xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/Transpose.glsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker
2*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragColor;
3*c8dee2aaSAndroid Build Coastguard Workeruniform mat2 testMatrix2x2;
4*c8dee2aaSAndroid Build Coastguard Workeruniform mat3 testMatrix3x3;
5*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorGreen;
6*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorRed;
7*c8dee2aaSAndroid Build Coastguard Workervec4 main() {
8*c8dee2aaSAndroid Build Coastguard Worker    mat2x3 testMatrix2x3 = mat2x3(1.0, 2.0, 3.0, 4.0, 5.0, 6.0);
9*c8dee2aaSAndroid Build Coastguard Worker    return (transpose(testMatrix2x2) == mat2(1.0, 3.0, 2.0, 4.0) && transpose(testMatrix2x3) == mat3x2(1.0, 4.0, 2.0, 5.0, 3.0, 6.0)) && transpose(testMatrix3x3) == mat3(1.0, 4.0, 7.0, 2.0, 5.0, 8.0, 3.0, 6.0, 9.0) ? colorGreen : colorRed;
10*c8dee2aaSAndroid Build Coastguard Worker}
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