xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/Step.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0)
2*c8dee2aaSAndroid Build Coastguard Worker{
3*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_testInputs : packoffset(c0);
4*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorGreen : packoffset(c1);
5*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorRed : packoffset(c2);
6*c8dee2aaSAndroid Build Coastguard Worker};
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker
9*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor;
10*c8dee2aaSAndroid Build Coastguard Worker
11*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output
12*c8dee2aaSAndroid Build Coastguard Worker{
13*c8dee2aaSAndroid Build Coastguard Worker    float4 sk_FragColor : SV_Target0;
14*c8dee2aaSAndroid Build Coastguard Worker};
15*c8dee2aaSAndroid Build Coastguard Worker
16*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _21)
17*c8dee2aaSAndroid Build Coastguard Worker{
18*c8dee2aaSAndroid Build Coastguard Worker    float4 expectedA = float4(0.0f, 0.0f, 1.0f, 1.0f);
19*c8dee2aaSAndroid Build Coastguard Worker    float4 expectedB = float4(1.0f, 1.0f, 0.0f, 0.0f);
20*c8dee2aaSAndroid Build Coastguard Worker    float4 expectedC = float4(0.0f, 1.0f, 1.0f, 1.0f);
21*c8dee2aaSAndroid Build Coastguard Worker    bool _53 = false;
22*c8dee2aaSAndroid Build Coastguard Worker    if (step(0.5f, _7_testInputs.x) == 0.0f)
23*c8dee2aaSAndroid Build Coastguard Worker    {
24*c8dee2aaSAndroid Build Coastguard Worker        float2 _44 = step(0.5f.xx, _7_testInputs.xy);
25*c8dee2aaSAndroid Build Coastguard Worker        _53 = all(bool2(_44.x == float4(0.0f, 0.0f, 1.0f, 1.0f).xy.x, _44.y == float4(0.0f, 0.0f, 1.0f, 1.0f).xy.y));
26*c8dee2aaSAndroid Build Coastguard Worker    }
27*c8dee2aaSAndroid Build Coastguard Worker    else
28*c8dee2aaSAndroid Build Coastguard Worker    {
29*c8dee2aaSAndroid Build Coastguard Worker        _53 = false;
30*c8dee2aaSAndroid Build Coastguard Worker    }
31*c8dee2aaSAndroid Build Coastguard Worker    bool _66 = false;
32*c8dee2aaSAndroid Build Coastguard Worker    if (_53)
33*c8dee2aaSAndroid Build Coastguard Worker    {
34*c8dee2aaSAndroid Build Coastguard Worker        float3 _56 = step(0.5f.xxx, _7_testInputs.xyz);
35*c8dee2aaSAndroid Build Coastguard Worker        _66 = all(bool3(_56.x == float4(0.0f, 0.0f, 1.0f, 1.0f).xyz.x, _56.y == float4(0.0f, 0.0f, 1.0f, 1.0f).xyz.y, _56.z == float4(0.0f, 0.0f, 1.0f, 1.0f).xyz.z));
36*c8dee2aaSAndroid Build Coastguard Worker    }
37*c8dee2aaSAndroid Build Coastguard Worker    else
38*c8dee2aaSAndroid Build Coastguard Worker    {
39*c8dee2aaSAndroid Build Coastguard Worker        _66 = false;
40*c8dee2aaSAndroid Build Coastguard Worker    }
41*c8dee2aaSAndroid Build Coastguard Worker    bool _76 = false;
42*c8dee2aaSAndroid Build Coastguard Worker    if (_66)
43*c8dee2aaSAndroid Build Coastguard Worker    {
44*c8dee2aaSAndroid Build Coastguard Worker        float4 _69 = step(0.5f.xxxx, _7_testInputs);
45*c8dee2aaSAndroid Build Coastguard Worker        _76 = all(bool4(_69.x == float4(0.0f, 0.0f, 1.0f, 1.0f).x, _69.y == float4(0.0f, 0.0f, 1.0f, 1.0f).y, _69.z == float4(0.0f, 0.0f, 1.0f, 1.0f).z, _69.w == float4(0.0f, 0.0f, 1.0f, 1.0f).w));
46*c8dee2aaSAndroid Build Coastguard Worker    }
47*c8dee2aaSAndroid Build Coastguard Worker    else
48*c8dee2aaSAndroid Build Coastguard Worker    {
49*c8dee2aaSAndroid Build Coastguard Worker        _76 = false;
50*c8dee2aaSAndroid Build Coastguard Worker    }
51*c8dee2aaSAndroid Build Coastguard Worker    bool _80 = false;
52*c8dee2aaSAndroid Build Coastguard Worker    if (_76)
53*c8dee2aaSAndroid Build Coastguard Worker    {
54*c8dee2aaSAndroid Build Coastguard Worker        _80 = true;
55*c8dee2aaSAndroid Build Coastguard Worker    }
56*c8dee2aaSAndroid Build Coastguard Worker    else
57*c8dee2aaSAndroid Build Coastguard Worker    {
58*c8dee2aaSAndroid Build Coastguard Worker        _80 = false;
59*c8dee2aaSAndroid Build Coastguard Worker    }
60*c8dee2aaSAndroid Build Coastguard Worker    bool _86 = false;
61*c8dee2aaSAndroid Build Coastguard Worker    if (_80)
62*c8dee2aaSAndroid Build Coastguard Worker    {
63*c8dee2aaSAndroid Build Coastguard Worker        _86 = all(bool2(0.0f.xx.x == float4(0.0f, 0.0f, 1.0f, 1.0f).xy.x, 0.0f.xx.y == float4(0.0f, 0.0f, 1.0f, 1.0f).xy.y));
64*c8dee2aaSAndroid Build Coastguard Worker    }
65*c8dee2aaSAndroid Build Coastguard Worker    else
66*c8dee2aaSAndroid Build Coastguard Worker    {
67*c8dee2aaSAndroid Build Coastguard Worker        _86 = false;
68*c8dee2aaSAndroid Build Coastguard Worker    }
69*c8dee2aaSAndroid Build Coastguard Worker    bool _93 = false;
70*c8dee2aaSAndroid Build Coastguard Worker    if (_86)
71*c8dee2aaSAndroid Build Coastguard Worker    {
72*c8dee2aaSAndroid Build Coastguard Worker        _93 = all(bool3(float3(0.0f, 0.0f, 1.0f).x == float4(0.0f, 0.0f, 1.0f, 1.0f).xyz.x, float3(0.0f, 0.0f, 1.0f).y == float4(0.0f, 0.0f, 1.0f, 1.0f).xyz.y, float3(0.0f, 0.0f, 1.0f).z == float4(0.0f, 0.0f, 1.0f, 1.0f).xyz.z));
73*c8dee2aaSAndroid Build Coastguard Worker    }
74*c8dee2aaSAndroid Build Coastguard Worker    else
75*c8dee2aaSAndroid Build Coastguard Worker    {
76*c8dee2aaSAndroid Build Coastguard Worker        _93 = false;
77*c8dee2aaSAndroid Build Coastguard Worker    }
78*c8dee2aaSAndroid Build Coastguard Worker    bool _96 = false;
79*c8dee2aaSAndroid Build Coastguard Worker    if (_93)
80*c8dee2aaSAndroid Build Coastguard Worker    {
81*c8dee2aaSAndroid Build Coastguard Worker        _96 = true;
82*c8dee2aaSAndroid Build Coastguard Worker    }
83*c8dee2aaSAndroid Build Coastguard Worker    else
84*c8dee2aaSAndroid Build Coastguard Worker    {
85*c8dee2aaSAndroid Build Coastguard Worker        _96 = false;
86*c8dee2aaSAndroid Build Coastguard Worker    }
87*c8dee2aaSAndroid Build Coastguard Worker    bool _104 = false;
88*c8dee2aaSAndroid Build Coastguard Worker    if (_96)
89*c8dee2aaSAndroid Build Coastguard Worker    {
90*c8dee2aaSAndroid Build Coastguard Worker        _104 = step(_7_testInputs.x, 0.0f) == 1.0f;
91*c8dee2aaSAndroid Build Coastguard Worker    }
92*c8dee2aaSAndroid Build Coastguard Worker    else
93*c8dee2aaSAndroid Build Coastguard Worker    {
94*c8dee2aaSAndroid Build Coastguard Worker        _104 = false;
95*c8dee2aaSAndroid Build Coastguard Worker    }
96*c8dee2aaSAndroid Build Coastguard Worker    bool _115 = false;
97*c8dee2aaSAndroid Build Coastguard Worker    if (_104)
98*c8dee2aaSAndroid Build Coastguard Worker    {
99*c8dee2aaSAndroid Build Coastguard Worker        float2 _107 = step(_7_testInputs.xy, float2(0.0f, 1.0f));
100*c8dee2aaSAndroid Build Coastguard Worker        _115 = all(bool2(_107.x == float4(1.0f, 1.0f, 0.0f, 0.0f).xy.x, _107.y == float4(1.0f, 1.0f, 0.0f, 0.0f).xy.y));
101*c8dee2aaSAndroid Build Coastguard Worker    }
102*c8dee2aaSAndroid Build Coastguard Worker    else
103*c8dee2aaSAndroid Build Coastguard Worker    {
104*c8dee2aaSAndroid Build Coastguard Worker        _115 = false;
105*c8dee2aaSAndroid Build Coastguard Worker    }
106*c8dee2aaSAndroid Build Coastguard Worker    bool _126 = false;
107*c8dee2aaSAndroid Build Coastguard Worker    if (_115)
108*c8dee2aaSAndroid Build Coastguard Worker    {
109*c8dee2aaSAndroid Build Coastguard Worker        float3 _118 = step(_7_testInputs.xyz, float3(0.0f, 1.0f, 0.0f));
110*c8dee2aaSAndroid Build Coastguard Worker        _126 = all(bool3(_118.x == float4(1.0f, 1.0f, 0.0f, 0.0f).xyz.x, _118.y == float4(1.0f, 1.0f, 0.0f, 0.0f).xyz.y, _118.z == float4(1.0f, 1.0f, 0.0f, 0.0f).xyz.z));
111*c8dee2aaSAndroid Build Coastguard Worker    }
112*c8dee2aaSAndroid Build Coastguard Worker    else
113*c8dee2aaSAndroid Build Coastguard Worker    {
114*c8dee2aaSAndroid Build Coastguard Worker        _126 = false;
115*c8dee2aaSAndroid Build Coastguard Worker    }
116*c8dee2aaSAndroid Build Coastguard Worker    bool _135 = false;
117*c8dee2aaSAndroid Build Coastguard Worker    if (_126)
118*c8dee2aaSAndroid Build Coastguard Worker    {
119*c8dee2aaSAndroid Build Coastguard Worker        float4 _129 = step(_7_testInputs, float4(0.0f, 1.0f, 0.0f, 1.0f));
120*c8dee2aaSAndroid Build Coastguard Worker        _135 = all(bool4(_129.x == float4(1.0f, 1.0f, 0.0f, 0.0f).x, _129.y == float4(1.0f, 1.0f, 0.0f, 0.0f).y, _129.z == float4(1.0f, 1.0f, 0.0f, 0.0f).z, _129.w == float4(1.0f, 1.0f, 0.0f, 0.0f).w));
121*c8dee2aaSAndroid Build Coastguard Worker    }
122*c8dee2aaSAndroid Build Coastguard Worker    else
123*c8dee2aaSAndroid Build Coastguard Worker    {
124*c8dee2aaSAndroid Build Coastguard Worker        _135 = false;
125*c8dee2aaSAndroid Build Coastguard Worker    }
126*c8dee2aaSAndroid Build Coastguard Worker    bool _138 = false;
127*c8dee2aaSAndroid Build Coastguard Worker    if (_135)
128*c8dee2aaSAndroid Build Coastguard Worker    {
129*c8dee2aaSAndroid Build Coastguard Worker        _138 = true;
130*c8dee2aaSAndroid Build Coastguard Worker    }
131*c8dee2aaSAndroid Build Coastguard Worker    else
132*c8dee2aaSAndroid Build Coastguard Worker    {
133*c8dee2aaSAndroid Build Coastguard Worker        _138 = false;
134*c8dee2aaSAndroid Build Coastguard Worker    }
135*c8dee2aaSAndroid Build Coastguard Worker    bool _145 = false;
136*c8dee2aaSAndroid Build Coastguard Worker    if (_138)
137*c8dee2aaSAndroid Build Coastguard Worker    {
138*c8dee2aaSAndroid Build Coastguard Worker        _145 = all(bool2(1.0f.xx.x == float4(1.0f, 1.0f, 0.0f, 0.0f).xy.x, 1.0f.xx.y == float4(1.0f, 1.0f, 0.0f, 0.0f).xy.y));
139*c8dee2aaSAndroid Build Coastguard Worker    }
140*c8dee2aaSAndroid Build Coastguard Worker    else
141*c8dee2aaSAndroid Build Coastguard Worker    {
142*c8dee2aaSAndroid Build Coastguard Worker        _145 = false;
143*c8dee2aaSAndroid Build Coastguard Worker    }
144*c8dee2aaSAndroid Build Coastguard Worker    bool _152 = false;
145*c8dee2aaSAndroid Build Coastguard Worker    if (_145)
146*c8dee2aaSAndroid Build Coastguard Worker    {
147*c8dee2aaSAndroid Build Coastguard Worker        _152 = all(bool3(float3(1.0f, 1.0f, 0.0f).x == float4(1.0f, 1.0f, 0.0f, 0.0f).xyz.x, float3(1.0f, 1.0f, 0.0f).y == float4(1.0f, 1.0f, 0.0f, 0.0f).xyz.y, float3(1.0f, 1.0f, 0.0f).z == float4(1.0f, 1.0f, 0.0f, 0.0f).xyz.z));
148*c8dee2aaSAndroid Build Coastguard Worker    }
149*c8dee2aaSAndroid Build Coastguard Worker    else
150*c8dee2aaSAndroid Build Coastguard Worker    {
151*c8dee2aaSAndroid Build Coastguard Worker        _152 = false;
152*c8dee2aaSAndroid Build Coastguard Worker    }
153*c8dee2aaSAndroid Build Coastguard Worker    bool _155 = false;
154*c8dee2aaSAndroid Build Coastguard Worker    if (_152)
155*c8dee2aaSAndroid Build Coastguard Worker    {
156*c8dee2aaSAndroid Build Coastguard Worker        _155 = true;
157*c8dee2aaSAndroid Build Coastguard Worker    }
158*c8dee2aaSAndroid Build Coastguard Worker    else
159*c8dee2aaSAndroid Build Coastguard Worker    {
160*c8dee2aaSAndroid Build Coastguard Worker        _155 = false;
161*c8dee2aaSAndroid Build Coastguard Worker    }
162*c8dee2aaSAndroid Build Coastguard Worker    bool _168 = false;
163*c8dee2aaSAndroid Build Coastguard Worker    if (_155)
164*c8dee2aaSAndroid Build Coastguard Worker    {
165*c8dee2aaSAndroid Build Coastguard Worker        _168 = step(_7_colorRed.x, _7_colorGreen.x) == 0.0f;
166*c8dee2aaSAndroid Build Coastguard Worker    }
167*c8dee2aaSAndroid Build Coastguard Worker    else
168*c8dee2aaSAndroid Build Coastguard Worker    {
169*c8dee2aaSAndroid Build Coastguard Worker        _168 = false;
170*c8dee2aaSAndroid Build Coastguard Worker    }
171*c8dee2aaSAndroid Build Coastguard Worker    bool _181 = false;
172*c8dee2aaSAndroid Build Coastguard Worker    if (_168)
173*c8dee2aaSAndroid Build Coastguard Worker    {
174*c8dee2aaSAndroid Build Coastguard Worker        float2 _171 = step(_7_colorRed.xy, _7_colorGreen.xy);
175*c8dee2aaSAndroid Build Coastguard Worker        _181 = all(bool2(_171.x == float4(0.0f, 1.0f, 1.0f, 1.0f).xy.x, _171.y == float4(0.0f, 1.0f, 1.0f, 1.0f).xy.y));
176*c8dee2aaSAndroid Build Coastguard Worker    }
177*c8dee2aaSAndroid Build Coastguard Worker    else
178*c8dee2aaSAndroid Build Coastguard Worker    {
179*c8dee2aaSAndroid Build Coastguard Worker        _181 = false;
180*c8dee2aaSAndroid Build Coastguard Worker    }
181*c8dee2aaSAndroid Build Coastguard Worker    bool _194 = false;
182*c8dee2aaSAndroid Build Coastguard Worker    if (_181)
183*c8dee2aaSAndroid Build Coastguard Worker    {
184*c8dee2aaSAndroid Build Coastguard Worker        float3 _184 = step(_7_colorRed.xyz, _7_colorGreen.xyz);
185*c8dee2aaSAndroid Build Coastguard Worker        _194 = all(bool3(_184.x == float4(0.0f, 1.0f, 1.0f, 1.0f).xyz.x, _184.y == float4(0.0f, 1.0f, 1.0f, 1.0f).xyz.y, _184.z == float4(0.0f, 1.0f, 1.0f, 1.0f).xyz.z));
186*c8dee2aaSAndroid Build Coastguard Worker    }
187*c8dee2aaSAndroid Build Coastguard Worker    else
188*c8dee2aaSAndroid Build Coastguard Worker    {
189*c8dee2aaSAndroid Build Coastguard Worker        _194 = false;
190*c8dee2aaSAndroid Build Coastguard Worker    }
191*c8dee2aaSAndroid Build Coastguard Worker    bool _204 = false;
192*c8dee2aaSAndroid Build Coastguard Worker    if (_194)
193*c8dee2aaSAndroid Build Coastguard Worker    {
194*c8dee2aaSAndroid Build Coastguard Worker        float4 _197 = step(_7_colorRed, _7_colorGreen);
195*c8dee2aaSAndroid Build Coastguard Worker        _204 = all(bool4(_197.x == float4(0.0f, 1.0f, 1.0f, 1.0f).x, _197.y == float4(0.0f, 1.0f, 1.0f, 1.0f).y, _197.z == float4(0.0f, 1.0f, 1.0f, 1.0f).z, _197.w == float4(0.0f, 1.0f, 1.0f, 1.0f).w));
196*c8dee2aaSAndroid Build Coastguard Worker    }
197*c8dee2aaSAndroid Build Coastguard Worker    else
198*c8dee2aaSAndroid Build Coastguard Worker    {
199*c8dee2aaSAndroid Build Coastguard Worker        _204 = false;
200*c8dee2aaSAndroid Build Coastguard Worker    }
201*c8dee2aaSAndroid Build Coastguard Worker    bool _207 = false;
202*c8dee2aaSAndroid Build Coastguard Worker    if (_204)
203*c8dee2aaSAndroid Build Coastguard Worker    {
204*c8dee2aaSAndroid Build Coastguard Worker        _207 = true;
205*c8dee2aaSAndroid Build Coastguard Worker    }
206*c8dee2aaSAndroid Build Coastguard Worker    else
207*c8dee2aaSAndroid Build Coastguard Worker    {
208*c8dee2aaSAndroid Build Coastguard Worker        _207 = false;
209*c8dee2aaSAndroid Build Coastguard Worker    }
210*c8dee2aaSAndroid Build Coastguard Worker    bool _213 = false;
211*c8dee2aaSAndroid Build Coastguard Worker    if (_207)
212*c8dee2aaSAndroid Build Coastguard Worker    {
213*c8dee2aaSAndroid Build Coastguard Worker        _213 = all(bool2(float2(0.0f, 1.0f).x == float4(0.0f, 1.0f, 1.0f, 1.0f).xy.x, float2(0.0f, 1.0f).y == float4(0.0f, 1.0f, 1.0f, 1.0f).xy.y));
214*c8dee2aaSAndroid Build Coastguard Worker    }
215*c8dee2aaSAndroid Build Coastguard Worker    else
216*c8dee2aaSAndroid Build Coastguard Worker    {
217*c8dee2aaSAndroid Build Coastguard Worker        _213 = false;
218*c8dee2aaSAndroid Build Coastguard Worker    }
219*c8dee2aaSAndroid Build Coastguard Worker    bool _220 = false;
220*c8dee2aaSAndroid Build Coastguard Worker    if (_213)
221*c8dee2aaSAndroid Build Coastguard Worker    {
222*c8dee2aaSAndroid Build Coastguard Worker        _220 = all(bool3(float3(0.0f, 1.0f, 1.0f).x == float4(0.0f, 1.0f, 1.0f, 1.0f).xyz.x, float3(0.0f, 1.0f, 1.0f).y == float4(0.0f, 1.0f, 1.0f, 1.0f).xyz.y, float3(0.0f, 1.0f, 1.0f).z == float4(0.0f, 1.0f, 1.0f, 1.0f).xyz.z));
223*c8dee2aaSAndroid Build Coastguard Worker    }
224*c8dee2aaSAndroid Build Coastguard Worker    else
225*c8dee2aaSAndroid Build Coastguard Worker    {
226*c8dee2aaSAndroid Build Coastguard Worker        _220 = false;
227*c8dee2aaSAndroid Build Coastguard Worker    }
228*c8dee2aaSAndroid Build Coastguard Worker    bool _223 = false;
229*c8dee2aaSAndroid Build Coastguard Worker    if (_220)
230*c8dee2aaSAndroid Build Coastguard Worker    {
231*c8dee2aaSAndroid Build Coastguard Worker        _223 = true;
232*c8dee2aaSAndroid Build Coastguard Worker    }
233*c8dee2aaSAndroid Build Coastguard Worker    else
234*c8dee2aaSAndroid Build Coastguard Worker    {
235*c8dee2aaSAndroid Build Coastguard Worker        _223 = false;
236*c8dee2aaSAndroid Build Coastguard Worker    }
237*c8dee2aaSAndroid Build Coastguard Worker    float4 _224 = 0.0f.xxxx;
238*c8dee2aaSAndroid Build Coastguard Worker    if (_223)
239*c8dee2aaSAndroid Build Coastguard Worker    {
240*c8dee2aaSAndroid Build Coastguard Worker        _224 = _7_colorGreen;
241*c8dee2aaSAndroid Build Coastguard Worker    }
242*c8dee2aaSAndroid Build Coastguard Worker    else
243*c8dee2aaSAndroid Build Coastguard Worker    {
244*c8dee2aaSAndroid Build Coastguard Worker        _224 = _7_colorRed;
245*c8dee2aaSAndroid Build Coastguard Worker    }
246*c8dee2aaSAndroid Build Coastguard Worker    return _224;
247*c8dee2aaSAndroid Build Coastguard Worker}
248*c8dee2aaSAndroid Build Coastguard Worker
249*c8dee2aaSAndroid Build Coastguard Workervoid frag_main()
250*c8dee2aaSAndroid Build Coastguard Worker{
251*c8dee2aaSAndroid Build Coastguard Worker    float2 _17 = 0.0f.xx;
252*c8dee2aaSAndroid Build Coastguard Worker    sk_FragColor = main(_17);
253*c8dee2aaSAndroid Build Coastguard Worker}
254*c8dee2aaSAndroid Build Coastguard Worker
255*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main()
256*c8dee2aaSAndroid Build Coastguard Worker{
257*c8dee2aaSAndroid Build Coastguard Worker    frag_main();
258*c8dee2aaSAndroid Build Coastguard Worker    SPIRV_Cross_Output stage_output;
259*c8dee2aaSAndroid Build Coastguard Worker    stage_output.sk_FragColor = sk_FragColor;
260*c8dee2aaSAndroid Build Coastguard Worker    return stage_output;
261*c8dee2aaSAndroid Build Coastguard Worker}
262