xref: /aosp_15_r20/external/skia/tests/sksl/runtime/ChildEffectSpecialization.skrp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker90 instructions, 15 invocations
2*c8dee2aaSAndroid Build Coastguard Worker
3*c8dee2aaSAndroid Build Coastguard Workerstore_src_rg                   xy = src.rg
4*c8dee2aaSAndroid Build Coastguard Workerinit_lane_masks                CondMask = LoopMask = RetMask = true
5*c8dee2aaSAndroid Build Coastguard Workersplat_4_constants              result = 0
6*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $0..3 = result
7*c8dee2aaSAndroid Build Coastguard Workercopy_2_uniforms                pt = position
8*c8dee2aaSAndroid Build Coastguard Workercopy_2_slots_unmasked          $4..5 = pt
9*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $4..7)
10*c8dee2aaSAndroid Build Coastguard Workerinvoke_shader                  invoke_shader 0
11*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $4..7)
12*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0
13*c8dee2aaSAndroid Build Coastguard Workeradd_4_floats                   $0..3 += $4..7
14*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          result = $0..3
15*c8dee2aaSAndroid Build Coastguard Workercopy_2_uniforms                pt = position
16*c8dee2aaSAndroid Build Coastguard Workercopy_2_slots_unmasked          $4..5 = pt
17*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $4..7)
18*c8dee2aaSAndroid Build Coastguard Workerinvoke_shader                  invoke_shader 0x00000001
19*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $4..7)
20*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x00000001
21*c8dee2aaSAndroid Build Coastguard Workeradd_4_floats                   $0..3 += $4..7
22*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          result = $0..3
23*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                color = color1
24*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $4..7 = color
25*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $4..7)
26*c8dee2aaSAndroid Build Coastguard Workerinvoke_color_filter            invoke_color_filter 0x00000002
27*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $4..7)
28*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x00000002
29*c8dee2aaSAndroid Build Coastguard Workeradd_4_floats                   $0..3 += $4..7
30*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          result = $0..3
31*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                src = color1
32*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                dst = color2
33*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $4..7 = src
34*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $8..11 = dst
35*c8dee2aaSAndroid Build Coastguard Workerload_dst                       dst.rgba = $8..11
36*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $4..7)
37*c8dee2aaSAndroid Build Coastguard Workerinvoke_blender                 invoke_blender 0x00000004
38*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $4..7)
39*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x00000003
40*c8dee2aaSAndroid Build Coastguard Workeradd_4_floats                   $0..3 += $4..7
41*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          result = $0..3
42*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                color = color2
43*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $4..7 = color
44*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $4..7)
45*c8dee2aaSAndroid Build Coastguard Workerinvoke_color_filter            invoke_color_filter 0x00000002
46*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $4..7)
47*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x00000004
48*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                color = color1
49*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $8..11 = color
50*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $8..11)
51*c8dee2aaSAndroid Build Coastguard Workerinvoke_color_filter            invoke_color_filter 0x00000003
52*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $8..11)
53*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x00000005
54*c8dee2aaSAndroid Build Coastguard Workermul_4_floats                   $4..7 *= $8..11
55*c8dee2aaSAndroid Build Coastguard Workeradd_4_floats                   $0..3 += $4..7
56*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          result = $0..3
57*c8dee2aaSAndroid Build Coastguard Workersplat_2_constants              pt = 0
58*c8dee2aaSAndroid Build Coastguard Workercopy_2_slots_unmasked          $0..1 = pt
59*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $0..3)
60*c8dee2aaSAndroid Build Coastguard Workerinvoke_shader                  invoke_shader 0
61*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $0..3)
62*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x00000007
63*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x00000006
64*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          result = $0..3
65*c8dee2aaSAndroid Build Coastguard Workercopy_2_uniforms                pt₁ = position
66*c8dee2aaSAndroid Build Coastguard Workercopy_2_slots_unmasked          $4..5 = pt₁
67*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $4..7)
68*c8dee2aaSAndroid Build Coastguard Workerinvoke_shader                  invoke_shader 0
69*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $4..7)
70*c8dee2aaSAndroid Build Coastguard Workercopy_2_slots_unmasked          $8..9 = pt₁
71*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $8..11)
72*c8dee2aaSAndroid Build Coastguard Workerinvoke_shader                  invoke_shader 0x00000001
73*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $8..11)
74*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x00000009
75*c8dee2aaSAndroid Build Coastguard Workermul_4_floats                   $4..7 *= $8..11
76*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x00000008
77*c8dee2aaSAndroid Build Coastguard Workeradd_4_floats                   $0..3 += $4..7
78*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          result = $0..3
79*c8dee2aaSAndroid Build Coastguard Workersplat_2_constants              pt = 0
80*c8dee2aaSAndroid Build Coastguard Workercopy_2_slots_unmasked          $4..5 = pt
81*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $4..7)
82*c8dee2aaSAndroid Build Coastguard Workerinvoke_shader                  invoke_shader 0x00000001
83*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $4..7)
84*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x0000000C
85*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x0000000B
86*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          src = $4..7
87*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                color = color2
88*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $4..7 = color
89*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $4..7)
90*c8dee2aaSAndroid Build Coastguard Workerinvoke_color_filter            invoke_color_filter 0x00000003
91*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $4..7)
92*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x0000000D
93*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          dst = $4..7
94*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $4..7 = src
95*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          $8..11 = dst
96*c8dee2aaSAndroid Build Coastguard Workerload_dst                       dst.rgba = $8..11
97*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $4..7)
98*c8dee2aaSAndroid Build Coastguard Workerinvoke_blender                 invoke_blender 0x00000004
99*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $4..7)
100*c8dee2aaSAndroid Build Coastguard Workerlabel                          label 0x0000000A
101*c8dee2aaSAndroid Build Coastguard Workeradd_4_floats                   $0..3 += $4..7
102*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          result = $0..3
103*c8dee2aaSAndroid Build Coastguard Workercopy_2_uniforms                $4..5 = position
104*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $4..7)
105*c8dee2aaSAndroid Build Coastguard Workerinvoke_shader                  invoke_shader 0
106*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $4..7)
107*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                $8..11 = color1
108*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $8..11)
109*c8dee2aaSAndroid Build Coastguard Workerinvoke_color_filter            invoke_color_filter 0x00000002
110*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $8..11)
111*c8dee2aaSAndroid Build Coastguard Workeradd_4_floats                   $4..7 += $8..11
112*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                $8..11 = color2
113*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                $12..15 = color1
114*c8dee2aaSAndroid Build Coastguard Workerload_dst                       dst.rgba = $12..15
115*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $8..11)
116*c8dee2aaSAndroid Build Coastguard Workerinvoke_blender                 invoke_blender 0x00000004
117*c8dee2aaSAndroid Build Coastguard Workerexchange_src                   swap(src.rgba, $8..11)
118*c8dee2aaSAndroid Build Coastguard Workersub_4_floats                   $4..7 -= $8..11
119*c8dee2aaSAndroid Build Coastguard Workeradd_4_floats                   $0..3 += $4..7
120*c8dee2aaSAndroid Build Coastguard Workercopy_4_slots_unmasked          result = $0..3
121*c8dee2aaSAndroid Build Coastguard Workerload_src                       src.rgba = $0..3
122