1*c8dee2aaSAndroid Build Coastguard Worker 2*c8dee2aaSAndroid Build Coastguard Workeruniform vec2 u_skRTFlip; 3*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragColor; 4*c8dee2aaSAndroid Build Coastguard Workervoid main() { 5*c8dee2aaSAndroid Build Coastguard Worker bool sk_Clockwise = gl_FrontFacing; 6*c8dee2aaSAndroid Build Coastguard Worker if (u_skRTFlip.y < 0.0) { 7*c8dee2aaSAndroid Build Coastguard Worker sk_Clockwise = !sk_Clockwise; 8*c8dee2aaSAndroid Build Coastguard Worker } 9*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = vec4(float(sk_Clockwise ? 1 : -1)); 10*c8dee2aaSAndroid Build Coastguard Worker} 11