1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %main "main" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %main OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 8*c8dee2aaSAndroid Build Coastguard Worker OpName %x "x" 9*c8dee2aaSAndroid Build Coastguard Worker OpName %y "y" 10*c8dee2aaSAndroid Build Coastguard Worker OpName %z "z" 11*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 12*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 13*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 14*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %27 RelaxedPrecision 15*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %29 RelaxedPrecision 16*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %31 RelaxedPrecision 17*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %33 RelaxedPrecision 18*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %34 RelaxedPrecision 19*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %35 RelaxedPrecision 20*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 21*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 22*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 23*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 24*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 25*c8dee2aaSAndroid Build Coastguard Worker %8 = OpTypeFunction %void 26*c8dee2aaSAndroid Build Coastguard Worker %int = OpTypeInt 32 1 27*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_int = OpTypePointer Function %int 28*c8dee2aaSAndroid Build Coastguard Worker %int_0 = OpConstant %int 0 29*c8dee2aaSAndroid Build Coastguard Worker %bool = OpTypeBool 30*c8dee2aaSAndroid Build Coastguard Worker %true = OpConstantTrue %bool 31*c8dee2aaSAndroid Build Coastguard Worker %int_1 = OpConstant %int 1 32*c8dee2aaSAndroid Build Coastguard Worker %false = OpConstantFalse %bool 33*c8dee2aaSAndroid Build Coastguard Worker %v3float = OpTypeVector %float 3 34*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %void None %8 35*c8dee2aaSAndroid Build Coastguard Worker %9 = OpLabel 36*c8dee2aaSAndroid Build Coastguard Worker %x = OpVariable %_ptr_Function_int Function 37*c8dee2aaSAndroid Build Coastguard Worker %y = OpVariable %_ptr_Function_int Function 38*c8dee2aaSAndroid Build Coastguard Worker %z = OpVariable %_ptr_Function_int Function 39*c8dee2aaSAndroid Build Coastguard Worker OpStore %x %int_0 40*c8dee2aaSAndroid Build Coastguard Worker OpStore %y %int_0 41*c8dee2aaSAndroid Build Coastguard Worker OpStore %z %int_0 42*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %19 None 43*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %true %18 %19 44*c8dee2aaSAndroid Build Coastguard Worker %18 = OpLabel 45*c8dee2aaSAndroid Build Coastguard Worker OpStore %x %int_1 46*c8dee2aaSAndroid Build Coastguard Worker OpBranch %19 47*c8dee2aaSAndroid Build Coastguard Worker %19 = OpLabel 48*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %23 None 49*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %false %22 %23 50*c8dee2aaSAndroid Build Coastguard Worker %22 = OpLabel 51*c8dee2aaSAndroid Build Coastguard Worker OpStore %y %int_1 52*c8dee2aaSAndroid Build Coastguard Worker OpBranch %23 53*c8dee2aaSAndroid Build Coastguard Worker %23 = OpLabel 54*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %25 None 55*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %true %24 %25 56*c8dee2aaSAndroid Build Coastguard Worker %24 = OpLabel 57*c8dee2aaSAndroid Build Coastguard Worker OpStore %z %int_1 58*c8dee2aaSAndroid Build Coastguard Worker OpBranch %25 59*c8dee2aaSAndroid Build Coastguard Worker %25 = OpLabel 60*c8dee2aaSAndroid Build Coastguard Worker %26 = OpLoad %int %x 61*c8dee2aaSAndroid Build Coastguard Worker %27 = OpConvertSToF %float %26 62*c8dee2aaSAndroid Build Coastguard Worker %28 = OpLoad %int %y 63*c8dee2aaSAndroid Build Coastguard Worker %29 = OpConvertSToF %float %28 64*c8dee2aaSAndroid Build Coastguard Worker %30 = OpLoad %int %z 65*c8dee2aaSAndroid Build Coastguard Worker %31 = OpConvertSToF %float %30 66*c8dee2aaSAndroid Build Coastguard Worker %33 = OpCompositeConstruct %v3float %27 %29 %31 67*c8dee2aaSAndroid Build Coastguard Worker %34 = OpLoad %v4float %sk_FragColor 68*c8dee2aaSAndroid Build Coastguard Worker %35 = OpVectorShuffle %v4float %34 %33 4 5 6 3 69*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %35 70*c8dee2aaSAndroid Build Coastguard Worker OpReturn 71*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 72