %9 32*c8dee2aaSAndroid Build Coastguard Worker %s = OpVariable %_ptr_UniformConstant_9 UniformConstant 33*c8dee2aaSAndroid Build Coastguard Worker%mat4v4float = OpTypeMatrix %v4float 4 34*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %mat4v4float 35*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 36*c8dee2aaSAndroid Build Coastguard Worker %11 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 37*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 38*c8dee2aaSAndroid Build Coastguard Worker %16 = OpTypeFunction %void 39*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4float = OpTypePointer Function %v4float 40*c8dee2aaSAndroid Build Coastguard Worker %float_1 = OpConstant %float 1 41*c8dee2aaSAndroid Build Coastguard Worker %v2float = OpTypeVector %float 2 42*c8dee2aaSAndroid Build Coastguard Worker %24 = OpConstantComposite %v2float %float_1 %float_1 43*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_mat4v4float = OpTypePointer Uniform %mat4v4float 44*c8dee2aaSAndroid Build Coastguard Worker %int = OpTypeInt 32 1 45*c8dee2aaSAndroid Build Coastguard Worker %int_0 = OpConstant %int 0 46*c8dee2aaSAndroid Build Coastguard Worker %float_0 = OpConstant %float 0 47*c8dee2aaSAndroid Build Coastguard Worker %31 = OpConstantComposite %v4float %float_1 %float_0 %float_0 %float_0 48*c8dee2aaSAndroid Build Coastguard Worker %32 = OpConstantComposite %v4float %float_0 %float_1 %float_0 %float_0 49*c8dee2aaSAndroid Build Coastguard Worker %33 = OpConstantComposite %v4float %float_0 %float_0 %float_1 %float_0 50*c8dee2aaSAndroid Build Coastguard Worker %34 = OpConstantComposite %v4float %float_0 %float_0 %float_0 %float_1 51*c8dee2aaSAndroid Build Coastguard Worker %35 = OpConstantComposite %mat4v4float %31 %32 %33 %34 52*c8dee2aaSAndroid Build Coastguard Worker %bool = OpTypeBool 53*c8dee2aaSAndroid Build Coastguard Worker %v4bool = OpTypeVector %bool 4 54*c8dee2aaSAndroid Build Coastguard Worker %v3float = OpTypeVector %float 3 55*c8dee2aaSAndroid Build Coastguard Worker %68 = OpConstantComposite %v3float %float_0 %float_0 %float_0 56*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %void None %16 57*c8dee2aaSAndroid Build Coastguard Worker %17 = OpLabel 58*c8dee2aaSAndroid Build Coastguard Worker %tmpColor = OpVariable %_ptr_Function_v4float Function 59*c8dee2aaSAndroid Build Coastguard Worker %53 = OpVariable %_ptr_Function_v4float Function 60*c8dee2aaSAndroid Build Coastguard Worker %21 = OpLoad %9 %s 61*c8dee2aaSAndroid Build Coastguard Worker %20 = OpImageSampleImplicitLod %v4float %21 %24 62*c8dee2aaSAndroid Build Coastguard Worker OpStore %tmpColor %20 63*c8dee2aaSAndroid Build Coastguard Worker %25 = OpAccessChain %_ptr_Uniform_mat4v4float %11 %int_0 64*c8dee2aaSAndroid Build Coastguard Worker %29 = OpLoad %mat4v4float %25 65*c8dee2aaSAndroid Build Coastguard Worker %38 = OpCompositeExtract %v4float %29 0 66*c8dee2aaSAndroid Build Coastguard Worker %39 = OpFUnordNotEqual %v4bool %38 %31 67*c8dee2aaSAndroid Build Coastguard Worker %40 = OpAny %bool %39 68*c8dee2aaSAndroid Build Coastguard Worker %41 = OpCompositeExtract %v4float %29 1 69*c8dee2aaSAndroid Build Coastguard Worker %42 = OpFUnordNotEqual %v4bool %41 %32 70*c8dee2aaSAndroid Build Coastguard Worker %43 = OpAny %bool %42 71*c8dee2aaSAndroid Build Coastguard Worker %44 = OpLogicalOr %bool %40 %43 72*c8dee2aaSAndroid Build Coastguard Worker %45 = OpCompositeExtract %v4float %29 2 73*c8dee2aaSAndroid Build Coastguard Worker %46 = OpFUnordNotEqual %v4bool %45 %33 74*c8dee2aaSAndroid Build Coastguard Worker %47 = OpAny %bool %46 75*c8dee2aaSAndroid Build Coastguard Worker %48 = OpLogicalOr %bool %44 %47 76*c8dee2aaSAndroid Build Coastguard Worker %49 = OpCompositeExtract %v4float %29 3 77*c8dee2aaSAndroid Build Coastguard Worker %50 = OpFUnordNotEqual %v4bool %49 %34 78*c8dee2aaSAndroid Build Coastguard Worker %51 = OpAny %bool %50 79*c8dee2aaSAndroid Build Coastguard Worker %52 = OpLogicalOr %bool %48 %51 80*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %56 None 81*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %52 %54 %55 82*c8dee2aaSAndroid Build Coastguard Worker %54 = OpLabel 83*c8dee2aaSAndroid Build Coastguard Worker %58 = OpAccessChain %_ptr_Uniform_mat4v4float %11 %int_0 84*c8dee2aaSAndroid Build Coastguard Worker %59 = OpLoad %mat4v4float %58 85*c8dee2aaSAndroid Build Coastguard Worker %60 = OpVectorShuffle %v3float %20 %20 0 1 2 86*c8dee2aaSAndroid Build Coastguard Worker %62 = OpCompositeExtract %float %60 0 87*c8dee2aaSAndroid Build Coastguard Worker %63 = OpCompositeExtract %float %60 1 88*c8dee2aaSAndroid Build Coastguard Worker %64 = OpCompositeExtract %float %60 2 89*c8dee2aaSAndroid Build Coastguard Worker %65 = OpCompositeConstruct %v4float %62 %63 %64 %float_1 90*c8dee2aaSAndroid Build Coastguard Worker %66 = OpMatrixTimesVector %v4float %59 %65 91*c8dee2aaSAndroid Build Coastguard Worker %67 = OpVectorShuffle %v3float %66 %66 0 1 2 92*c8dee2aaSAndroid Build Coastguard Worker %69 = OpCompositeExtract %float %20 3 93*c8dee2aaSAndroid Build Coastguard Worker %70 = OpCompositeConstruct %v3float %69 %69 %69 94*c8dee2aaSAndroid Build Coastguard Worker %57 = OpExtInst %v3float %1 FClamp %67 %68 %70 95*c8dee2aaSAndroid Build Coastguard Worker %71 = OpCompositeExtract %float %57 0 96*c8dee2aaSAndroid Build Coastguard Worker %72 = OpCompositeExtract %float %57 1 97*c8dee2aaSAndroid Build Coastguard Worker %73 = OpCompositeExtract %float %57 2 98*c8dee2aaSAndroid Build Coastguard Worker %74 = OpCompositeConstruct %v4float %71 %72 %73 %69 99*c8dee2aaSAndroid Build Coastguard Worker OpStore %53 %74 100*c8dee2aaSAndroid Build Coastguard Worker OpBranch %56 101*c8dee2aaSAndroid Build Coastguard Worker %55 = OpLabel 102*c8dee2aaSAndroid Build Coastguard Worker OpStore %53 %20 103*c8dee2aaSAndroid Build Coastguard Worker OpBranch %56 104*c8dee2aaSAndroid Build Coastguard Worker %56 = OpLabel 105*c8dee2aaSAndroid Build Coastguard Worker %75 = OpLoad %v4float %53 106*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %75 107*c8dee2aaSAndroid Build Coastguard Worker OpReturn 108*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 109