xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/Trunc.asm.frag (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker               OpCapability Shader
2*c8dee2aaSAndroid Build Coastguard Worker          %1 = OpExtInstImport "GLSL.std.450"
3*c8dee2aaSAndroid Build Coastguard Worker               OpMemoryModel Logical GLSL450
4*c8dee2aaSAndroid Build Coastguard Worker               OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor
5*c8dee2aaSAndroid Build Coastguard Worker               OpExecutionMode %_entrypoint_v OriginUpperLeft
6*c8dee2aaSAndroid Build Coastguard Worker               OpName %sk_FragColor "sk_FragColor"
7*c8dee2aaSAndroid Build Coastguard Worker               OpName %_UniformBuffer "_UniformBuffer"
8*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 0 "testInputs"
9*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 1 "colorGreen"
10*c8dee2aaSAndroid Build Coastguard Worker               OpMemberName %_UniformBuffer 2 "colorRed"
11*c8dee2aaSAndroid Build Coastguard Worker               OpName %_entrypoint_v "_entrypoint_v"
12*c8dee2aaSAndroid Build Coastguard Worker               OpName %main "main"
13*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor RelaxedPrecision
14*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor Location 0
15*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %sk_FragColor Index 0
16*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 0 Offset 0
17*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision
18*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 1 Offset 16
19*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision
20*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 2 Offset 32
21*c8dee2aaSAndroid Build Coastguard Worker               OpMemberDecorate %_UniformBuffer 2 RelaxedPrecision
22*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %_UniformBuffer Block
23*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %7 Binding 0
24*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %7 DescriptorSet 0
25*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %25 RelaxedPrecision
26*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %30 RelaxedPrecision
27*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %31 RelaxedPrecision
28*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %36 RelaxedPrecision
29*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %38 RelaxedPrecision
30*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %39 RelaxedPrecision
31*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %47 RelaxedPrecision
32*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %49 RelaxedPrecision
33*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %50 RelaxedPrecision
34*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %59 RelaxedPrecision
35*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %61 RelaxedPrecision
36*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %75 RelaxedPrecision
37*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %78 RelaxedPrecision
38*c8dee2aaSAndroid Build Coastguard Worker               OpDecorate %79 RelaxedPrecision
39*c8dee2aaSAndroid Build Coastguard Worker      %float = OpTypeFloat 32
40*c8dee2aaSAndroid Build Coastguard Worker    %v4float = OpTypeVector %float 4
41*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float
42*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output
43*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %v4float %v4float %v4float
44*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer
45*c8dee2aaSAndroid Build Coastguard Worker          %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform
46*c8dee2aaSAndroid Build Coastguard Worker       %void = OpTypeVoid
47*c8dee2aaSAndroid Build Coastguard Worker         %12 = OpTypeFunction %void
48*c8dee2aaSAndroid Build Coastguard Worker    %float_0 = OpConstant %float 0
49*c8dee2aaSAndroid Build Coastguard Worker    %v2float = OpTypeVector %float 2
50*c8dee2aaSAndroid Build Coastguard Worker         %16 = OpConstantComposite %v2float %float_0 %float_0
51*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v2float = OpTypePointer Function %v2float
52*c8dee2aaSAndroid Build Coastguard Worker         %20 = OpTypeFunction %v4float %_ptr_Function_v2float
53*c8dee2aaSAndroid Build Coastguard Worker       %bool = OpTypeBool
54*c8dee2aaSAndroid Build Coastguard Worker      %false = OpConstantFalse %bool
55*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
56*c8dee2aaSAndroid Build Coastguard Worker        %int = OpTypeInt 32 1
57*c8dee2aaSAndroid Build Coastguard Worker      %int_0 = OpConstant %int 0
58*c8dee2aaSAndroid Build Coastguard Worker   %float_n1 = OpConstant %float -1
59*c8dee2aaSAndroid Build Coastguard Worker         %40 = OpConstantComposite %v2float %float_n1 %float_0
60*c8dee2aaSAndroid Build Coastguard Worker     %v2bool = OpTypeVector %bool 2
61*c8dee2aaSAndroid Build Coastguard Worker    %v3float = OpTypeVector %float 3
62*c8dee2aaSAndroid Build Coastguard Worker         %52 = OpConstantComposite %v3float %float_n1 %float_0 %float_0
63*c8dee2aaSAndroid Build Coastguard Worker     %v3bool = OpTypeVector %bool 3
64*c8dee2aaSAndroid Build Coastguard Worker    %float_2 = OpConstant %float 2
65*c8dee2aaSAndroid Build Coastguard Worker         %63 = OpConstantComposite %v4float %float_n1 %float_0 %float_0 %float_2
66*c8dee2aaSAndroid Build Coastguard Worker     %v4bool = OpTypeVector %bool 4
67*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4float = OpTypePointer Function %v4float
68*c8dee2aaSAndroid Build Coastguard Worker      %int_1 = OpConstant %int 1
69*c8dee2aaSAndroid Build Coastguard Worker      %int_2 = OpConstant %int 2
70*c8dee2aaSAndroid Build Coastguard Worker%_entrypoint_v = OpFunction %void None %12
71*c8dee2aaSAndroid Build Coastguard Worker         %13 = OpLabel
72*c8dee2aaSAndroid Build Coastguard Worker         %17 = OpVariable %_ptr_Function_v2float Function
73*c8dee2aaSAndroid Build Coastguard Worker               OpStore %17 %16
74*c8dee2aaSAndroid Build Coastguard Worker         %19 = OpFunctionCall %v4float %main %17
75*c8dee2aaSAndroid Build Coastguard Worker               OpStore %sk_FragColor %19
76*c8dee2aaSAndroid Build Coastguard Worker               OpReturn
77*c8dee2aaSAndroid Build Coastguard Worker               OpFunctionEnd
78*c8dee2aaSAndroid Build Coastguard Worker       %main = OpFunction %v4float None %20
79*c8dee2aaSAndroid Build Coastguard Worker         %21 = OpFunctionParameter %_ptr_Function_v2float
80*c8dee2aaSAndroid Build Coastguard Worker         %22 = OpLabel
81*c8dee2aaSAndroid Build Coastguard Worker         %68 = OpVariable %_ptr_Function_v4float Function
82*c8dee2aaSAndroid Build Coastguard Worker         %26 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
83*c8dee2aaSAndroid Build Coastguard Worker         %30 = OpLoad %v4float %26
84*c8dee2aaSAndroid Build Coastguard Worker         %31 = OpCompositeExtract %float %30 0
85*c8dee2aaSAndroid Build Coastguard Worker         %25 = OpExtInst %float %1 Trunc %31
86*c8dee2aaSAndroid Build Coastguard Worker         %33 = OpFOrdEqual %bool %25 %float_n1
87*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %35 None
88*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %33 %34 %35
89*c8dee2aaSAndroid Build Coastguard Worker         %34 = OpLabel
90*c8dee2aaSAndroid Build Coastguard Worker         %37 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
91*c8dee2aaSAndroid Build Coastguard Worker         %38 = OpLoad %v4float %37
92*c8dee2aaSAndroid Build Coastguard Worker         %39 = OpVectorShuffle %v2float %38 %38 0 1
93*c8dee2aaSAndroid Build Coastguard Worker         %36 = OpExtInst %v2float %1 Trunc %39
94*c8dee2aaSAndroid Build Coastguard Worker         %41 = OpFOrdEqual %v2bool %36 %40
95*c8dee2aaSAndroid Build Coastguard Worker         %43 = OpAll %bool %41
96*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %35
97*c8dee2aaSAndroid Build Coastguard Worker         %35 = OpLabel
98*c8dee2aaSAndroid Build Coastguard Worker         %44 = OpPhi %bool %false %22 %43 %34
99*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %46 None
100*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %44 %45 %46
101*c8dee2aaSAndroid Build Coastguard Worker         %45 = OpLabel
102*c8dee2aaSAndroid Build Coastguard Worker         %48 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
103*c8dee2aaSAndroid Build Coastguard Worker         %49 = OpLoad %v4float %48
104*c8dee2aaSAndroid Build Coastguard Worker         %50 = OpVectorShuffle %v3float %49 %49 0 1 2
105*c8dee2aaSAndroid Build Coastguard Worker         %47 = OpExtInst %v3float %1 Trunc %50
106*c8dee2aaSAndroid Build Coastguard Worker         %53 = OpFOrdEqual %v3bool %47 %52
107*c8dee2aaSAndroid Build Coastguard Worker         %55 = OpAll %bool %53
108*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %46
109*c8dee2aaSAndroid Build Coastguard Worker         %46 = OpLabel
110*c8dee2aaSAndroid Build Coastguard Worker         %56 = OpPhi %bool %false %35 %55 %45
111*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %58 None
112*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %56 %57 %58
113*c8dee2aaSAndroid Build Coastguard Worker         %57 = OpLabel
114*c8dee2aaSAndroid Build Coastguard Worker         %60 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0
115*c8dee2aaSAndroid Build Coastguard Worker         %61 = OpLoad %v4float %60
116*c8dee2aaSAndroid Build Coastguard Worker         %59 = OpExtInst %v4float %1 Trunc %61
117*c8dee2aaSAndroid Build Coastguard Worker         %64 = OpFOrdEqual %v4bool %59 %63
118*c8dee2aaSAndroid Build Coastguard Worker         %66 = OpAll %bool %64
119*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %58
120*c8dee2aaSAndroid Build Coastguard Worker         %58 = OpLabel
121*c8dee2aaSAndroid Build Coastguard Worker         %67 = OpPhi %bool %false %46 %66 %57
122*c8dee2aaSAndroid Build Coastguard Worker               OpSelectionMerge %72 None
123*c8dee2aaSAndroid Build Coastguard Worker               OpBranchConditional %67 %70 %71
124*c8dee2aaSAndroid Build Coastguard Worker         %70 = OpLabel
125*c8dee2aaSAndroid Build Coastguard Worker         %73 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1
126*c8dee2aaSAndroid Build Coastguard Worker         %75 = OpLoad %v4float %73
127*c8dee2aaSAndroid Build Coastguard Worker               OpStore %68 %75
128*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %72
129*c8dee2aaSAndroid Build Coastguard Worker         %71 = OpLabel
130*c8dee2aaSAndroid Build Coastguard Worker         %76 = OpAccessChain %_ptr_Uniform_v4float %7 %int_2
131*c8dee2aaSAndroid Build Coastguard Worker         %78 = OpLoad %v4float %76
132*c8dee2aaSAndroid Build Coastguard Worker               OpStore %68 %78
133*c8dee2aaSAndroid Build Coastguard Worker               OpBranch %72
134*c8dee2aaSAndroid Build Coastguard Worker         %72 = OpLabel
135*c8dee2aaSAndroid Build Coastguard Worker         %79 = OpLoad %v4float %68
136*c8dee2aaSAndroid Build Coastguard Worker               OpReturnValue %79
137*c8dee2aaSAndroid Build Coastguard Worker               OpFunctionEnd
138